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Corpus ingenuity leveraging Tau-tech to create a high-capacity bi-modal sniper weapon of terrifying capability. Zoom in to reduce recoil and add punch through. Zoom again to fire a bursting viral round, but with a lower rate of fire. Komorex features built-in ammo conversion.

The Komorex is an Amalgam sniper rifle produced by the Corpus that incorporates Sentient technology in its design. Featuring a large magazine, high status chance, fast fire rate, two unique zoom modes for reduced recoil on the lowest zoom or boosted Viral b Viral damage explosion at max zoom, and innate Mod TT 20pxSniper Ammo Mutation, but suffers from having the lowest base damage and critical chance of any sniper rifle. It can be researched from the Energy Lab in the dojo.


Manufacturing Requirements
Credits64
20,000
Fieldron64
5
Ferrite64
6,200
Hexenon64
300
Forma64
1
Time: 12 hrs
Rush: Platinum64 35
MarketIcon Market Price: Platinum64 225 Blueprint2 Blueprints Price:N/A
Energy Lab Research ClanAffinity64 3,000
Credits64
10,000
FieldronSample64
60
PolymerBundle64
850
AlloyPlate64
1,300
Gallium64
10
Time: 72 hrs
Prereq: Cyanex
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100

CharacteristicsEdit

This weapon deals primarily Slash b Slash damage.

Advantages:

Disadvantages:

  • Lowest base damage of all sniper rifles.
  • Has linear damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by projectile flight speed).
  • Lowest critical chance of all sniper rifles.
  • Slow reload speed.
  • Only sniper rifle with no base Punch Through when fired from the hip.
  • Lowest zoom distance of all sniper rifles.
  • Extremely inaccurate when fired from the hip.
  • Second zoom explosion inflicts self-damage.
  • Second zoom explosion does not affect combo counter.
  • Projectiles have travel time.

NotesEdit

  • The damage of the main shot is doubled when on the second zoom option, but also has an explosion of ~66 Viral b Viral damage in a 3.5m radius around the area of the impact.
    • If Punch Through is added via mods, the projectile explodes only when it hits a target it can't penetrate.
Combo Counter Bonus Tier Total Base Damage Multiplier Minimum Consecutive

Hits Required

1 1.5x 5
2 2.0x 15
3 2.5x 45
4 3.0x 135
5 3.5x 405
6 4.0x 1215
7 4.5x 3645
8 5.0x 10935

TipsEdit

  • The innate Viral b Viral damage added on the max zoom option can allow it to more quickly deal with higher level Grineer and Corpus enemies, by modding the weapon with Corrosive b Corrosive or Gas b Gas damage respectively. This will allow the viral damage to scale faster against armored enemies, and decimate Corpus through shields.

TriviaEdit

  • The Komorex's name may be a portmanteau of the words Komo (Hawaiian word for "enter", "go into", and "penetrate") and Rex (Latin word for "king").
  • The Komorex and Cyanex Cyanex are the only two Energy Lab Research weapons with a 12 hour build time.

MediaEdit

Patch HistoryEdit

Hotfix 25.0.8
  • Fixed the Komorex light FX being too intense.

Hotfix 25.0.5

  • Fixed the Komorex’s Energy color persisting as default.

Update 25.0

  • Introduced.

Last updated: Update 24.5

See alsoEdit

  • Cyanex Cyanex, the secondary counterpart to this weapon.
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