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(Added a note on Rhino and Rhino Prime's knockdown immunity while Iron Skin is active.)
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'''Knockdown''' is a status debuff that knocks down targets, inflicted targets are incapacitated for approximately a couple seconds, leaving them vulnerable to any attacks. A player's open {{Key|Esc}} menu will be abruptly closed if knocked down.
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{{Icon|Proc|Knockdown}} '''Knockdown''' is a status debuff that knocks down targets, inflicted targets are incapacitated for a couple of seconds, leaving them vulnerable to any attacks and [[Finisher#Ground Finisher|Ground Finishers]]. A player's open {{Key|Esc}} menu will be abruptly closed if knocked down.
   
 
==Sources of Knockdown==
As an added note, the [http://warframe.wikia.com/wiki/Atlas_(Warframe) Atlas] warframe (introduced in [http://warframe.wikia.com/wiki/Update_17#Update_17.5 Update 17.5]) is completely immune to knockdown effects. This is in line with Atlas's earth elemental theme. [http://warframe.wikia.com/wiki/Rhino Rhino] and [http://warframe.wikia.com/wiki/Rhino/Prime Rhino Prime] are also immune to knockdown as long as their [http://warframe.wikia.com/wiki/Iron_Skin Iron Skin] ability is active.
 
 
==Sources==
 
 
===Abilities===
 
===Abilities===
*[[Banshee|Banshee's]] [[Sonic Boom]]
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*{{WF|Banshee}}'s {{A|Sonic Boom}}
  +
*{{WF|Excalibur}}'s {{A|Exalted Blade}} with slam attacks
*[[Hydroid|Hydroid's]] [[Tempest Barrage]], [[Tidal Surge]], and [[Undertow]]
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*{{WF|Hydroid}}'s {{A|Tempest Barrage}}, {{A|Tidal Surge}}, and {{A|Undertow}}
*[[Limbo|Limbo's]] [[Banish]]
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*{{WF|Limbo}}'s {{A|Banish}}
*[[Loki|Loki's]] [[Radial Disarm]] against Infested enemies
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*{{WF|Loki}}'s {{A|Radial Disarm}} against Infested enemies
*[[Nyx|Nyx's]] [[Absorb]]
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*{{WF|Nyx}}'s {{A|Absorb}}
*[[Oberon|Oberon's]] [[Smite]] and [[Reckoning]]
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*{{WF|Oberon}}'s {{A|Smite}} and {{A|Reckoning}}
*[[Rhino|Rhino's]] [[Rhino Charge]] and [[Rhino Stomp]]
 
  +
*{{WF|Rhino}}'s {{A|Rhino Charge}}, {{A|Rhino Stomp}}, and {{A|Roar}} with {{M|Piercing Roar}} augment
*[[Zephyr|Zephyr's]] [[Tail Wind]] and [[Dive Bomb]]
 
  +
*{{WF|Zephyr}}'s {{A|Tail Wind}}
  +
*{{WF|Valkyr}}'s {{A|Paralysis}} with {{M|Prolonged Paralysis}} augment and {{A|Hysteria}} with slam attacks
  +
 
===Weapons===
 
===Weapons===
 
*A Tenno's [[Maneuvers#Jump Kick|Jump Kick]]
*{{Icon|Proc|Blast|Text}} [[proc]]
 
  +
*{{Weapon|Ceramic Dagger}}, {{Weapon|Dark Sword}}, {{Weapon|Dual Kamas}} ({{Weapon|Dual Kamas Prime|Prime}}), {{Weapon|Fang}} ({{Weapon|Fang Prime|Prime}}), {{Weapon|Fragor}}, {{Weapon|Furax}} ({{Weapon|MK1-Furax|MK1}}), {{Weapon|Galatine}}, {{Weapon|Glaive}} ({{Weapon|Glaive Prime|Prime}}), {{Weapon|Gram}}, {{Weapon|Hate}}, {{Weapon|Jat Kittag}}, {{Weapon|Kama}}, {{Weapon|Lecta}}, {{Weapon|Mios}}, {{Weapon|Silva & Aegis}}, and {{Weapon|Scindo}} ({{Weapon|Scindo Prime|Prime}}) with jump attacks
*A Tenno's [[Maneuvers#Divekick|Divekick]]
 
  +
 
===Enemies===
 
===Enemies===
*[[Ancient Healer]], [[Ancient Disrupter]], [[Toxic Ancient]], and [[Scorpion|Scorpion's]] Harpoon
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*[[Ancient Healer]], [[Ancient Disruptor]], [[Toxic Ancient]] (swing attack), and [[Scorpion]]'s Harpoon
  +
*[[Anti MOA]]'s, [[Shockwave MOA]], [[Swarm-Mutalist MOA]], and [[Tar-Mutalist MOA]]'s [[Rippling Shockwave]]
*Ancient Healer, Ancient Disrupter, and Toxic Ancient's hand slap
 
