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This Grineer bow delivers vengeance in the form of clusterbomb-tipped arrows that can be detonated mid-air or on impact.

The Kuva Bramma is a massive Grineer bow wielded by Kuva Liches, firing arrows that produce a Large Blast b Blast explosion on impact while also depositing cluster bombs, and is able to detonate mid-flight with Alternate Fire.

AcquisitionEdit

The Kuva Bramma is obtained by vanquishing a Kuva Lich who was generated with one equipped. After the Lich is vanquished it will be in the player's Foundry ready to claim.

While the weapon itself is not tradeable, a converted Kuva Lich generated with the weapon can be traded to another player. The trade is performed inside a Clan Dojo's Crimson Branch room, and the recipient must not have any active Lich. Once traded, the recipient must fight and vanquish the Lich to claim its weapon.

CharacteristicsEdit

This weapon deals primarily Blast b Blast damage.

Advantages:

Disadvantages:

  • Innate Blast b Blast damage – less effective against Ferrite Armor and Infested Sinew.
    • Damage cannot be increased with Puncture b Puncture or Slash b Slash mods.
      • Physical contact with the arrow deals only Impact b Impact damage, while explosions themselves deal only Blast b Blast damage, therefore the explosion does not benefit from any physical damage mods.
  • Before 100% status chance, the listed status chance is the base chance per shot that at least one bomblet will proc a status; the actual base status chance per bomblet is ~3.85%.
  • Main explosion deals self-damage.
  • Projectile has travel time with heavy arching.
  • Small magazine size.
  • Draws ammo from the rare sniper ammo pool.
  • Alarming for a bow, making it ill-suited for stealth gameplay.

NotesEdit

  • Arrows fired by MirageIcon272 Mirage's HallOfMirrors130xDark Hall Of Mirrors cannot detonate prematurely with Alternate Fire.
  • The weapon will have a prefix of the name of the Kuva Lich it was acquired from (e.g. Odizrigg Agekk Kuva Bramma).
  • The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
    • Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
    • Each additional rank also gives Mastery Rank Experience, giving 4,000 points in total.
    • Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
      • Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required to finish modding the Kuva Bramma.
      • After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
  • Comes with an additional bonus damage stat, dependent on the Warframe that summoned the Lich.
Element Progenitor Warframe
Impact b Impact BaruukIcon272 BaruukGaussIcon272 GaussGrendelIcon272 GrendelRhinoIcon272 RhinoWukongIcon272 WukongZephyrIcon272 Zephyr
Heat b Heat ChromaIcon272 ChromaEmberIcon272 EmberInarosIcon272 InarosNezhaIcon272 NezhaVaubanIcon272 VaubanWispIcon272 Wisp
Cold b Cold FrostIcon272 FrostGaraIcon272 GaraHildrynIcon272 HildrynRevenantIcon272 RevenantTitaniaIcon272 TitaniaTrinityIcon272 Trinity
Electricity b Electricity BansheeIcon272 BansheeExcaliburIcon272 ExcaliburLimboIcon272 LimboNovaIcon272 NovaValkyrIcon272 ValkyrVoltIcon272 Volt
Toxin b Toxin AtlasIcon272 AtlasIvaraIcon272 IvaraKhoraIcon272 KhoraNekrosIcon272 NekrosNidusIcon272 NidusOberonIcon272 OberonSarynIcon272 Saryn
Magnetic b Magnetic HarrowIcon272 HarrowHydroidIcon272 HydroidMagIcon272 MagMesaIcon272 Mesa
Radiation b Radiation AshIcon272 AshEquinoxIcon272 EquinoxGarudaIcon272 GarudaLokiIcon272 LokiMirageIcon272 MirageNyxIcon272 NyxOctaviaIcon272 Octavia

TriviaEdit

  • This weapon's name is derived from the Brahmastra, powerful weapons in Hindu Mythology said to have been forged by the deity Brahma. The Brahmastra are commonly depicted as arrows and are capable of utterly destroying whatever they hit.

Patch HistoryEdit

Hotfix 27.1.2
  • Optimized the Kuva Bramma cluster bombs with and without Mirage’s Hall of Mirrors, to address issues with crashing due to FX overload.
  • Fixed the Kuva Bramma multi shot sound FX spamming.

Hotfix 27.1.1

  • Removed the Kuva Bramma from Conclave eligibility due to not being Conclave balanced yet.
  • Fixed Kuva Bramma explosion and projectile sounds being too loud for non local players.

Update 27.1

  • Introduced.
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