There is a major refactor to the weapon database and codebase in the works so please report any errors you see any on articles to the wiki's #wiki_talk channel on our Discord (invite link). Much appreciated! -Cephalon Scientia (talk) 18:48, 17 January 2022 (UTC)



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With her quiver of tactical arrows, this huntress prowls unseen and strikes without warning.

This is Ivara, the huntress, the thief.

Don't roam around the forest looking for a fight, Tenno. Ivara is always on guard.

Release Date: December 3rd, 2015

Equipped with a diverse selection of arrows, deft hands, shroud of stealth and an exalted bow, the crafty Ivara infiltrates hostile territory with deception and diversion, and eliminates threats with a shot from beyond. Ivara emerged in Update 18.0 (2015-12-03).


Ivara's main and component blueprints are acquired from Spy missions (including Nightmare Mode) depending on mission level. Alerts and sorties do not award identified items therefore are exempt. All parts are in Rotation C of their respective reward tables, meaning they require three successful data extractions to be an eligible reward for the mission. Eligible missions are detailed in the tables below.
Source Chance Expected Nearly Guaranteed
Chassis.png Chassis Blueprint
(Medium Tier (Ceres, Jupiter, Europa, Saturn))
5.64% 17 – 18 C Rotations 119 ± 40 C Rotations
Chassis.png Chassis Blueprint
(Pavlov, Lua)
7.37% 13 – 14 C Rotations 90 ± 30 C Rotations
Chassis.png Chassis Blueprint
(Brom Cluster, Neptune Proxima)
12% 8 – 9 C Rotations 54 ± 18 C Rotations
  IvaraIcon272.png  Main Blueprint
(Hard Tier (Uranus, Neptune, Pluto, Sedna))
7.52% 19 – 20 C Rotations 97 ± 29 C Rotations
Helmet.png Neuroptics Blueprint
(Hard Tier (Uranus, Neptune, Pluto, Sedna))
  IvaraIcon272.png  Main Blueprint
(Sabmir Cloud, Veil Proxima)
12% 8 – 9 C Rotations 54 ± 18 C Rotations
Helmet.png Neuroptics Blueprint
(Peregrine Axis, Pluto Proxima)
12% 8 – 9 C Rotations 54 ± 18 C Rotations
Systems.png Systems Blueprint
(Easy Tier (Earth, Venus, Mercury, Mars, Phobos))
10% 10 C Rotations 66 ± 22 C Rotations
Systems.png Systems Blueprint
(Orvin-Haarc, Venus Proxima)
12% 8 – 9 C Rotations 54 ± 18 C Rotations
All drop rates data is obtained from DE's official droptables.

Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained, visit here.

Last updated: Update 30.7 (2021-09-08)
Difficulty Component Planet Node Level Faction Tileset
Levels 1-15
Systems (10%)
Earth Cambria 2-4 IconGrineerB.svg Grineer Forest
Venus Unda 4-6 IconCorpusB.svg Corpus Outpost
Mercury Suisei 8-10 IconGrineerB.svg Grineer Galleon
Mars Arval 9-11 IconGrineerB.svg Grineer Settlement
Phobos Shklovsky 11-13 IconCorpusB.svg Corpus Ship
Venus Proxima (12%) Orvin-Haarc 9-13 IconCorpusB.svg Free Space
Levels 16-25
Chassis (5.64%)
Ceres Bode 12-14 IconGrineerB.svg Grineer Shipyard
Jupiter Amalthea 17-19 IconCorpusB.svg Corpus Gas City
Europa Valac 18-20 IconGrineerB.svg+IconCorpusB.svg Corpus Ship
Saturn Dione 21-23 IconGrineerB.svg Grineer Asteroid
Lua (7.37%) Pavlov 25-30 IconGrineerB.svg+IconCorpusB.svg Orokin Moon
Neptune Proxima (12%) Brom Cluster 18-20 IconCorpusB.svg Free Space
Levels 26+
Neuroptics (7.52%)
Blueprint (7.52%)
Uranus Rosalind 27-29 IconGrineerB.svg Grineer Sealab
Neptune Nereid 30-32 IconCorpusB.svg Corpus Ice Planet
Pluto Oceanum 32-36 IconCorpusB.svg Corpus Ship
Sedna Kelpie 35-40 IconGrineerB.svg Grineer Galleon
Pluto Proxima (Neuroptics only 12%) Peregrine Axis 44-48 IconCorpusB.svg Free Space
Veil Proxima (Main blueprint only 12%) Sabmir Cloud 59-62 IconCorpusB.svg Free Space
  • Even though The Steel Path missions are level 100+, they have the same reward table as normal missions.
Manufacturing Requirements
Time: 72 hrs
Rush: Platinum64.png 50
Market Price: Platinum64.png 325 Blueprint Price: N/A
Chassis Chassis
Time: 12 hrs
Rush: Platinum64.png 25
Neuroptics Neuroptics
Time: 12 hrs
Rush: Platinum64.png 25
Systems Systems
Time: 12 hrs
Rush: Platinum64.png 25

