Solid, dependable and deadly. The Karak is a standard issue rifle in many Grineer platoons.

The Karak is an accurate Grineer assault rifle that is used by Frontier Elite Lancers. It features high damage, high accuracy, and a good fire rate, offset by its fairly low magazine size and limited critical chance and damage potential. Overall, it serves as a very effective rifle capable for any range of combat.

This weapon can be sold for Credits64.png7,500.

Characteristics[edit | edit source]

This weapon deals primarily DmgImpactSmall64.pngImpact damage.


  • High DmgImpactSmall64.pngImpact damage – effective against shields.
  • High accuracy, on par with U10DesignCouncilTennoAR.pngSoma.
  • Low recoil for an automatic weapon.
  • Has a V polarity slot.



Acquisition[edit | edit source]

The Karak's blueprint can be purchased from the Market.

Manufacturing Requirements
Time: 24 hrs
Rush: Platinum64.png 30
MarketIcon.png Market Price: Platinum64.png 125 Blueprint2.svg Blueprints Price:Credits64.png30,000

Tips[edit | edit source]

  • With a V polarity, the Karak is recommended to either have Mod TT 20px.pngSerration, Mod TT 20px.pngSplit Chamber, or Mod TT 20px.pngSpeed Trigger as its first mod.
  • The Karak is a solid anti-Corpus weapon due to its slight bias towards Impact damage over Puncture and Slash damage. Consider adding Mod TT 20px.pngBane of Corpus to further increase its effectiveness against them.
  • The Karak is a very versatile weapon, good at combating all enemies, but aside from its high Impact damage and rate of fire, it doesn't excel in any particular situation.

Trivia[edit | edit source]

  • The end of the bound strap on the midsection of the gun has movement/cloth physics similar to Syandanas; it flaps loosely whilst moving and firing the weapon.
  • Aesthetically, the rifle appears to be heavily based on the M16 assault rifle, with its filename data referring to it as the "GrineerM16Rifle", reinforcing the connection.
  • This is the first official automatic Grineer Assault Rifle introduced in the game (following the burst-fire Hind.pngHind rifle), as the GrineerAssaultRifle.pngGrakata is considered to be a submachine gun and the Gorgon.pngGorgon is more of a Light Machine Gun.
  • The weapon was introduced in Update 11.5.

Karak Skins Edit

Media[edit | edit source]

Patch History[edit | edit source]

Update 27.4

  • Fixed the cloth ribbon on the Karak when equipped with the Desert-Camo and Conclave skin appearing distorted and behaving strangely.
  • Fixed reload animation issues on the Karak when equipped with the Desert-Camo and Conclave skin.

Update 25.7

  • Converted materials to PBR on the Karak.

Update 22.20

  • Karak has received the PBR treatment.

Update 22.12

  • Mastery Rank increased from 0 to 1.
  • Damage increased from 27 to 29.
  • Status Chance increased from 7% to 15%.
  • Critical chance increased from 3% to 9%.

Update 21.0

  • Increased damage of Karak in Conclave.

Update 19.5

  • Karak's magazine size reduced from 30 to 20.

Hotfix: The Silver Grove 1.1

  • Fixed the Conclave Karak Skin not applying to all parts of the weapon.

Hotfix: The Silver Grove 5

  • Fixed an issue with the Conclave Karak Skin.

Hotfix: The Silver Grove 4

  • Fixed the Conclave Karak skin having the incorrect store icon.

Update: The Silver Grove

  • Conclave skin added.

Hotfix 18.6.2

  • Karak series damage has been increased in Conclave.

Hotfix 18.4.5

  • Fixed an issue with Karak reload animations playing the wrong sound.

Update 17.10

  • Karak damage reduced in PvP.

Update 17.1

  • Increased the damage of the Karak in PvP.

Update 16.5

  • Karak damage increased in PvP.

Update 16.4

  • The Karak has now been balanced for use in PvP.

Hotfix 14.0.11

  • Damage multipliers for the Karak normalized.

Update 14.0

  • Limited the max instances of Karak fire sound effects.

Hotfix 11.5.1

  • Fixed Karak not being craftable with BluePrint.

Update 11.5

  • Introduced.

Last updated: Hotfix 24.1.4

See also[edit | edit source]

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