Overwhelm hostiles with this jet-powered sickle and razor-chain weapon. Charged strikes ignite an explosive blast at range.

The Jat Kusar is a IconGrineerB.svgGrineer Blade and Whip with rocket boosters attached, giving it innate Heat b.png Heat damage. This weapon was originally based off a fan design which Digital Extremes incorporated into the game.

This weapon can be sold for Credits64.png5,000.

Characteristics[edit | edit source]

This weapon deals primarily Heat b.png Heat damage.

Advantages:

Disadvantages:

Acquisition[edit | edit source]

The Jat Kusar's blueprint can be researched from the Chem Lab in the dojo.

Manufacturing Requirements
Credits64.png
15,000
DetoniteInjector64.png
7
Salvage64.png
7,500
Rubedo64.png
2,000
Forma64.png
1
Time: 24 hrs
Rush: Platinum64.png 30
MarketIcon.png Market Price: Platinum64.png 175 Blueprint2.svg Blueprints Price:Credits64.png15,000
Chem Lab Research ClanAffinity64.png 3,000
Credits64.png
7,500
DetoniteAmpule64.png
750
PolymerBundle64.png
2,400
AlloyPlate64.png
13,500
Ferrite64.png
10,000
Time: 72 hrs
Prereq: Jat Kittag
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Notes[edit | edit source]

  • The Jat Kusar, unlike other Blade and Whips, does not ragdoll and pull enemies towards the player upon landing the fourth attack of the stanceless/Claws of the Drake combo or Heavy Attacks.
    • Instead, Heavy Attack direct hits only knock enemies down, while the explosions ragdoll and throw the enemy a small distance straight up into the air.
  • The Slam Radial Damage has a small chance to inflict theHeat b.png Heat status effect, but is unaffected by status chance mods.

Tips[edit | edit source]

Trivia[edit | edit source]


Bugs[edit | edit source]

  • The explosion caused by Heavy Attacks is not centered on the visual explosion. It is instead centered on the player, like a Slam Attack.

Media[edit | edit source]

Patch History[edit | edit source]

Update 26.0

  • Mastery Rank increased from 10 to 11.
  • Damage increased from 80 Heat to 218 (79 Impact, 13 Puncture, 45 Slash, and 81 Heat).
  • Range increased from 1 to 2.4.
  • Status Chance increased from 5% to 19%.
  • Slam Attack increased from 160 to 654.
  • Slide Attack increased from 171 to 218.
  • Parry Angle set to 60.

Update 21.2

  • Introduced.
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