WARFRAME Wiki
Advertisement
WARFRAME Wiki

Solid, dependable and deadly. The Karak is a standard issue rifle in many Grineer platoons.

The Karak is a IconGrineerOn.png Grineer assault rifle standard issue for Frontier Elite Lancers. It features solid accuracy and high fire rate, offset by its low magazine size and limited critical potential. Overall, the Karak is a stable rifle suited to most engagements.

Characteristics[]

  • This weapon deals primarily DmgImpactSmall64.png Impact damage.

Advantages:

  • Low recoil.
  • Normal Attack
    • High effective fire rate
    • Above average max ammo
    • High disposition

Disadvantages:

  • Normal Attack
    • Very low crit chance
    • Low damage
    • Low status chance
    • Very low crit multiplier

Comparisons:

Acquisition[]

The Karak's blueprint can be purchased from the Market.


Manufacturing Requirements
CreditsLarge.png
30,000
Neurodes.png
2
AlloyPlate.png
400
Salvage.png
900
PolymerBundle.png
100
Time: 1 Day(s)
Rush: PlatinumLarge.png 30
MarketIcon.png Market Price: PlatinumLarge.png 125 Blueprint2.svg Blueprints Price:CreditsLarge.png30,000

This weapon can be sold for Credits64.png 7,500.

Tips[]

  • With a Madurai Pol.svg polarity, the Karak is recommended to either have Mod TT 20px.png Serration, Mod TT 20px.png Split Chamber, or Mod TT 20px.png Speed Trigger as its first mod.
  • The Karak is a solid anti-Corpus weapon due to its slight bias towards Impact damage over Puncture and Slash damage. Consider adding Mod TT 20px.png Bane of Corpus to further increase its effectiveness against them.
  • The Karak is a very versatile weapon, good at combating all enemies, but aside from its high Impact damage and rate of fire, it doesn't excel in any particular situation.

Trivia[]

  • The end of the bound strap on the midsection of the gun has movement/cloth physics similar to Syandanas; it flaps loosely whilst moving and firing the weapon.
  • Aesthetically, the rifle appears to be heavily based on the M16 assault rifle, with its filename data referring to it as the "GrineerM16Rifle", reinforcing the connection.
  • This is the first official automatic Grineer Assault Rifle introduced in the game (following the burst-fire Hind.png Hind rifle), as the Grakata.png Grakata is considered to be a submachine gun and the Gorgon.png Gorgon is more of a Light Machine Gun.
  • The weapon was introduced in Update 11.5 (2013-12-19).

Karak Skins Edit

Media[]

Patch History[]

Update 27.4 (2020-05-01)

  • Fixed the cloth ribbon on the Karak when equipped with the Desert-Camo and Conclave skin appearing distorted and behaving strangely.
  • Fixed reload animation issues on the Karak when equipped with the Desert-Camo and Conclave skin.

Update 25.7 (2019-08-29)

  • Converted materials to PBR on the Karak.

Update 22.20 (2018-05-17)

  • Karak has received the PBR treatment.

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 0 to 1.
  • Damage increased from 27 to 29.
  • Status Chance increased from 7% to 15%.
  • Critical chance increased from 3% to 9%.

Update 21.0 (2017-06-29)

  • Increased damage of Karak in Conclave.

Update 19.5 (2016-12-22)

  • Karak's magazine size reduced from 30 to 20.

Hotfix: The Silver Grove 1.1 (2016-08-31)

  • Fixed the Conclave Karak Skin not applying to all parts of the weapon.

Hotfix: The Silver Grove 5 (2016-08-26)

  • Fixed an issue with the Conclave Karak Skin.

Hotfix: The Silver Grove 4 (2016-08-25)

  • Fixed the Conclave Karak skin having the incorrect store icon.

Update: The Silver Grove (2016-08-19)

  • Conclave skin added.

Hotfix 18.6.2 (2016-03-22)

  • Karak series damage has been increased in Conclave.

Hotfix 18.4.5 (2016-01-29)

  • Fixed an issue with Karak reload animations playing the wrong sound.

Update 17.10 (2015-11-04)

  • Karak damage reduced in PvP.

Update 17.1 (2015-08-12)

  • Increased the damage of the Karak in PvP.

Update 16.5 (2015-05-12)

  • Karak damage increased in PvP.

Update 16.4 (2015-04-23)

  • The Karak has now been balanced for use in PvP.

Hotfix 14.0.11 (2014-07-30)

  • Damage multipliers for the Karak normalized.

Update 14.0 (2014-07-18)

  • Limited the max instances of Karak fire sound effects.

Hotfix 11.5.1 (2013-12-19)

  • Fixed Karak not being craftable with BluePrint.

Update 11.5 (2013-12-19)

  • Introduced.

Last updated: Hotfix 24.1.4 (2018-12-10)

See also[]

Advertisement