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==Patch History==
 
==Patch History==
 
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{{ver|25.7}}
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*Converted materials to PBR on the Karak
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{{ver|22.20}}
 
{{ver|22.20}}
 
*Karak has received the PBR treatment.
 
*Karak has received the PBR treatment.

Revision as of 18:00, 30 August 2019

Solid, dependable and deadly. The Karak is a standard issue rifle in many Grineer platoons.

The Karak is an accurate Grineer assault rifle that is used by Frontier Elite Lancers. It features high damage, high accuracy, and a good fire rate, offset by its fairly low magazine size and limited critical chance and damage potential. Overall, it serves as a very effective rifle capable for any range of combat.

This weapon can be sold for Credits64 7,500.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
30,000
Neurodes
2
AlloyPlate
400
Salvage
900
PolymerBundle
100
Time: 1 Day(s)
Rush: PlatinumLarge 30
MarketIcon Market Price: PlatinumLarge 125 Blueprint2 Blueprints Price:Credits30,000

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages

  • High Script error: The function "Proc" does not exist. damage – effective against shields.
  • High accuracy, on par with Soma Soma.
  • Low recoil for an automatic weapon.
  • Has a Script error: The function "Pol" does not exist. polarity slot.

Disadvantages

Comparisons:

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Tips

  • With a Script error: The function "Pol" does not exist. polarity, the Karak is recommended to either have Mod TT 20px Serration, Mod TT 20px Split Chamber, or Mod TT 20px Speed Trigger as its first mod.
  • The Karak is a solid anti-Corpus weapon due to its slight bias towards Impact damage over Puncture and Slash damage. Consider adding Mod TT 20px Bane of Corpus to further increase its effectiveness against them.
  • The Karak is a very versatile weapon, good at combating all enemies, but aside from its high Impact damage and rate of fire, it doesn't excel in any particular situation. 

Trivia

  • The end of the bound strap on the midsection of the gun has movement/cloth physics similar to Syandanas; it flaps loosely whilst moving and firing the weapon.
  • Aesthetically, the rifle appears to be heavily based on the M16 assault rifle, with its filename data referring to it as the "GrineerM16Rifle", reinforcing the connection.
  • This is the first official automatic Grineer Assault Rifle introduced in the game (following the burst-fire Hind Hind rifle), as the Grakata Grakata is considered to be a submachine gun and the Gorgon Gorgon is more of a Light Machine Gun.
  • The weapon was introduced in Update 11.5 (2013-12-19).

Karak Skins

Edit

Media

Patch History

Update 25.7 (2019-08-29)

  • Converted materials to PBR on the Karak

Update 22.20 (2018-05-17)

  • Karak has received the PBR treatment.

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 0 to 1.
  • Damage increased from 27 to 29.
  • Status Chance increased from 7% to 15%.
  • Critical chance increased from 3% to 9%.

Update 21.0 (2017-06-29)

  • Increased damage of Karak in Conclave.

Update 19.5 (2016-12-22)

  • Karak's magazine size reduced from 30 to 20.

Lua error in Module:Version at line 109: p._getVersion(name): Version name or alias"tsg 1.1" not found (add to Module:Version/data if needed).

  • Fixed the Conclave Karak Skin not applying to all parts of the weapon.

Lua error in Module:Version at line 109: p._getVersion(name): Version name or alias"tsg 5" not found (add to Module:Version/data if needed).

  • Fixed an issue with the Conclave Karak Skin.

Lua error in Module:Version at line 109: p._getVersion(name): Version name or alias"tsg 4" not found (add to Module:Version/data if needed).

  • Fixed the Conclave Karak skin having the incorrect store icon.

Lua error in Module:Version at line 109: p._getVersion(name): Version name or alias"tsg" not found (add to Module:Version/data if needed).

  • Conclave skin added.

Hotfix 18.6.2 (2016-03-22)

  • Karak series damage has been increased in Conclave.

Hotfix 18.4.5 (2016-01-29)

  • Fixed an issue with Karak reload animations playing the wrong sound.

Update 17.10 (2015-11-04)

  • Karak damage reduced in PvP.

Update 17.1 (2015-08-12)

  • Increased the damage of the Karak in PvP.

Update 16.5 (2015-05-12)

  • Karak damage increased in PvP.

Update 16.4 (2015-04-23)

  • The Karak has now been balanced for use in PvP.

Hotfix 14.0.11 (2014-07-30)

  • Damage multipliers for the Karak normalized.

Update 14.0 (2014-07-18)

  • Limited the max instances of Karak fire sound effects.

Hotfix 11.5.1 (2013-12-19)

  • Fixed Karak not being craftable with BluePrint.

Update 11.5 (2013-12-19)

  • Introduced.

Last updated: Hotfix 24.1.4 (2018-12-10)

See Also