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Forged at the behest of the Worm Queen herself, this already powerful shotgun now has the additional ability to fire from all four barrels simultaneously.

The Kuva Hek is the Kuva variant of the Hek.png Hek shotgun, with boosts to its critical chance and falloff range, along with its damage, critical multiplier, and status chance surpassing the SyndicateSMHek.png Vaykor Hek. It has the unique ability to fire all four barrels simultaneously via Alternate Fire.

Characteristics[]

This weapon deals primarily DmgPunctureSmall64.png Puncture damage.

Advantages:

Disadvantages:

  • Low DmgImpactSmall64.png Impact and DmgSlashSmall64.png Slash damage – less effective against shields and Flesh.
  • Has linear damage falloff from 100% to 26.67% from 15m to 30m target distance (distances are affected by Projectile Speed).
  • High recoil.
  • Small magazine size.
  • Alternate Fire consumes 4 rounds of ammunition, effectively resulting in a 1-round magazine that prevents the alt fire from being used in tandem with the primary fire and must reload after every shot.
  • Cannot use the Hek.png Hek-exclusive Mod TT 20px.png Scattered Justice mod.

Comparisons:

Comparisons:

Acquisition[]

Kuva Hek is obtained by vanquishing a Kuva Lich who generated with one equipped. After the Lich is vanquished it will be in the player's Foundry ready to claim.

While the weapon itself is not tradeable, a converted Kuva Lich generated with the weapon can be traded to another player. The trade is performed inside a Clan Dojo's Crimson Branch room, and the recipient must not have any active Lich. Once traded, the recipient must fight and vanquish the Lich to claim its weapon.


Notes[]

  • Alt fire cannot be used if there are less than 4 rounds in the magazine. Attempting to alt fire with less than 4 rounds will result in a reload instead.
    • The four-round burst consumption is consistent even if mods increasing magazine capacity such as Mod TT 20px.png Ammo Stock is equipped. It does allow the player to shoot extra rounds first before eventually using the alt-fire or, if Mod TT 20px.png Burdened Magazine is also equipped, two alt-fire bursts in sequence.
    • Alternatively, using Mod TT 20px.png Primed Ammo Stock grants four additional shots of the above two mods while only occupying one slot, resulting in an overall DPS increase by using the saved up slot for another damage-based mod.

Kuva/Tenet notes[]

  • As with all Kuva and Tenet weapons, the player does not have to meet the Mastery Rank displayed to obtain this weapon. It can simply be claimed from the foundry after the Kuva Lich or Sister carrying it has been vanquished.
  • The weapon will have a prefix of the name of the Lich/Sister it was acquired from (e.g. Odizrigg Agekk Kuva Kohm).
  • The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
    • Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
    • Each additional rank also gives 100 Mastery Rank experience, giving 4,000 points in total at level 40.
    • Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
      • Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required to finish modding the weapon.
      • After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
        • Legendary Mastery Rank increases the minimum mod capacity for such weapons, without the weapon needing to be rank 31 and above. For example, Legendary 1 increases the minimum capacity to 31 (62 with an Orokin Catalyst).
  • Comes with an additional damage stat, dependent on the Warframe that summoned the Lich/Sister.
    • This damage stat ranges between 25%-60%, and is randomly generated by the Lich/Sister. It can be brought up to its maximum value with Valence Fusion using another copy of the weapon.
    • This bonus stat is considered a base damage type that is added after all elemental mods.
  View detailed explanation about element merging  
    • If the weapon innately has a primary element type (DmgHeatSmall64.png Heat, DmgColdSmall64.png Cold, DmgElectricitySmall64.png Electricity, DmgToxinSmall64.png Toxin) AND has a different primary element as its bonus stat, the elements on the weapon will combine in a unique way: Whichever of the two primary elements comes first in this element order - DmgHeatSmall64.png Heat > DmgColdSmall64.png Cold > DmgElectricitySmall64.png Electricity > DmgToxinSmall64.png Toxin, or "HCET" for short - will be placed second to last in the element combine order, while the other primary element will be placed last in the combine order. This order can be subsequently shifted based on the order of the equipped mods.
    • For example, if the weapon innately has DmgColdSmall64.png Cold, using an DmgElectricitySmall64.png Electricity progenitor Warframe to add base DmgElectricitySmall64.png Electricity damage to the weapon will change the weapon's base element to DmgMagneticSmall64.png Magnetic.
HCET Damage Priority Results
Bonus Element + Modded Element / Innate Element Innate DmgHeatSmall64.png Heat
(TenetSpirex.png Tenet Spirex)
Innate DmgColdSmall64.png Cold
(TenetEnvoy.png Tenet Envoy)
Innate DmgElectricitySmall64.png Electricity
(TenetAgendus.png Tenet Agendus)
Innate DmgToxinSmall64.png Toxin
Bonus DmgHeatSmall64.png Heat + Modded DmgColdSmall64.png Cold - - DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin
Bonus DmgHeatSmall64.png Heat + Modded DmgElectricitySmall64.png Electricity - DmgRadiationSmall64.png Radiation + DmgColdSmall64.png Cold - DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin
Bonus DmgHeatSmall64.png Heat + Modded DmgToxinSmall64.png Toxin - DmgGasSmall64.png Gas + DmgColdSmall64.png Cold DmgGasSmall64.png Gas + DmgElectricitySmall64.png Electricity -
Bonus DmgColdSmall64.png Cold + Modded DmgHeatSmall64.png Heat - - DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin
Bonus DmgColdSmall64.png Cold + Modded DmgElectricitySmall64.png Electricity DmgRadiationSmall64.png Radiation + DmgColdSmall64.png Cold - - DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin
Bonus DmgColdSmall64.png Cold + Modded DmgToxinSmall64.png Toxin DmgGasSmall64.png Gas + DmgColdSmall64.png Cold - DmgViralSmall64.png Viral + DmgElectricitySmall64.png Electricity -
Bonus DmgElectricitySmall64.png Electricity + Modded DmgHeatSmall64.png Heat - DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity - DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin
Bonus DmgElectricitySmall64.png Electricity + Modded DmgColdSmall64.png Cold DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity - - DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin
Bonus DmgElectricitySmall64.png Electricity + Modded DmgToxinSmall64.png Toxin DmgGasSmall64.png Gas + DmgElectricitySmall64.png Electricity DmgViralSmall64.png Viral + DmgElectricitySmall64.png Electricity - -
Bonus DmgToxinSmall64.png Toxin + Modded DmgHeatSmall64.png Heat - DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin -
Bonus DmgToxinSmall64.png Toxin + Modded DmgColdSmall64.png Cold DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin - DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin -
Bonus DmgToxinSmall64.png Toxin + Modded DmgElectricitySmall64.png Electricity DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin - -


