mNo edit summary |
|||
(18 intermediate revisions by 16 users not shown) | |||
Line 8: | Line 8: | ||
| mission = [[Kuva Siphon]] |
| mission = [[Kuva Siphon]] |
||
| type = Melee |
| type = Melee |
||
− | | weapon = |
+ | | weapon = {{Weapon|Kesheg}}<br>{{Weapon|Twin Rogga}} |
| clonedflesh = 400 |
| clonedflesh = 400 |
||
| flesh = |
| flesh = |
||
Line 21: | Line 21: | ||
| alloyarmor = 100 |
| alloyarmor = 100 |
||
| baseexperience = |
| baseexperience = |
||
− | | baselevel = |
+ | | baselevel = 1 |
| abilities = |
| abilities = |
||
| specialbodyparts = |
| specialbodyparts = |
||
| unprotectedbodyparts = |
| unprotectedbodyparts = |
||
| codex_scans = 20 |
| codex_scans = 20 |
||
− | | other_drops = |
+ | | other_drops = {{Weapon|Orvius}} Blade 5.00% |
}} |
}} |
||
<section begin=intro /> |
<section begin=intro /> |
||
− | Wearing heavy armor and adorned in red cloth, the fearsome '''Kuva Guardians''' are among the fighting elite in the [[Grineer Queens|Queens]]' army. These imposing female warriors' size belie their uncanny, lightning-like agility, which they will employ to surround their enemies and bring even the [[Tenno]] to their knees with just a few well-placed blows. They are followed around by mischievous [[Kuva Jester|Jester]]-like creatures that are quick to attack and are quite deadly.<ref>[https://warframe.com/thewarwithin The War Within Landing Page]</ref |
+ | Wearing heavy armor and adorned in red cloth, the fearsome '''Kuva Guardians''' are among the fighting elite in the [[Grineer Queens|Queens]]' army. These imposing female warriors' size belie their uncanny, lightning-like agility, which they will employ to surround their enemies and bring even the [[Tenno]] to their knees with just a few well-placed blows. They are followed around by mischievous [[Kuva Jester|Jester]]-like creatures that are quick to attack and are quite deadly.<ref>[https://warframe.com/thewarwithin The War Within Landing Page]</ref> |
+ | |||
+ | <section end=intro /> |
||
At least one pair of Kuva Guardians and Jesters will spawn in to protect [[Kuva Siphon]]s. |
At least one pair of Kuva Guardians and Jesters will spawn in to protect [[Kuva Siphon]]s. |
||
==Mechanics== |
==Mechanics== |
||
− | The Guardians' [[Kuva]]-infused |
+ | The Guardians' [[Kuva]]-infused {{Weapon|Kesheg}} makes them immune to any conventional type of damage or crowd control as long as they are holding it. To be able to damage them, the player must utilize their Void powers to disarm them: |
#Switch to [[Operator]] mode by using Transference (default {{Key|5}}). |
#Switch to [[Operator]] mode by using Transference (default {{Key|5}}). |
||
#Use [[Void Dash]] (holding ''crouch ''{{Key|Ctrl}} and pressing ''jump ''{{Key|Space}}) or [[Void Blast]] (default {{Key|E}}). |
#Use [[Void Dash]] (holding ''crouch ''{{Key|Ctrl}} and pressing ''jump ''{{Key|Space}}) or [[Void Blast]] (default {{Key|E}}). |
||
− | This will force the Kesheg out of the Guardian's hands, consequently making them vulnerable to all sources of damage. Do not let your guard down however, as they will pull out their devastating |
+ | This will force the Kesheg out of the Guardian's hands, consequently making them vulnerable to all sources of damage. Do not let your guard down however, as they will pull out their devastating {{Weapon|Twin Rogga}} pistols to keep up the attack. If given enough time they will pick their Kesheg back up and become invulnerable again. |
==Notes== |
==Notes== |
||
− | *Kuva Guardian are able to continuously fire their |
+ | *Kuva Guardian are able to continuously fire their {{Weapon|Twin Rogga}}s, despite their single-shot flintlock design. |
*Kuva Guardians have an Innate reduced Status Duration effect, causing status effects such as Viral or Slash to disappear quicker than they would normally. |
*Kuva Guardians have an Innate reduced Status Duration effect, causing status effects such as Viral or Slash to disappear quicker than they would normally. |
||
*Kuva Guardians can '''not''' be drawn into the [[Rift Plane]] by ''any'' means; even if they are relieved of their Kesheg and enter a Cataclysm, they will not enter the Rift Plane. |
*Kuva Guardians can '''not''' be drawn into the [[Rift Plane]] by ''any'' means; even if they are relieved of their Kesheg and enter a Cataclysm, they will not enter the Rift Plane. |