*[[Anti MOA|Anti MOA's]], [[Shockwave MOA]], [[Swarm-Mutalist MOA]], and [[Tar-Mutalist MOA|Tar-Mutalist MOA's]] [[Rippling Shockwave]]
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*[[Bombard]], [[Heavy Gunner]], and [[Napalm]]'s [[Seismic Shockwave]]
*[[Bombard]], [[Heavy Gunner]], and [[Napalm|Napalm's]] [[Seismic Shockwave]]
 
 
*Bombard's [[AT Ogris]]
 
*Bombard's [[AT Ogris]]
*[[Hellion|Hellion's]] Missiles
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*[[Hellion]]'s Missiles
*[[Leaper|Leaper's]] Tackle
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*[[Leaper]]'s Tackle
*[[Shield Lancer|Shield Lancer's]] Shield
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*[[Shield Lancer]]'s Shield
  +
*[[Mine Osprey]]
   
==Knockdown Mods==
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==Sources of Knockdown Resistance==
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===Passives===
<gallery captionposition="below" hideaddbutton="true" spacing="small" navigation="true" position="center" bordersize="none" bordercolor="#FFFFFF" perrow="3">
 
  +
*Immovable &ndash; [[Atlas/Abilities|Atlas]]
FortitudeModU145.png|link=Fortitude
 
  +
*Nimble &ndash; [[Valkyr/Abilities|Valkyr]]
SureFootedModU145.png|link=Sure Footed
 
  +
ShockAbsorbersModU145.png|link=Shock Absorbers
 
  +
===Abilities===
ConstitutionModU145.png|link=Constitution
 
  +
{{#tag:tabber|
HandspringModU145.png|link=Handspring
 
  +
Gauss =
  +
{{:Kinetic Plating|cardonly}}
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{{!}}-{{!}}
  +
  +
Nezha =
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{{:Warding Halo|cardonly}}
  +
{{!}}-{{!}}
  +
  +
Oberon =
  +
{{:Hallowed Ground|cardonly}}
  +
{{!}}-{{!}}
  +
  +
Rhino =
  +
{{:Iron Skin|cardonly}}
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{{!}}-{{!}}
  +
  +
Titania =
  +
{{:Spellbind|cardonly}}
  +
{{!}}-{{!}}
  +
  +
Trinity =
  +
{{:Link|cardonly}}
  +
{{!}}-{{!}}
  +
  +
Valkyr =
  +
{{:Hysteria|cardonly}}
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}}
  +
  +
===Augments===
 
<gallery captionposition="below" captionalign="center" hideaddbutton="true" spacing="small" navigation="true" position="center" bordersize="none" bordercolor="#FFFFFF" perrow="3">
  +
IcyAvalancheMod.png|link=Icy Avalanche|{{M|Icy Avalanche}}
  +
NegationSwarmMod.png|link=Negation Swarm|{{M|Negation Swarm}}
  +
PurifyingFlames.png|link=Purifying Flames|{{M|Purifying Flames}}
  +
Rumbled.png|link=Rumbled|{{M|Rumbled}}
  +
ShieldOfShadows2.png|link=Shield of Shadows|{{M|Shield of Shadows}}
 
</gallery>
 
</gallery>
  +
  +
===Mods===
  +
<gallery captionposition="below" captionalign="center" hideaddbutton="true" spacing="small" navigation="true" position="center" bordersize="none" bordercolor="#FFFFFF" perrow="3">
 
FortitudeModU145.png|link=Fortitude|{{M|Fortitude}}
 
SureFootedModU145.png|link=Sure Footed|{{M|Sure Footed}}
  +
Primed Sure Footed.png|link=Primed Sure Footed|{{M|Primed Sure Footed}}
 
ShockAbsorbersModU145.png|link=Shock Absorbers|{{M|Shock Absorbers}}
 
ConstitutionModU145.png|link=Constitution|{{M|Constitution}}
  +
HandspringMod.png|link=Handspring|{{M|Handspring|}}
  +
PowerDriftMod.png|link=Power Drift|{{M|Power Drift}}
  +
</gallery>
  +
  +
===Miscellaneous===
  +
<gallery captionposition="below" captionalign="center" hideaddbutton="true" spacing="small" navigation="true" position="center" bordersize="none" bordercolor="#FFFFFF" perrow="3">
  +
HealerAncientDE.png|link=Ancient Healer|Ancient Healer [[Specter]]
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</gallery>
  +
  +
{{DamageNav}}
  +
[[es:Derribo]]
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]
[[Category:Blast Damage]]
 
 
[[Category:Status]]
 
[[Category:Status]]

Revision as of 20:24, 22 July 2020

Script error: The function "Proc" does not exist. Knockdown is a status debuff that knocks down targets, inflicted targets are incapacitated for a couple of seconds, leaving them vulnerable to any attacks and Ground Finishers. A player's open Esc  menu will be abruptly closed if knocked down.

