Jagged Edge is a mod that increases the Slash damage of a melee weapon by 15% per rank for a maximum of 90% at rank 5.
Stats[]
Rank | Slash Damage | Cost |
---|---|---|
0 | +15% | 2 |
1 | +30% | 3 |
2 | +45% | 4 |
3 | +60% | 5 |
4 | +75% | 6 |
5 | +90% | 7 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Axio Elite Crewman | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Comba (Orb Vallis) | 5% | 0.5% | 0.025% | 4000 | 1 | 0.00025 |
Corpus Power Carrier (Orb Vallis) | 5% | 0.97% | 0.0485% | 2062 | 1 | 0.000485 |
Elite Crewman | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Machinist | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Orb Vallis - Spaceport Enemies | 5% | 0.94% | 0.047% | 2128 | 1 | 0.00047 |
Orm Elite Crewman | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Taro Elite Crewman | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Terra Crewman | 5% | 0.5% | 0.025% | 4000 | 1 | 0.00025 |
Terra Elite Crewman | 20% | 0.5% | 0.1% | 1000 | 1 | 0.001 |
Terra Plasmor Crewman | 5% | 0.5% | 0.025% | 4000 | 1 | 0.00025 |
Terra Sniper Crewman | 5% | 0.5% | 0.025% | 4000 | 1 | 0.00025 |
Vapos Elite Crewman | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Vorac Elite Crewman | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- The increased Slash damage by this mod is based on the slash damage the weapon originally has.
- In other words, the effectiveness of this mod would be very limited or even have no effect at all if modded on a weapon that does not deal mostly Slash damage, such as Fang Prime.
- Slash bonus has no effect on the damage of the bleed status effect.
- Mods that increase overall base damage ( Pressure Point and Spoiled Strike) increases the effectiveness of this mod.
Tips[]
Trivia[]
- This mod formerly had a description that said it increases Puncture Damage when it was first released. Its Impact counterpart, Heavy Trauma, also had the same error.
Gallery[]
Patch History[]
Update 11.0 (2013-11-20)
- New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!.
Physical Damage Mods | ||||||||||||||||||||||||||||||
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|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)