- High damage – effective against health.
- High critical chance.
- Above average critical multiplier
- Very high overall status chance.
- Innate 1.5 meter punch through.
- Innate multishot that increases with auto-spool, each consecutive shot adds an additional pellet, up to a maximum of 12 pellets in total.
- Polarizing the weapon increases its max rank by 2, capping at rank 40 after 5 polarizations, granting the weapon additional mod capacity.
- Comes with an additional bonus , , , , , , or damage, based on the Kuva Lich's progenitor Warframe, which increases the listed base damage of the weapon by 25%-60%.
- Low and damage – less effective against shields and armor.
- Has linear damage falloff from 100% to 6.25% from 13m to 26m target distance (distances are affected by Projectile Speed).
- Requires a spool-up of 5 and 12 shots before optimal fire rate and multishot is achieved, exacerbated by its slow initial fire rate.
- Fire rate starts at 20% of the listed value, and increase by 20% per shot.
- Poor ammo efficiency; consumes 4 shells per shot at full spool.
- Very low accuracy at full spool.
- Low status chance per pellet at full spool.
- Kuva Kohm (Fully Spooled), compared to Kohm (Fully Spooled):
- Lower base damage per projectile (25 vs. 30)
- Lower total damage (300 vs. 360)
- Higher base critical chance (19% vs. 11%)
- Higher base status chance (7.5% vs. 6.25%)
- Higher average damage per shot (using max +60% Progenitor bonus if applicable) (478.85 vs. 411.48)
- Higher burst DPS (using max +60% Progenitor bonus if applicable) (1,996.8 vs. 1,510.13)
- Higher sustained DPS (using max +60% Progenitor bonus if applicable) (1,721.94 vs. 1,348.53)
- Closer starting damage falloff distance (13m vs. 15m)
- Farther ending damage falloff distance (26m vs. 25m)
- Greater max damage reduction at ending falloff distance (0.94x vs. 0.73x)
- Higher fire rate (4.17 round(s)/sec vs. 3.67 round(s)/sec)
- Smaller magazine (209 round(s) vs. 245 round(s))
- Smaller max ammo capacity (836 round(s) vs. 960 round(s))
- Higher Mastery Rank required (13 vs. 5)
- Lower disposition (0.85 vs. 1.3)
While the weapon itself is not tradeable, a converted Kuva Lich generated with the weapon can be traded to another player. The trade is performed inside a Clan Dojo's Crimson Branch room, and the recipient must not have any active Lich. Once traded, the recipient must fight and vanquish the Lich to claim its weapon.
- As with all Kuva and Tenet weapons, the player does not have to meet the Mastery Rank displayed to obtain this weapon. It can simply be claimed from the foundry after the Kuva Lich or Sister carrying it has been vanquished.
- The weapon will have a prefix of the name of the Lich/Sister it was acquired from (e.g. Odizrigg Agekk Kuva Kohm).
- The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
- Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
- Each additional rank also gives 100 Mastery Rank experience, giving 4,000 points in total at level 40.
- Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
- Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required to finish modding the weapon.
- After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
- Legendary Mastery Rank increases the minimum mod capacity for such weapons, without the weapon needing to be rank 31 and above. For example, Legendary 1 increases the minimum capacity to 31 (62 with an Orokin Catalyst).
- Comes with an additional damage stat, dependent on the Warframe that summoned the Lich/Sister.
- This damage stat ranges between 25%-60%, and is randomly generated by the Lich/Sister. It can be brought up to its maximum value with Valence Fusion using another copy of the weapon.
- This bonus stat is considered a base damage type that is added after all elemental mods.
- If the weapon innately has a primary element type ( , , , ) AND has a different primary element as its bonus stat, the elements on the weapon will combine in a unique way: Whichever of the two primary elements comes first in this element order - > > > , or "HCET" for short - will be placed second to last in the element combine order, while the other primary element will be placed last in the combine order. This order can be subsequently shifted based on the order of the equipped mods.
- For example, if the weapon innately has , using an progenitor Warframe to add base damage to the weapon will change the weapon's base element to .
- Because comes before in the HCET element order, will be placed second to last in the element combine order, and will be placed last.
- If the weapon is then modded with only , the elements will be arranged in the order , , , resulting in the weapon having + . If the weapon is instead modded with only , the elements will be arranged in the order , , , which will create + .
- If modded with and , the will be moved earlier in the combine order due to now being a modded element, so the new combine order will be , , , resulting in + . If modded with and , the combine order will be , , , , resulting in + .
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*Note that the Primed and Umbra versions of a Warframe share the same element (including altered, exalted, spectral or enhanced forms such as Atlas using Rumbled, Titania in Razorwing, or Sevagoth's Shadow).
- The listed status chance is only for the first shot, and is divided between the pellets the longer it is fired. The UI currently does not reflect maximum spool status per pellet due to the unique mechanics of the shotgun.
- While it deals less damage than the original Kohm, obtaining a 60% elemental stat will allow the weapon to deal 32 damage, 2 more than the original and slightly offsetting its damage potential.
- The arsenal does not display the damage, multishot, and status chance after spool-up.
- The Grineer text on the side of its barrel translates to "Vandalizer".
Last updated: Update 26.0 (2019-10-31)
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