Sources of Knockdown

Abilities

Weapons

Enemies

Sources of Knockdown Resistance

Passives

Abilities

KineticPlatingModx256 KineticPlating130xWhite
2
EnergyOrb50
Kinetic Plating

Generate armor plating that converts a portion of absorbed Kinetic Damage (Physical, DmgFireSmall64Heat, DmgColdSmall64Cold, and DmgBlastSmall64Blast) into Energy. Also protects Gauss from being staggered or knocked down. Damage Resistance is relative to the battery level.


Introduced in Update 25.7 (2019-08-29)

AbilityStrengthBuff Strength:14 - 70% / 16 - 80% / 18 - 90% / 20 - 100% (damage reduction)
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s (duration)
AbilityRangeBuff Range:N/A

Misc: 0.1% (battery drain per hit)
1% (battery drain per second)
0.25% (battery charge per melee attack)
2 / 3 / 4 / 5 % (energy restore per hit)
50% (damage reduction cap at empty battery)
100% (damage reduction cap at full battery)
100% (DmgSlashSmall64 Slash status chance for Mach Rush)
100% (base melee damage bonus and stagger chance from Redline)

Expand/Collapse

WardingHaloModx256 WardingHalo130xWhite
3
EnergyOrb75
Warding Halo

Create a protective ring of fire that also stuns and damage enemies who get too close.


Introduced in Update 18.1 (2015-12-16)

AbilityStrengthBuff Strength:500 / 650 / 800 / 1000 (base health)
50 / 75 / 100 / 125 (DmgSlashSmall64 Slash damage per second)
1.15x / 1.25x / 1.75x / 2.50x (armor multiplier)
2.5x (absorption multiplier)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:1.25 / 1.5 / 1.75 / 2 m

Misc: 3 s (invulnerability duration on cast)
90% (damage redirection)
1 s (invulnerability duration on break)

Expand/Collapse

HallowedGroundModx256 HallowedGround130xWhite
2
EnergyOrb50
Hallowed Ground

Sanctifies the ground before Oberon with righteous fire, inflicting damage to any enemy that stands in the flames.


Introduced in Update 11.5 (2013-12-19)

AbilityStrengthBuff Strength:25 / 50 / 75 / 100 (DmgRadiationSmall64 Radiation damage)
5 / 10 / 12 / 15% (Status Chance)
AbilityDurationBuff Duration:10 / 15 / 17 / 20 s
AbilityRangeBuff Range:90 / 100 / 120 / 180° (angle)
8 / 10 / 12 / 15 m (radius)
Expand/Collapse

IronSkinModx256 IronSkin130xWhite
2
EnergyOrb50
Iron Skin

Rhino hardens his skin, insulating himself from all damage.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:400 / 600 / 800 / 1200 (base health)
? / 1.25 / 1.75 / 2.50x (armor multiplier)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 1.5 / 2 / 3 / 3 s (invulnerability duration)

Expand/Collapse

SpellbindModx256 Spellbind130xWhite
1
EnergyOrb25
Spellbind

Enemies fumble their weapons as they tumble into the air. Nearby allies become immune to Status Effects.


Introduced in Update: The Silver Grove (2016-08-19)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:10 / 12 / 14 / 16 s
AbilityRangeBuff Range:1 / 3 / 3 / 5 m (area radius)
20 / 30 / 40 / 50 m (cast range)

Misc: 100 % (status cleanse and immunity)

Subsumable to Helminth
Expand/Collapse

LinkModx256 Link130xWhite
3
EnergyOrb75
Link

Any damage taken while Link is active will be channeled to a nearby enemy.


Introduced in Update 4 (2012-11-02)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:6 / 8 / 10 / 12 s
AbilityRangeBuff Range:12 / 14 / 17 / 20 m

Misc: 1 / 2 / 2 / 3 (affected enemies)
50% / 60% / 70% / 75% (damage redirection)
100% (damage and status transfer)

HysteriaModx256 Hysteria130xWhite
4
EnergyOrb25
+2.5-15/s
Hysteria

Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.


Introduced in Update 11.0 (2013-11-20)

AbilityStrengthBuff Strength:100 / 125 / 200 / 250 (damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 1% / 2% / 4% / 5% (lifesteal)
5-20 m (aura radius)

Expand/Collapse

Augments

Mods

Miscellaneous