The Kraken is a Grineer burst pistol that fires two shots with one trigger pull, and is highly accurate at range. It is deadly in the hands of the Seeker or a Dargyn Pilot as its high Impact can easily destroy player shields in a single burst.
Characteristics[edit | edit source]
This weapon deals primarily Impact damage.
- High Impact damage – effective against shields.
- High accuracy.
- Decent status chance.
- Ammo efficient.
- Low Puncture and Slash damage – less effective against armor and health.
- Very low critical chance.
- Low fire rate.
- Slow reload speed.
- Linearly less efficient – sometimes a target may only die with three bullets, which requires an entire second burst to be fired.
- Kraken, compared to Kuva Kraken:
- Higher base damage (49.0 vs. 43.0)
- Lower critical chance (5% vs. 21%)
- Lower critical multiplier (2x vs. 2.3x)
- Lower status chance (13% vs. 29%)
- Lower fire rate (4.42 rounds/sec vs. 6.77 rounds/sec)
- Smaller magazine (14 rounds vs. 21 rounds)
- Slower reload speed (2.45 s vs. 1.5 s)
- Lower Mastery Rank required (0 vs. 15)
- Higher disposition (1.53 vs. 1.05)
Acquisition[edit | edit source]
|Time: 24 hrs|
|Market Price: 120||Blueprints Price:20,000|
Notes[edit | edit source]
- Due to it being of Grineer design, the weapon is most effective against the Corpus as the high impact has a +25% bonus to basic shields, allowing a pure Toxin build to be viable.
Tips[edit | edit source]
- Kraken shoots two bullets in quick succession. Practice is recommended to fully master this weapon. Increasing the weapons rate of fire also decreases the gap between the bullets' firings.
- One can drop their aim to negate the kick on the second shot. With practice it is possible to snipe ranged targets, hitting with all bullets. If the first shot is aimed for the chest region, the recoil will knock the second bullet up, resulting in a headshot.
- Steady Hands can be used to negate the weapon's recoil, tightening the weapon's shot grouping per burst resulting in better accuracy at range. This can be beneficial for landing both shots in each burst.
- Like the Sicarus pistol which also fires in bursts, timing is key to acquire maximum fire rate. Do not spam the fire button as the fire rate will be nearly half of what it should be. Instead, time your clicks accordingly to get the hang of when to correctly press the fire button.
- There is a small delay after firing where reloading can occur, unlike most weapons, so usually tapping the reload button after firing will not work and you must either double tap or wait a moment before reloading. This can be very annoying, and it is the same for the Sicarus as well.
- Kraken's average critical chance is alleviated by having a high critical multiplier. Although the weapon is not ideal for a critically focused build, it rewards players who get consistent headshots.
Weapon Loadouts[edit source]
- See Category:Kraken Build to see how players mod this weapon.
- See Category:Kraken Guides for guides on how to use this weapon effectively.
- For more general help with weapons, you may wish to browse Category:Weapon Guides.
Trivia[edit | edit source]
- The Kraken is a massive sea monster in Norse mythology, which is said to dwell off the coasts of Norway and Greenland.
- The large bulb in the front of the weapon with a cable running to it might be a flashlight of some sort, or possibly an infrared bulb. It could also be part of a targeting system, possibly connected to the Seekers visor.
Media[edit | edit source]
Patch History[edit | edit source]
Last updated: Update 23.3
See also[edit | edit source]
- Grineer Seeker, the Grineer unit that uses this weapon.
- Kuva Kraken, the Kuva Lich counterpart of this weapon.
- Sybaris, a Tenno 2 round burst-fire rifle.
- Sicarus, a Tenno 3 round burst-fire pistol.
- Kulstar, weapon that uses the Kraken in its construction.