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With her quiver of tactical arrows, this huntress prowls unseen and strikes without warning.

This is Ivara, the huntress, the thief.

Don't roam around the forest looking for a fight, Tenno. Ivara is always on guard.

Release Date: December 3rd, 2015

Equipped with a diverse selection of arrows, deft hands, shroud of stealth and an exalted bow, the crafty Ivara infiltrates hostile territory with deception and diversion, and eliminates threats with a shot from beyond. Ivara emerged in Update 18.0.

Manufacturing Requirements
Credits64
25,000
Helmet
1
Chassis
1
Systems
1
OrokinCell64
1
Time: 72 hrs
Rush: Platinum64 50
Market Price: Platinum64 325 Blueprint Price: N/A
Neuroptics
Credits64
15,000
Neurode64
5
Plastids64
800
PolymerBundle64
2,600
ArgonCrystal64
2
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
Morphics64
5
Cryotic
2,000
Rubedo64
700
DENitainExtract2
4
Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
ControlModule64
5
Rubedo64
1,000
DENitainExtract2
5
ArgonCrystal64
1
Time: 12 hrs
Rush: Platinum64 25

Acquisition

Ivara's main and component blueprints are acquired from Spy missions (including Nightmare Mode) depending on mission level. Alerts and sorties do not reward identified caches therefore are exempt. All parts are in Rotation C of their respective reward tables, meaning they require three successful data extractions to be an eligible reward for the mission. Eligible missions are detailed in the tables below.
Drop Chance Expected Nearly Guaranteed
Chassis Blueprint
(Medium Tier)
5.64% 17 - 18 119 ± 40
Chassis Blueprint
(Pavlov, Lua)
7.37% 13 - 14 90 ± 30
Neuroptics Blueprint
(Hard Tier)
7.52% 19 - 20 97 ± 29
Main Blueprint
(Hard Tier)
7.52%
Systems Blueprint
(Easy Tier)
9.09% 11 - 12 72 ± 24

Expected refers to total number of runs a player can expect to receive at least one of each drop associated with the respective values.

Nearly Guaranteed refers to the total number of runs a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained visit here.


Last updated: Update 25.7
Difficulty Component Planet Node Level Faction Tileset
Easy
Levels 1-15
Systems
Systems (9.09%)
Earth Cambria 2-4 IconGrineerB Grineer Forest
Venus Unda 4-6 IconCorpusB Corpus Outpost
Mercury Suisei 8-10 IconGrineerB Grineer Galleon
Mars Arval 9-11 IconGrineerB Grineer Settlement
Phobos Shklovsky 11-13 IconCorpusB Corpus Ship
Medium
Levels 16-25
Chassis
Chassis (5.64%)
Ceres Bode 12-14 IconGrineerB Grineer Shipyard
Jupiter Amalthea 17-19 IconCorpusB Corpus Gas City
Europa Valac 18-20 IconGrineerB+IconCorpusB Corpus Ship
Saturn Dione 21-23 IconGrineerB Grineer Asteroid
Lua (7.37%) Pavlov 25-30 IconGrineerB+IconCorpusB Orokin Moon
Hard
Levels 26+
Helmet
Neuroptics (7.52%)
+
Blueprint2
Blueprint (7.52%)
Uranus Rosalind 27-29 IconGrineerB Grineer Sealab
Neptune Nereid 30-32 IconCorpusB Corpus Ice Planet
Pluto Oceanum 32-36 IconCorpusB Corpus Outpost
Sedna Kappa 34-38 IconGrineerB Grineer Galleon

Last updated: Hotfix 25.7.4
Difficulty Component Planet Node Level Faction Tileset
Easy
Levels 1-15
Systems
Systems (9.09%)
Earth Cambria 2-4 IconGrineerB Grineer Forest
Venus Unda 4-6 IconCorpusB Corpus Outpost
Mercury Suisei 8-10 IconGrineerB Grineer Galleon
Mars Arval 9-11 IconGrineerB Grineer Settlement
Phobos Shklovsky 11-13 IconCorpusB Corpus Ship
Medium
Levels 16-25
Chassis
Chassis (5.64%)
Ceres Bode 12-14 IconGrineerB Grineer Shipyard
Jupiter Amalthea 17-19 IconCorpusB Corpus Gas City
Europa Valac 18-20 IconCorpusB Corpus Ship
Saturn Dione 21-23 IconGrineerB Grineer Asteroid
Lua (7.37%) Pavlov 25-30 IconGrineerB+IconCorpusB Orokin Moon
Hard
Levels 26+
Helmet
Neuroptics (7.52%)
+
Blueprint2
Blueprint (7.52%)
Uranus Rosalind 27-29 IconGrineerB Grineer Sealab
Neptune Nereid 30-32 IconCorpusB Corpus Ice Planet
Pluto Oceanum 32-36 IconCorpusB Corpus Outpost
Sedna Kappa 34-38 IconGrineerB Grineer Galleon