||
+ | |||
+ | {{InfoboxSide|header=Variants|<tabber>Demolisher Kuva Guardian= |
||
+ | {{EnemyHoriz |
||
+ | |introduced = {{ver|25.7}} |
||
+ | |name = Demolisher Kuva Guardian |
||
+ | |image = DemolisherKuvaGuardian.png |
||
+ | |mission = [[Kuva Fortress|Tamu]] |
||
+ | |weapon = {{Weapon|Kesheg}}<br>{{Weapon|Twin Rogga}} |
||
+ | |clonedflesh = 2500 |
||
+ | |alloyarmor = 150 |
||
+ | |baseexperience= ??? |
||
+ | |baselevel = |
||
+ | |codex_scans = 20 |
||
+ | |other_drops = 50 [[Kuva]] 100% |
||
+ | }} |
||
+ | </tabber> |
||
+ | }} |
||
==Trivia== |
==Trivia== |
||
*Kuva Guardians are stylized to represent the elder of [[Grineer Queens|Twin Queens]]. |
*Kuva Guardians are stylized to represent the elder of [[Grineer Queens|Twin Queens]]. |
||
*The design of Kuva Guardians appears to take some influence from the Jomon era of Japan, with particular emphasis on [[wikipedia:Dogū|Dogū figures]]. |
*The design of Kuva Guardians appears to take some influence from the Jomon era of Japan, with particular emphasis on [[wikipedia:Dogū|Dogū figures]]. |
||
− | *As with the [[Kuva Jester]]s, Kuva Guardians feature [[Kuva Guardian/Quotes|unique |
+ | *As with the [[Kuva Jester]]s, Kuva Guardians feature [[Kuva Guardian/Quotes|unique dialogue and voices]] not heard anywhere else throughout the Grineer line of common units. |
− | *Prior to {{ver|22.17}}, players |
+ | *Prior to {{ver|22.17}}, players needed to first stagger Kuva Guardians using Void Blast, causing them to kneel, before they could disarm them with Void Dash. |
+ | *As of [[Update 26]], Kuva Guardians oversee the prospects the Worm Queen choses for the [[Kuva Lich]] prospect, and will comment in English whenever a Kuva Larvling appears. |
||
==Bugs== |
==Bugs== |
||
Line 59: | Line 79: | ||
==Patch History== |
==Patch History== |
||
{{Scrollbox/Article| |
{{Scrollbox/Article| |
||
⚫ | |||
+ | *Fixed Kuva Guardians remaining vulnerable and not firing their Twin Roggas after picking up their Kesheg. |
||
+ | *Fixed a script error that could occur if a Kuva Guardian leapt at a target that died (or toggled back to Warframe) while in mid-air. |
||
+ | |||
{{ver|22.17.4}} |
{{ver|22.17.4}} |
||
*Kuva Guardians will now play their disarming animation properly, instead of having their Twin Rogga’s magically pop into their hands. |
*Kuva Guardians will now play their disarming animation properly, instead of having their Twin Rogga’s magically pop into their hands. |
||
{{ver|22.17}} |
{{ver|22.17}} |
||
− | ; |
+ | ;Vulnerability Mechanic Change: |
As an overall change, Kuva Guardians are now easier to turn vulnerable but will become tougher to kill once they are. |
As an overall change, Kuva Guardians are now easier to turn vulnerable but will become tougher to kill once they are. |
||
Line 96: | Line 120: | ||
{{ver|19}} |
{{ver|19}} |
||
*Introduced. |
*Introduced. |
||
+ | }} |
||
⚫ | |||
+ | {{ver/Lu|24.2.7}} |
||
+ | |||
+ | ==Media== |
||
+ | <gallery position="center" type="slideshow" widths="500"> |
||
+ | File:Warframe_20190918085629.jpg|Kuva Demolisher Guardian, as seen on The Codex |
||
+ | </gallery> |
||
+ | |||
+ | <gallery position="center" widths="300" spacing="small" hideaddbutton="true"> |
||
+ | Kuva Guardian Enemy Demonstration No Commentary, No Intro |
||
+ | </gallery> |
||
==References== |
==References== |
||
<references /> |
<references /> |
||
− | |||
{{GrineerNav}} |
{{GrineerNav}} |
||
__NOTOC__ |
__NOTOC__ |
||
[[es:Guardián Kuva]] |
[[es:Guardián Kuva]] |
||
+ | [[de:Kuva Garde]] |
||
[[Category:Enemies]] |
[[Category:Enemies]] |
||
[[Category:Grineer]] |
[[Category:Grineer]] |
Revision as of 00:21, 9 July 2020
Wearing heavy armor and adorned in red cloth, the fearsome Kuva Guardians are among the fighting elite in the Queens' army. These imposing female warriors' size belie their uncanny, lightning-like agility, which they will employ to surround their enemies and bring even the Tenno to their knees with just a few well-placed blows. They are followed around by mischievous Jester-like creatures that are quick to attack and are quite deadly.[1]
At least one pair of Kuva Guardians and Jesters will spawn in to protect Kuva Siphons.
