Revision as of 16:05, 30 January 2016 by Kektklik(Message Wall | contribs)(according to weapon comparisons page, and a "new" account: It's 0, and always has been 0.)
Solid, dependable and deadly. The Karak is a standard issue rifle in many Grineer platoons.
The Karak is an accurate Grineer assault rifle that is carried by Frontier Elite Lancers. It features high damage, high accuracy, and a good fire rate, offset by its fairly low magazine size and limited critical hit potential. Overall, it serves as a very solid rifle capable for any range of combat.
Lower Script error: The function "Proc" does not exist. damage (6.8 vs. 7.5).
Lower Script error: The function "Proc" does not exist. damage (8.1 vs. 9.0).
Lower Script error: The function "Proc" does not exist. damage (12.1 vs. 13.5).
Lower critical chance (2.5% vs. 5.0%).
Lower critical damage (1.5x vs. 2.0x).
Lower status chance (7.5% vs. 15.0%).
Smaller magazine (30 rounds vs. 60 rounds).
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Tips
With a Script error: The function "Pol" does not exist. polarity, the Karak is recommended to either have Serration, Split Chamber, or Speed Trigger as its first mod.
The Karak is a solid anti-Corpus weapon due to its slight bias towards Impact damage over Puncture and Slash damage. Consider adding Bane of Corpus mods to further increase its effectiveness against them.
The Karak is a very versatile weapon, good at combating all enemies, but aside from its high Impact damage and rate of fire, it doesn't excel in anything.
Trivia
The end of the bound strap on the midsection of the gun has movement/cloth physics like the Syandanas; it flaps loosely whilst moving and firing the weapon.
Aesthetically, the rifle appears to be heavily based on the M16 assault rifle, with its filename data referring to it as the "GrineerM16Rifle", reinforcing the connection.
This is the first official automatic Grineer Assault Rifle introduced in the game (following the burst-fire Hind rifle), as the Grakata is considered to be a submachine gun and the Gorgon is more of a Light Machine Gun.