Element Progenitor Warframe*
DmgImpactSmall64.png Impact BaruukIcon272.png BaruukGaussIcon272.png GaussGrendelIcon272.png GrendelRhinoIcon272.png RhinoSevagothIcon272.png SevagothWukongIcon272.png WukongZephyrIcon272.png Zephyr
DmgHeatSmall64.png Heat ChromaIcon272.png ChromaEmberIcon272.png EmberInarosIcon272.png InarosNezhaIcon272.png NezhaProteaIcon272.png ProteaVaubanIcon272.png VaubanWispIcon272.png Wisp
DmgColdSmall64.png Cold FrostIcon272.png FrostGaraIcon272.png GaraHildrynIcon272.png HildrynRevenantIcon272.png RevenantTitaniaIcon272.png TitaniaTrinityIcon272.png Trinity
DmgElectricitySmall64.png Electricity BansheeIcon272.png BansheeCalibanIcon.png CalibanExcaliburIcon272.png ExcaliburLimboIcon272.png LimboNovaIcon272.png NovaValkyrIcon272.png ValkyrVoltIcon272.png Volt
DmgToxinSmall64.png Toxin AtlasIcon272.png AtlasIvaraIcon272.png IvaraKhoraIcon272.png KhoraNekrosIcon272.png NekrosNidusIcon272.png NidusOberonIcon272.png OberonSarynIcon272.png Saryn
DmgMagneticSmall64.png Magnetic HarrowIcon272.png HarrowHydroidIcon272.png HydroidLavosIcon272.png LavosMagIcon272.png MagMesaIcon272.png MesaXakuIcon272.png XakuYareliIcon272.png Yareli
DmgRadiationSmall64.png Radiation AshIcon272.png AshEquinoxIcon272.png EquinoxGarudaIcon272.png GarudaLokiIcon272.png LokiMirageIcon272.png MirageNyxIcon272.png NyxOctaviaIcon272.png Octavia

*Note that the Primed or Umbra version of a Warframe share the same element

Tips[]

  • As with most weapons with the ability to unload an entire magazine in a single burst, the Kuva Hek's alt-fire synergizes well with MagIcon272.png Mag's short-tap Magnetize130xDark.png Magnetize bubble, as the quick torrent of shot can pulverize crowds of enemies caught in the bubble.

Trivia[]

  • The Grineer text translates into MIS4TUNE (Misfortune).

Bugs[]

  • Manually reloading after the alt fire will use a soundless Braton reload animation.

Media[]

Kuva Hek Skins Edit

Patch History[]

Update 30.5 (2021-07-06)

  • Introduced.


See Also[]

  • Hek.png Hek, the normal counterpart of this weapon.
  • SyndicateSMHek.png Vaykor Hek, a syndicate variant of this weapon.

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