Mechanics
The Guardians' Kuva-infused Kesheg makes them immune to any conventional type of damage or crowd control as long as they are holding it. To be able to damage them, the player must utilize their Void powers to disarm them:
- Switch to Operator mode by using Transference (default 5 ).
- Use Void Dash (holding crouch Ctrl and pressing jump Space ) or Void Blast (default E ).
This will force the Kesheg out of the Guardian's hands, consequently making them vulnerable to all sources of damage. Do not let your guard down however, as they will pull out their devastating Twin Rogga pistols to keep up the attack. If given enough time they will pick their Kesheg back up and become invulnerable again.
Notes
- Kuva Guardian are able to continuously fire their Twin Roggas, despite their single-shot flintlock design.
- Kuva Guardians have an Innate reduced Status Duration effect, causing status effects such as Viral or Slash to disappear quicker than they would normally.
- Kuva Guardians can not be drawn into the Rift Plane by any means; even if they are relieved of their Kesheg and enter a Cataclysm, they will not enter the Rift Plane.
Variants
Demolisher Kuva Guardian | General | Drops | ||
---|---|---|---|---|
Introduced | Update 25.7 (2019-08-29) | Mod Drops: Bane of Grineer 3.75% Cleanse Grineer 3.75% Expel Grineer 3.75% Smite Grineer 3.75% Other Drops: 50 Kuva 100% | ||
Mission | Tamu | |||
Weapon | Kesheg Twin Rogga | |||
Codex Scans | 20 | |||
Statistics | ||||
Cloned Flesh | 2500 | |||
+ + +++ ‐ ‐‐ | ||||
Alloy Armor | 150 | |||
+ + +++ ‐‐ ‐‐ ‐‐ | ||||
Affinity | ??? |
Trivia
- Kuva Guardians are stylized to represent the elder of Twin Queens.
- The design of Kuva Guardians appears to take some influence from the Jomon era of Japan, with particular emphasis on Dogū figures.
- As with the Kuva Jesters, Kuva Guardians feature unique dialogue and voices not heard anywhere else throughout the Grineer line of common units.
- Prior to Update 22.17 (2018-03-28), players needed to first stagger Kuva Guardians using Void Blast, causing them to kneel, before they could disarm them with Void Dash.
- As of Update 26, Kuva Guardians oversee the prospects the Worm Queen choses for the Kuva Lich prospect, and will comment in English whenever a Kuva Larvling appears.
Bugs
- Kuva Guardians codex entry displays no weapons.
- Script error: The function "Proc" does not exist. damage may randomly pierce their immunity.
- Their charge-attacks ignore passive knockdown immunity granted to the player through mods like Fortitude, Power Drift or Sure Footed ( Prime).
Patch History
Update 28.1 (2020-07-08)
- Fixed Kuva Guardians remaining vulnerable and not firing their Twin Roggas after picking up their Kesheg.
- Fixed a script error that could occur if a Kuva Guardian leapt at a target that died (or toggled back to Warframe) while in mid-air.
Hotfix 22.17.4 (2018-04-13)
- Kuva Guardians will now play their disarming animation properly, instead of having their Twin Rogga’s magically pop into their hands.
Update 22.17 (2018-03-28)
- Vulnerability Mechanic Change
As an overall change, Kuva Guardians are now easier to turn vulnerable but will become tougher to kill once they are.
- Previously vulnerability flow was
- Operator Void Blast to stun, then Void Dash when stunned to disarm their Kesheg and turn vulnerable.
- NEW vulnerability flow
- No stun state required. Operator Void Blast OR Void Dash to disarm their Kesheg and turn vulnerable.
- General Kuva Guardian Changes
- Increased base Health from 300 to 400.
- Slightly increased the Fire Rate of their Twin Rogga.
- Guardian Health type is now in line with the rest of Grineer.
- Weaker against Heat and Viral but more resistant to Gas.
- Added a pulsing red glow around Kuva Guardians for a few seconds to depict when they are vulnerable (similar to the Teralyst).
Update 20.1 (2017-04-05)
- Fixed Kuva Guardians sometimes appearing invisible in-mission.
Hotfix 19.11.5 (2017-02-28)
- Fixed the Kuva Guardians Knockdown animation not playing for Clients.
Hotfix 19.6.1 (2017-01-13)
- Fixed Kuva Guardian impact sounds not playing for the Host.
Update 19.3 (2016-12-06)
- Fixed Kuva Guardians getting stunlocked by Volt’s Overload while they are still armed.
Hotfix 19.0.7 (2016-11-22)
- Fixed the Kuva Guardians not possessing their same abilities from The War Within quest when attempting to fight them in a high level Kuva Siphon.
Update 19.0 (2016-11-11)
- Introduced.
Last updated: Hotfix 24.2.7 (2018-01-09)