The Karyst Prime is the primed variant of the Karyst, with an even lower attack speed, but very high damage, good critical strikes, and good status chance. It also grants 10% movement speed bonus when equipped.
Characteristics[]
- This weapon deals primarily
Slash damage.
- Stance slot has a
polarity, matching
Pointed Wind and
Stinging Thorn stances.
- Can use the dagger-exclusive
Covert Lethality mod.
- Passive : Grants a 10% Movement Speed bonus when held (i.e. melee mode or quick melee).
Advantages:
- Highest base damage of all single daggers, and second-highest base damage of all melee weapons behind
Arca Titron.
- High follow through.
- Normal Attack
- Second highest damage behind
Arca Titron
- Above average crit chance
- Above average status chance
- Above average crit multiplier
- Second highest damage behind
Disadvantages:
- Normal Attack
- Very low attack speed
- Low attack range
- Low disposition
Comparisons:
- Karyst Prime (Normal Attack), compared to Karyst (Normal Attack):
- Higher base damage per projectile (344 vs. 273)
- Higher total damage (344 vs. 273)
- Higher base critical chance (24.00% vs. 10.00%)
- Higher base critical multiplier (2.2x vs. 2.0x)
- Higher base status chance (30.00% vs. 26.00%)
- Higher average damage per tap (443.07 vs. 300.3)
- Higher burst DPS (295.52 vs. 225.22)
- Higher sustained DPS (295.52 vs. 225.22)
- Longer Range (2.20m vs. 1.75m)
- Lower attack speed (0.66 vs. 0.75)
- Higher Block Angle (50° vs. 45°)
- More polarities (
vs.
)
- Higher Mastery Rank required (12 vs. 6)
- Lower disposition (●●●○○ (1.05x) vs. ●●●●● (1.35x))
Acquisition[]
Lith, Meso, Neo, and Axi refer to Void Relics | (V) Denotes Vaulted Void Relics | (B) Denotes Baro Ki'Teer Exclusive Void Relic
![]() |
![]() |
![]() |
---|---|---|
![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 20,000 |
![]() 1 |
![]() 1 |
![]() 15 |
Time: 12 hrs | |
Rush: ![]() | |||||
![]() ![]() |
Trivia[]
- The namesake and a part of the dagger's design (that is the wavy, flame-like portion of the blade) are inspired by the Kris, a dagger of Javanese (Indonesian) origin.
- Traditionally, the belief is held that poison added to the Kris during the forging process grants it an envenoming effect when used in combat. Further, the "flambard" style blade would help hold poisons applied to the blade before combat, as well as inflict more substantial wounds against sliced opponents; a useful characteristic against unarmored opponents in hot weather climates. This is the likely inspiration for this weapon doing toxin damage.
- The unique and different approach to the Karyst Prime's design compared to the original Karyst is a combination of the regular Karyst/Kris element (wavy blade) and Egyptian jewelry and knives (the curved, hook-like tip) that were used during the mummification process[1] to complement Inaros' Prime theme as ancient Egypt-themed Warframe.
Karyst Prime Skins
Patch History[]
Hotfix 28.2.1 (2020-08-01)
- Fixed incorrect Riven Dispositions for Karyst Prime. They are at the correct Riven Disposition of 0.5.
Update 28.2 (2020-07-14)
- Introduced.
See Also[]
Karyst, the normal counterpart of this weapon.