Warframe Guides

“I am the Lotus. I will guide you, but we must hurry.”
Guides are created by users like you. They aren't as strictly regulated as most pages, so keep an eye out for dated or subjective information.
Have your own build and playstyle? You can contribute too! Instructions are within.

See Category:Ivara Guides to read user-made guides on how to play this Warframe.


Main article: Leverian#Ivara

Ivara. The Huntress. This tale comes to us from 'The Secret History of the Orokin Court', by the historian Porvis.

Have you perhaps heard tell of the Myrmidon? No matter. A preternatural beast-figure straight out of myth he was, one whose prey had no equal. Warframes were what this villain hunted. It is said a number of 'frames had been erased from history by this monster, models who no longer exist on any record. Those who are not remembered. It hardly seemed possible that a single person could stand against a Warframe, let alone destroy it. Let alone several. Perhaps Porvis enjoyed the telling a little too much or, perhaps, there is something to it.

Ivara encountered the Myrmidon quite early in her history. Quite early indeed.

Ivara was hunted by the Myrmidon, a creature that killed Warframes and erased them from history. It made short work of her companions by nullifying their abilities and vaporizing them with an emerald light, also rendering Ivara's Prowl130xDark.png Prowl and Quiver130xDark.png Quiver useless. Ivara retreated and readied her AkimboSomaPistols.png Aksomati, FiveShotSniper.png Rubico, and EWArtemisBow.png Artemis Bow, guided by her Navigator130xDark.png Navigator and managed to outwit the creature. Stripping the creature of its armor, the Myrmidon was revealed to be an Orokin, a race she was sworn to never kill.

Ivara brought the defeated Myrmidon to the Council of the Seven. One of the Seven removed a small device, "a lattice of delicate silver" from their head, and the Myrmidon instantly collapsed to the floor, lifeless. Executor Ballas then told Ivara how her combat abilities and loyalty were tested, and because of her success she will be remembered, while her defeated comrades would be long forgotten.



  • Ivara is a name derived from the Old Norse word Ívarr, which means "tree warrior".
    • In Norse legend, the similarly named Ivar the Boneless was a legendary warrior acclaimed as a deadly archer.
  • The line in Lotus' summary, "Don't roam around the forest looking for a fight," is a direct reference to a musical number in the film Robin Hood: Men in Tights.
  • As mentioned in Devstream 64, Ivara's visual design was influenced by tree frogs, with her default color scheme sharing their bright coloration.
    • Her original gameplay design similarly included DmgToxinSmall64.png Toxin damage, though this was ultimately abandoned sometime during development.
  • The Eros Arrow Skin does not affect IvaraIcon272.png Ivara's EWArtemisBow.png Artemis Bow.
  • Ivara is the first Warframe whose main blueprint is dropped as possible loot reward.

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AladVPortrait d.png
“Market forces dictate that you need to evolve or die.”
Ivara is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during gameplay at this time. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.

As regal and lethal as a nighttime wood, this is the queen of the hunt in her ultimate form.

Release Date: December 17th, 2019

Ivara Prime is the Primed variant of IvaraIcon272.png Ivara, possessing higher Shields, Armor, Energy and Sprint Speed. Ivara Prime was released alongside BazaPrime.png Baza Prime and AksomatiPrime.png Aksomati Prime.


Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Ivara Prime's Relic Drops
PrimeChassis.png Chassis Blueprint Ivara PrimeIcon272.png Blueprint PrimeSystems.png Systems Blueprint PrimeHelmet.png Neuroptics Blueprint
VoidRelicIronIcon64.png Lith I1 Rare (V)
VoidRelicSilverIcon64.png Neo I1 Rare (V)
VoidRelicSilverIcon64.png Neo I2 Rare (V)
VoidRelicGoldIcon64.png Axi B4 Uncommon (V)
VoidRelicIronIcon64.png Lith B8 Uncommon (V)
VoidRelicIronIcon64.png Lith N4 Uncommon (V)
VoidRelicIronIcon64.png Lith N5 Uncommon (V)
VoidRelicIronIcon64.png Lith N7 Uncommon (V)
VoidRelicBronzeIcon64.png Meso N9 Uncommon (V)
VoidRelicGoldIcon64.png Axi A9 Uncommon (V)
VoidRelicGoldIcon64.png Axi C6 Uncommon (V)
VoidRelicIronIcon64.png Lith A4 Uncommon (V)
VoidRelicIronIcon64.png Lith T7 Uncommon (V)
VoidRelicBronzeIcon64.png Meso P2 Uncommon (V)
VoidRelicIronIcon64.png Lith D3 Common (V)
VoidRelicBronzeIcon64.png Meso B5 Common (V)
VoidRelicBronzeIcon64.png Meso C4 Common (V)
VoidRelicBronzeIcon64.png Meso D6 Common (V)
VoidRelicBronzeIcon64.png Meso N10 Common (V)
VoidRelicSilverIcon64.png Neo M3 Common (V)
VoidRelicSilverIcon64.png Neo T4 Common (V)
Manufacturing Requirements
Chassis Neuroptics Systems OrokinCell.png
Time: 72 hrs
Rush: Platinum64.png 50
Market Price: N/A Blueprint Price: N/A
Chassis Chassis
Time: 12 hrs
Rush: Platinum64.png 25
Neuroptics Neuroptics
Time: 12 hrs
Rush: Platinum64.png 25
Systems Systems
Time: 12 hrs
Rush: Platinum64.png 25



  • Ivara Prime, compared to IvaraIcon272.png Ivara:
    • Higher Shield (150/450 vs. 100/300)
    • Higher Armor (125 vs. 100)
    • Higher Energy (200/300 vs. 175/262)
    • Higher Sprint Speed (1.2 vs. 1.15)
    • Different Polarities (Madurai Pol.svgVazarin Pol.svgNaramon Pol.svg vs. Vazarin Pol.svgNaramon Pol.svg)
  • As a Prime Warframe, Ivara Prime possesses a special passive ability where contact with an Orokin Void Death Orb will release an energy pulse that grants 250 Energy to all nearby allies. This effect can only occur once per Death Orb, and can occur even if the Death Orb has been previously destroyed.
  • Ivara Prime, along with Volt PrimeIcon272.png Volt Prime, Chroma PrimeIcon272.png Chroma Prime, Saryn PrimeIcon272.png Saryn Prime, BaruukIcon272.png Baruuk, WispIcon272.png Wisp, and YareliIcon272.png Yareli possesses the highest Energy pool of all Warframes in the game: 200 at Rank 0, and 300 at Rank 30.
  • Ivara Prime's Prowl130xDark.png Prowl features a moving starlight effect over her body, in addition to typical invisibility. The starlight is always moving from left to right, but moves in relation to a camera movement of a player who observes as well.
    • This additional visual effect also extends to a Companion.


  • Ivara Prime's design is inspired by jellyfish.
    • Jellyfish use the transparency of their gelatinous bodies as camouflage. Many of them are so transparent that they are nearly invisible under natural conditions.
  • Ivara Prime has a single ornate gold-adorned arrow attached to the quiver on her left arm, while her non-prime counterpart has several.
  • Ivara Prime's starlight effect appears to be a part of her model, so it can also be seen when she becomes invisible by other means, e.g. Mod TT 20px.png Untraceable, Amp130xDark.png Metronome's Nocturne buff, etc.

See also

Edit Tab


IvaraIcon272.png Ivara has an innate radar that detects enemies within 20 meters and displays their position on the minimap. This effect stacks with (Mod TT 20px.png Primed) Mod TT 20px.png Animal Instinct, Mod TT 20px.png Enemy Radar, Mod TT 20px.png Enemy SenseMod TT 20px.png Stealth Drift, and Mod TT 20px.png Vigilante Pursuit.

This can stack to 161 meters, or more with squad members due to sharing the aura effect of Mod TT 20px.png Enemy Radar and mods that can affect the Aura like Mod TT 20px.png Coaction Drift.


