The Karak Wraith is the Wraith variant of the Karak assault rifle, with higher damage, critical stats, status chance, and magazine size.
Manufacturing Requirements | |||||
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25,000 |
1 |
1 |
1 |
Time: 12 Hour(s) | |
Rush: 50 | |||||
Market Price: N/A | Blueprints Price:N/A |
Acquisition
This weapon was introduced during the Operation: Tubemen of Regor event, where players would need to complete a minimum of four regional battles in favor of one side more than the other, and Alad V was the victor of the conflict. Alad V had won the conflict in the PC and XB1 versions of the game, but not in the PS4. The weapon came with a free weapon slot and a pre-installed Orokin Catalyst.
The blueprint and parts were formerly a reward from the First and Third Seasons of Sorties; they can now be found as an Invasion reward. All components can be traded, although players must have a Mastery Rank of at least 7 to acquire the blueprint.
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- High Script error: The function "Proc" does not exist. damage – effective against shields.
- Decent critical chance.
- High status chance.
- High accuracy.
- High fire rate.
- High magazine capacity.
- Innate Script error: The function "Pol" does not exist. polarity.
Disadvantages:
- Low Script error: The function "Proc" does not exist. damage – less effective against health.
- Has small but erratic recoil, causing some inaccuracy at range.
Comparisons:
- Karak Wraith (Normal Attack), compared to Karak (Normal Attack):
- Higher base damage per projectile (31.00 vs. 29.00)
- Higher total damage (31 vs. 29)
- Higher base critical chance (13.00% vs. 9.00%)
- Higher base critical multiplier (2.00x vs. 1.50x)
- Higher base status chance (25.00% vs. 15.00%)
- Higher average damage per tap (35.03 vs. 30.30)
- Higher burst DPS (408.80 vs. 353.65)
- Higher sustained DPS (294.31 vs. 198.90)
- Larger magazine (60 vs. 30)
- Higher Mastery Rank required (7 vs. 1)
- Lower disposition (●●●●○ (1.28x) vs. ●●●●● (1.35x))
- Karak Wraith (Normal Attack), compared to Kuva Karak (Normal Attack):
- Higher base damage per projectile (31.00 vs. 23.00) (excluding any Progenitor bonus)
- Lower total damage (using max +60% Progenitor bonus if applicable) (31 vs. 36.8)
- Lower base critical chance (13.00% vs. 23.00%)
- Lower base critical multiplier (2.00x vs. 2.10x)
- Lower base status chance (25.00% vs. 31.00%)
- Lower average damage per tap (using max +60% Progenitor bonus if applicable) (35.03 vs. 46.11)
- Lower burst DPS (using max +60% Progenitor bonus if applicable) (408.80 vs. 538.10)
- Lower sustained DPS (using max +60% Progenitor bonus if applicable) (294.31 vs. 419.27)
- Smaller magazine (60 vs. 70)
- Slower reload time (2.00 s vs. 1.70 s)
- Less accurate (28.6 vs. 80)
- Wider first-shot spread (2.00° vs. 0.50°)
- Wider maximum spread (5.00° vs. 2.00°)
- Lower Mastery Rank required (7 vs. 13)
- Higher disposition (●●●●○ (1.28x) vs. ●●●○○ (1.05x))
Trivia
- Curiously, the Karak Wraith's UI icon appears to be missing its magazine and the remainder of the hanging strap.
- The Karak Wraith is the sixth Wraith weapon to be released.
- When the Karak Wraith has a quarter of its total magazine left, it will sound slightly higher approaching the end of the magazine.
- This weapon is wielded by the Nightwatch Lancers during the Project Undermine Tactical Alert, perhaps due to the similarity in appearance between Wraith and Nightwatch skins, and the fact that there is no Nightwatch skin for the Karak, Hind, or Grakata.
- This the second time an enemy is seen using an Event Reward weapon (following the Stalker's use of the Braton Vandal prior to the introduction of the Dread).
Karak Wraith Skins
Media
Patch History
Update 27.4 (2020-05-01)
- Fixed the cloth ribbon on the Karak Wraith when equipped with the Desert-Camo and Conclave skin appearing distorted and behaving strangely.
- Fixed reload animation issues on the Karak Wraith when equipped with the Desert-Camo and Conclave skin.
Update 22.20 (2018-05-17)
- PBR treatment.
Update 22.12 (2018-02-09)
- Mastery Rank increased from 0 to 7.
- Damage increased from 30 to 31.
- Status chance increased from 15% to 25%.
- Critical chance increased from 5% to 13%.
See also
- Karak, the normal counterpart of this weapon.
- Kuva Karak, the Kuva Lich counterpart of this weapon.
- Wraith, a special weapon variant.
- Dera Vandal, the Corpus weapon awarded by Nef Anyo, if he was to hold overall victory of Operation: Tubemen of Regor.