Last updated: Hotfix 25.7.4
Difficulty Component Planet Node Level Faction Tileset
Easy
Levels 1-15
Systems
Systems (9.09%)
Earth Cambria 2-4 IconGrineerB Grineer Forest
Venus Unda 4-6 IconCorpusB Corpus Outpost
Mercury Suisei 8-10 IconGrineerB Grineer Galleon
Mars Arval 9-11 IconGrineerB Grineer Settlement
Phobos Shklovsky 11-13 IconCorpusB Corpus Ship
Medium
Levels 16-25
Chassis
Chassis (5.64%)
Ceres Bode 12-14 IconGrineerB Grineer Shipyard
Jupiter Amalthea 17-19 IconCorpusB Corpus Gas City
Europa Valac 18-20 IconCorpusB Corpus Ship
Saturn Dione 21-23 IconGrineerB Grineer Asteroid
Lua (7.37%) Pavlov 25-30 IconGrineerB+IconCorpusB Orokin Moon
Hard
Levels 26+
Helmet
Neuroptics (7.52%)
+
Blueprint2
Blueprint (7.52%)
Uranus Rosalind 27-29 IconGrineerB Grineer Sealab
Neptune Nereid 30-32 IconCorpusB Corpus Ice Planet
Pluto Oceanum 32-36 IconCorpusB Corpus Outpost
Sedna Kappa 34-38 IconGrineerB Grineer Galleon

LoreEdit

Ivara. The Huntress. This tale comes to us from 'The Secret History of the Orokin Court', by the historian Porvis.

Have you perhaps heard tell of the Myrmidon? No matter. A preternatural beast-figure straight out of myth he was, one whose prey had no equal. Warframes were what this villain hunted. It is said a number of 'frames had been erased from history by this monster, models who no longer exist on any record. Those who are not remembered. It hardly seemed possible that a single person could stand against a Warframe, let alone destroy it. Let alone several. Perhaps Porvis enjoyed the telling a little too much or, perhaps, there is something to it.

Ivara encountered the Myrmidon quite early in her history. Quite early indeed.

Ivara was hunted by the Myrmidon, a creature that killed Warframes and erased them from history. It made short work of her companions by nullifying their abilities and vaporizing them with an emerald light, also rendering Ivara's Prowl130xDark Prowl and Quiver130xDark Quiver useless. Ivara retreated and readied her AkimboSomaPistols Aksomati, FiveShotSniper Rubico, and EWArtemisBow Artemis Bow, guided by her Navigator130xDark Navigator and managed to outwit the creature. Stripping the creature of its armor, the Myrmidon was revealed to be an Orokin, a race she was sworn to never kill.

Ivara brought the defeated Myrmidon to the Council of the Seven. One of the Seven removed a small device, "a lattice of delicate silver" from their head, and the Myrmidon instantly collapsed to the floor, lifeless. Executor Ballas then told Ivara how her combat abilities and loyalty were tested, and because of her success she will be remembered, while her defeated comrades would be long forgotten.

NotesEdit

TriviaEdit

  • Ivara is a name derived from the Old Norse word Ívarr, which means "tree warrior".
    • In Norse legend, the similarly named Ivar the Boneless was a legendary warrior heralded as a deadly archer.
  • The line in Lotus' summary, "Don't roam around the forest looking for a fight," is a direct reference to a musical number in the film Robin Hood: Men in Tights.
  • As mentioned in Devstream 64, Ivara's visual design was influenced by tree frogs, with her default color scheme sharing their bright coloration.
    • Her original gameplay design similarly included Toxin b Toxin damage, though this was ultimately abandoned sometime during development.
  • The Eros Arrow Skin does not affect IvaraIcon272 Ivara's EWArtemisBow Artemis Bow.
  • Ivara is the first Warframe whose main blueprint is dropped as possible loot reward.
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