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For the resource, see Kuva (Resource).
For the enemy, see Kuva Lich.
For the Corpus counterpart, see Tenet.

Kuva Weapons[]

Kuva weapons are a special variant of existing weapons carried by a player's Lich and can be acquired once the Lich is Vanquished. If the player has enough weapon slots, they can claim these weapons from their Foundry, bypassing the supposed Mastery Rank requirement on these weapons. The weapons vary in attributes, dependent on the Lich the player has slain. The Energy Color on the weapon is depicted by what elemental bonus was augmented on the weapon during Lich creation and the progenitor Warframe. All weapons have an equal chance of spawning from a Kuva Lich.[1]

Certain Kuva weapons are unique to Kuva liches, and are not based on existing Grineer weapons:

Mechanics[]

A Kuva variant of a weapon will only provide mastery points once. A second weapon of the same variant but with a different Lich name will not provide extra mastery. These weapons have a max rank of 40. To obtain the maximum rank, the player must polarize the weapon five times, with each Forma increasing the maximum possible rank by 2 (similar to Paracesis Paracesis).

The Kuva weapons additionally have bonus damage of one damage type, ranging from 25-60% of the weapon's base damage determined randomly, with lower percentages being more common.[1] The damage type of this bonus damage is determined by the Progenitor Warframe, as per this table.

Note: This additional bonus damage applies as weapon base damage, meaning elemental mods and status that scale from base / modified base damage will be affected.

Valence Fusion[]

Valence Fusion combines two of the same Kuva or Tenet weapons into one with a higher Elemental Bonus, multiplying the highest bonus of the two weapons by 1.1, capping at 60% bonus. Valence Fusion can be found under the Actions button while modding a weapon. After selecting Valence Fusion, a player is required to choose another of the same Kuva/Tenet weapon from the inventory (not in Foundry or with the Kuva Lich / Sister of Parvos) to fuse it with. If the weapon's element bonuses differs, the player will be prompted to choose between the two available elements.

The final value of the Elemental Bonus after a Valence Fusion is performed is given by the formula:

And if the Final Bonus is equal or greater than 58%, the value gets rounded up to 60%.

Any other properties (Orokin Catalyst, Forma, Stance Forma, Exilus Weapon Adapter, or Focus Lens) do not transfer over, meaning the order of fusion is important. Put simply, it is best to equip the weapon with the most resource investment (weapon rank, Catalyst, Forma, and Exilus that you wanted to keep) and fuse other weapons to it.

After selecting the donor weapon to be used in the fusion, a confirmation screen displays the desired weapon's new damage type and bonus values and warns that the transfer will consume the selected donor weapon. Players are then prompted to type FUSE to confirm the fusion.

  • Example: KuvaKohm Kuva Kohm (A) has 40% DmgFireSmall64 Heat Damage and an Orokin Catalyst. Kuva Kohm (B) has 52% DmgRadiationSmall64 Radiation damage. The player has two options, to fuse (A) with (B) or to fuse (B) with (A).
    • Since 52% is higher than 40%, the result will always be according to the percentage of (B) and multiplied by 1.1, resulting in 57.2%.
    • Fusing (B) to (A): Equip (A), under Valence Fusion, select (B). The result of this will be a Kuva Kohm with 57.2% DmgFireSmall64 Heat or DmgRadiationSmall64 Radiation damage with an Orokin Catalyst. (B) will be destroyed.
    • Fusing (A) to (B): Equip (B), under Valence Fusion, select (A). The result of this will be a Kuva Kohm with 57.2% DmgFireSmall64 Heat or DmgRadiationSmall64 Radiation damage without an Orokin Catalyst. (A) will be destroyed.
This section is transcluded from Valence Fusion § Extra Math. To change it, please edit the transcluded page.

For Weapons and same-tier Armaments, maximum % bonus (60%) can be achieved in the following number of fusions:

Minimum Initial Value Maximum Number of Fusions
58.0% 0 (automatically rounded up to 60.0%)
52.8% 1
48.0% 2
43.6% 3
39.7% 4
36.1% 5
32.8% 6
29.8% 7
27.1% 8
25.0% 9

For example, a TenetEnvoy Tenet Envoy with a 42% Toxin bonus will need at most 4 Fusions to reach the maximum element bonus of 60%.


Notes[]

  • Unclaimed Kuva weapons in the Foundry can be sold directly for Credits64 10,000.
  • The total number of Kuva weapons is 20, requiring 100 Forma to max-rank them all.
  • Kuva weapons can be Entitled at Rank 30, whereas Tenet weapons need to be Rank 40 to be Entitled.

References[]

See Also[]

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