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Deliver crushing blows with this Grineer built, jet powered mace.

The Jat Kittag is a IconGrineerOn.png Grineer hammer that utilizes a built-in jet engine to empower the weight of its blows.

This weapon can be sold for Credits64.png 5,000.

Characteristics[]

Advantages:

  • Normal Attack
    • High attack range

Disadvantages:

  • Tied with Fragor.png Fragor for the lowest base damage of all hammers.
  • Normal Attack
    • Low crit chance

Acquisition[]

The Jat Kittag's blueprint can be researched from the Chem Lab in the dojo.

Manufacturing Requirements
CreditsLarge.png
30,000
Detonite Injector.png
5
Salvage.png
5,000
Rubedo.png
600
Forma2.png
1
Time: 24 hrs
Rush: PlatinumLarge.png 30
MarketIcon.png Market Price: PlatinumLarge.png 125 Blueprint2.svg Blueprints Price:CreditsLarge.png15,000
Chem Lab ResearchClanAffinity64.png3,000
CreditsLarge.png
9,000
DetoniteAmpule.png
15
Salvage.png
500
AlloyPlate.png
200
Ferrite.png
350
Time: 96 hrs
Prereq: Detonite Injector
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Tips[]

  • When built for DmgBlastSmall64.png Blast and DmgImpactSmall64.png Impact, the Jat Kittag is more than capable of sending enemies into or through the ceiling with a well placed slam attack, or to the map boundaries if there is no ceiling present.
  • Mod TT 20px.png Condition Overload can be effectively used on the Jat Kittag due to its high status chance and innate DmgBlastSmall64.png Blast procs on slam attacks.

Trivia[]

  • It is the first melee weapon ever released in the Chem Lab.
  • Up until Update 12.3 (2014-02-27), the Jat Kittag used polearm animations as a placeholder.
  • The Jat Kittag's slam and charge attacks result in a copious spray of particles (if enabled). These sparks are colored by the Jat Kittag's energy.
    • Prior to Update 12.3, the sparks were affected by the wielding Warframe's energy color, not the Jat Kittag's.
  • The exhaust of the Jat Kittag flares up during attacks and cools down shortly afterwards. This is particularly noticeable during Jump attacks.
  • When performing the Shattered Village combo of the Crushing Ruin stance, the Jat Kittag's spins result in bright trails of light streaming behind the weapon along with its engines flaring up. The Jat Kittag is thus the only weapon that has a unique attack animation when using a stance combo.
    • This animation was once used as the Jat Kittag's charged attack animation, before the removal of charged attacks in Update 13.0 (2014-04-09).

Gallery[]

 

Media[]

Jat Kittag Skins Edit

Patch History[]

Update 31.1 (2022-02-09)

  • Converted the following weapons when used by enemies to PBR:
    • Jat Kittag

Update 26.0 (2019-10-31)
Actual patch notes made a mistake on old follow through.

  • Damage increased from 130 to 200.
  • Range increased from 2 to 2.8.
  • Slam Attack increased from 260 to 600.
  • Slide Attack increased from 260 to 400.
  • Parry Angle set to 50.
  • Follow Through decreased from 0.9 to 0.4.

Hotfix 24.4.2 (2019-03-08)

  • Balanced the Jat Kittag spark FX for less visual noise.

Update 24.4 (2019-03-08)

  • A full Visual FX pass has been done for Phase 1! Because this is Phase 1, it 'means all the unique weapons will have new generic FX for a little while (Jat Kittag etc.) until we can get through them all and make new clean variants'.

Hotfix 22.18.2 (2018-04-20)

  • More fixes towards wonky looking stretched APEX particles, mostly seen with the Jat Kittag.

Update 21.0 (2017-06-29)

  • Fixed the Palatine Hammer Skin being equipped backwards on all hammers (except for the Jat Kittag). 

Update: The Silver Grove (2016-08-19)

  • The Jat Kittag has received the PBR treatment!

Update: Specters of the Rail 0.0 (2016-07-08)

  • Weapon skins for the Grinlok, Tonkor, Jat Kittag and Marelok are now available from Teshin!

Update 18.13 (2016-05-27)

  • Fixed the Jat Kittag’s chosen Energy color not applying properly when in missions.

Update 17.12 (2015-11-25)

  • Jat Kittag Palatine Skin:  Transform the Jat Kittag with this forged steel skin.

Hotfix 17.2.5 (2015-08-27)

  • Fixed an issue where changes made to Jat Kittag's ground-attack radius in the PvP setting unintentionally affected the PvE weapon.

Update 17.2.4 (2015-08-26)

  • Fixed a number of issues with melee items/weapons that result in radial damage. Radial damage values have been significantly lowered on melee ground attacks, especially for the Galatine, Gram, and Jat Kittag. Exact ranges are as follows:
    • Jat Kittag from 10 meters to 6 meters.

Update 17.1 (2015-08-12)

  • The Jat Kittag has been enabled for use in Conclave.

Update 15.11 (2015-01-21)

  • Increased Sugatra size on Jat Kittag.

Update 15.1 (2014-11-05)

  • Base damage increased to 130 (up from 80)
  • Increased ragdoll effect on enemies.
  • Critical Chance increased to 15% (up from 5%)
  • Critical Multiplier increased to x2 (up from x1.5)

Update 14.9 (2014-10-01)

  • Fixed an issue with the Jat Kittag Ground Slam sometimes killing bosses depending on what the boss lands on.

Hotfix 12.3.2 (2014-02-27)

  • Fixed Jat Kittag FX reflecting a sweet party on the screen instead of a deadly hammer, sorry, party is over.

Update 12.3 (2014-02-27)

  • Fixed issues with Jat Kittag animations.

Update 12.2 (2014-02-19)

  • Changed Jat Kittag Charge attack FX for new charge animation.

Hotfix 12.1.2 (2014-02-14)

  • Reverted to the old holster position for Jat Kittag.

Hotfix 12.0.2 (2014-02-06)

  • Sound tweaks to Jat Kittag.

Update 12.0 (2014-02-05)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

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