“Market forces dictate that you need to evolve or die.”
Karyst Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.
The Karyst Prime is the primed variant of the Karyst, sporting improvements to its damage, critical chance, critical multiplier, status chance, and range, at the cost of even lower attack speed. Karyst Prime was released alongside
Inaros Prime and
Panthera Prime.
Characteristics[]
- This weapon deals primarily
Slash damage.
- Stance slot has a
polarity, matching
Pointed Wind and
Stinging Thorn stances.
- Can use the dagger-exclusive
Covert Lethality mod.
- Passive: Grants a 10% Movement Speed bonus when held (i.e. melee mode or quick melee).
Advantages over other Melee weapons (excluding modular weapons):
- Highest base damage of all single daggers, and second-highest base damage of all melee weapons behind
Arca Titron.
- High follow through.
- Normal Attack (wiki attack index 1)
- Above average crit chance (24.00%)
- Very high total damage (344)
- Above average status chance (30.00%)
- Above average crit multiplier (2.20x)
Disadvantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Very low attack speed (0.67x animation speed)
- Low attack range (2.20 m)
- Below average disposition (●●●○○ (1.10x))
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
Karyst Prime (Normal Attack), compared to
Karyst (Normal Attack):
- Higher base damage (344.00 vs. 273.00)
- Higher total damage (344 vs. 273)
- Higher base critical chance (24.00% vs. 10.00%)
- Higher base critical multiplier (2.20x vs. 2.00x)
- Higher base status chance (30.00% vs. 26.00%)
- Longer melee range (2.20 m vs. 1.75 m)
- Lower attack speed (0.67x animation speed vs. 0.75x animation speed)
- Higher Block Angle (50° vs. 45°)
- More polarities (
vs.
)
- Higher Mastery Rank required (12 vs. 6)
- Lower disposition (●●●○○ (1.10x) vs. ●●●●● (1.35x))
Acquisition[]
Lith, Meso, Neo, and Axi refer to Void Relics | (V) Denotes Vaulted Void Relics | (B) Denotes Baro Ki'Teer Exclusive Void Relic
Handle | ![]() |
Blade |
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Manufacturing Requirements | |||||
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![]() 20,000 |
![]() 1 |
![]() 1 |
![]() 15 |
Time: 12 Hour(s) | |
Rush: ![]() | |||||
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Vaultings[]
- On July 16th, 2022, Karyst Prime, along with
Inaros Prime and
Panthera Prime, entered the Prime Vault and were retired from the reward tables. Any preexisting components or fully-built items will remain as is.
Trivia[]
- The namesake and a part of the dagger's design (that is the wavy, flame-like portion of the blade) are inspired by the Kris, a dagger of Javanese (Indonesian) origin.
- Traditionally, the belief is held that poison added to the Kris during the forging process grants it an envenoming effect when used in combat. Further, the "flambard" style blade would help hold poisons applied to the blade before combat, as well as inflict more substantial wounds against sliced opponents; a useful characteristic against unarmored opponents in hot weather climates. This is the likely inspiration for this weapon doing toxin damage.
- The unique and different approach to the Karyst Prime's design compared to the original Karyst is a combination of the regular Karyst/Kris element (wavy blade) and Egyptian jewelry and knives (the curved, hook-like tip) that were used during the mummification process[1] to complement Inaros' Prime theme as ancient Egypt-themed Warframe.
Media[]
Karyst Prime Skins
Patch History[]
Hotfix 28.2.1 (2020-08-01)
- Fixed incorrect Riven Dispositions for Karyst Prime. They are at the correct Riven Disposition of 0.5.
Update 28.2 (2020-07-14)
- Introduced.
References[]
See Also[]
Karyst, the normal counterpart of this weapon.