The Kuva Drakgoon is the Kuva variant of the flak cannon, featuring a larger magazine, faster reload speed, faster charge time, and much higher critical chance on charged shots, but at some expense to base damage.
- High damage – effective against health.
- High critical chance and critical multiplier on charged shots.
- Very high overall status chance.
- Very fast charge speed.
- High ammo efficiency.
- Shots ricochet once.
- This allows one to fire at a wall and kill an enemy behind cover, albeit with some difficulty.
- Charged shots have innate 1.5 meter punch through.
- Innate multishot of 10 pellets.
- Effective over multiple ranges due to charge/spread mechanic:
- Uncharged shots fires wide-dispersal shots to soften up multiple enemies at mid/long range, or quickly hit a single target at short range.
- Charged shots fires a tightly focused blast over longer ranges for high single-target damage.
- No damage falloff.
- Shrapnel does not slow down after ricocheting.
- Can use the Drakgoon-exclusive mod.
- Polarizing the weapon increases its max rank by 2, capping at rank 40 after 5 polarizations, granting the weapon additional mod capacity.
- Comes with an additional bonus , , , , , , or damage, based on the Kuva Lich's progenitor Warframe, which increases the listed base damage of the weapon by 25%-60%.
- Kuva Drakgoon (Charged Shot), compared to Drakgoon (Charged Shot):
- Lower base damage per projectile (57.5 vs. 70)
- Lower total damage (575 vs. 700)
- Higher base critical chance (21% vs. 7.5%)
- Higher base critical multiplier (2.5x vs. 2x)
- Higher base status chance (9% vs. 6.9%)
- Higher average damage per shot (using max +60% Progenitor bonus if applicable) (967.84 vs. 752.5)
- Higher burst DPS (using max +60% Progenitor bonus if applicable) (1,612.26 vs. 940.27)
- Higher sustained DPS (using max +60% Progenitor bonus if applicable) (1,237.46 vs. 666.59)
- Larger magazine (11 round(s) vs. 7 round(s))
- Faster reload time (2 s vs. 2.3 s)
- Higher Mastery Rank required (13 vs. 5)
- Lower disposition (1.1 vs. 1.4)
While the weapon itself is not tradeable, a converted Kuva Lich generated with the weapon can be traded to another player. The trade is performed inside a Clan Dojo's Crimson Branch room, and the recipient must not have any active Lich. Once traded, the recipient must fight and vanquish the Lich to claim its weapon.
- As with all Kuva and Tenet weapons, the player does not have to meet the Mastery Rank displayed to obtain this weapon. It can simply be claimed from the foundry after the Kuva Lich or Sister carrying it has been vanquished.
- The weapon will have a prefix of the name of the Lich/Sister it was acquired from (e.g. Odizrigg Agekk Kuva Kohm).
- The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
- Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
- Each additional rank also gives 100 Mastery Rank experience, giving 4,000 points in total at level 40.
- Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
- Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required to finish modding the weapon.
- After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
- Legendary Mastery Rank increases the minimum mod capacity for such weapons, without the weapon needing to be rank 31 and above. For example, Legendary 1 increases the minimum capacity to 31 (62 with an Orokin Catalyst).
- Comes with an additional damage stat, dependent on the Warframe that summoned the Lich/Sister.
- This damage stat ranges between 25%-60%, and is randomly generated by the Lich/Sister. It can be brought up to its maximum value with Valence Fusion using another copy of the weapon.
- This bonus stat is considered a base damage type that is added after all elemental mods.
- If the weapon innately has a primary element type ( , , , ) AND has a different primary element as its bonus stat, the elements on the weapon will combine in a unique way: Whichever of the two primary elements comes first in this element order - > > > , or "HCET" for short - will be placed second to last in the element combine order, while the other primary element will be placed last in the combine order. This order can be subsequently shifted based on the order of the equipped mods.
- For example, if the weapon innately has , using an progenitor Warframe to add base damage to the weapon will change the weapon's base element to .
- Because comes before in the HCET element order, will be placed second to last in the element combine order, and will be placed last.
- If the weapon is then modded with only , the elements will be arranged in the order , , , resulting in the weapon having + . If the weapon is instead modded with only , the elements will be arranged in the order , , , which will create + .
- If modded with and , the will be moved earlier in the combine order due to now being a modded element, so the new combine order will be , , , resulting in + . If modded with and , the combine order will be , , , , resulting in + .
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*Note that the Primed or Umbra version of a Warframe share the same element
- Despite the lower base damage, with the minimum elemental damage bonus of 25%, and increased critical stats, the Kuva Drakgoon will deal more damage on average for charged shots than the original Drakgoon. And a damage bonus of over 42.1723% will cause the uncharged shot to deal more damage on average as well. This is accounting only for base critical hit stats; the higher status chance will also increase status-based damage.
- Any mods that enhance critical hit chance or damage will increase the advantage of the Kuva Drakgoon over the original.
- Because the Kuva Drakgoon has the same status chance for charged vs uncharged shots and the Drakgoon has a lower status chance on uncharged shots, the uncharged shot on the Kuva Drakgoon will deal more status-based damage.
- Important to note however is due to a lower Riven disposition, Damage and Multishot riven mods will allow the standard Drakgoon to obtain significantly higher base damage, though lacking the critical power of the Kuva version, making non crit shots deal more damage on the normal variant.
- The Grineer text on the right side of the weapon reads "WRECK". It is mirrored on the left side.
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