View Maximization
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Quiver.png QuiverIcon.png
Cycle through and shoot one of four tactical arrows. Cloak creates a stationary bubble that cloaks Ivara and allies. Dashwire creates a traversable zipline. Noise emits a high-pitched sound that attracts enemies to it. Sleep temporarily puts nearby enemies into a deep slumber.

Duration:12 s
Range:2.5 m
Misc:1 (arrows per cast)
3 (max bubbles)

Misc:1 (arrows per cast)
4 (max ziplines)
100 m (zipline range)

Range:20 m
Misc:1 (arrows per cast)

Duration:10 s
Range:6 m
Misc:1 (arrows per cast)
50% (sleep health threshold)

Subsumable to Helminth

Navigator.png NavigatorIcon.png
Assume control of any projectile launched by Ivara and guide it to the target.
Energy Drain: (3 + 2t) s-1
where t = control duration in seconds
Strength:2x / 3x / 4x / 5x (maximum multiplier)
Duration:0.25x / 0.5x / 0.75x / 1x s-1 (multiplier growth)

Prowl.png ProwlIcon.png
Become invisible and steal loot from unsuspecting enemies or take out prey with deadly headshots.

Minimum Energy Drain: 1 s-1
Maximum Energy Drain: 3 s-1

Strength:10% / 20% / 30% / 40% (headshot bonus)
100% (loot chance)
Duration:4 / 3.5 / 3 / 2.5 s (steal time)
Range:2 / 2 / 3 / 4 m (steal range)

ArtemisBow.png ArtemisBowIcon.png
Artemis Bow
Summon a mighty bow and unleash a volley of devastating arrows.

Energy Drain Per Shot: 15

Strength:50 / 80 / 120 / 160 (damage)
Misc:3 / 4 / 6 / 7 (arrows)
1.5x (damage multiplier)

Strength Mods


Duration Mods


Range Mods


QuiverIcon.png QuiverIcon.png
NavigatorIcon.png NavigatorIcon.png
ProwlIcon.png ProwlIcon.png ProwlIcon.png

Edit Tab

IvaraIcon272.png Ivara can be equipped with the following items:



See Also

Edit Tab

Update 30.9 (2021-11-11)

  • Fixed Ivara's Cloak Arrow turning your Necramech permanently invisible.

Update 30.7 (2021-09-08)

  • Fixed the skirt on the Ivara Graxx skin clipping through Ivara Prime's bottom.

Hotfix 30.5.1 (2021-07-06)

  • Fixed a few abilities, items and screens that were not applying weapon noise reduction properly nor correctly interacting with Mods that have that effect.
    • This should resolve issues with Ivara’s Prowl

Update 30.5 (2021-07-06)

  • Fixed Ivara Prowl being able to gain Energy from sources like Trinity’s Energy Vampire and Energy Restores when other abilities cannot.

Update 30.3 (2021-05-25)

  • Fixed Sly Vulpaphyla not being affected by Ivara’s Prowl invisibility while downed and after being revived.
  • Fixed incorrect VFX when shooting the Defense Terminal with Ivara’s Cloaking arrow.

Update 30.2 (2021-05-12)

  • Fixed inability to deactivate Ivara’s Artemis Bow or swap weapon after throwing a speargun weapon.

Update 29.9 (2021-02-23)

  • Fixed Ivara’s Artemis Prime Bow Energy color remaining default blue even after changing Ivara's Energy color.

Hotfix 29.6.4 (2021-01-06)

  • ‘Invert Tap/Hold Abilities’ option now lets you control the setting for each valid Warframe.
  • Numerous Warframes Abilities new and old have been given the ‘Tap/Hold’ functionality to do varying actions. Feedback showed that having the option to Invert the ‘Tap/Hold’ across the board to all valid Warframes was not ideal, as some Ability default functionalities are preferred. Upon selecting the ‘Invert Tap/Hold Abilities’ in the Options menu, you'll be met with a new screen allowing you to pick and choose which valid Warframes this applies to!

Hotfix 29.5.5 (2020-11-27)

  • Fixed being unable to detonate Glaives using Heavy Attack while controlling it with Ivara’s Navigator.

Update 29.5 (2020-11-19)

  • Fixed animation issues with Ivara/Ivara Prime’s Artemis Bow.
  • Fixed Ivara Navigator Vitrica projectiles traveling at top speed, instead of slowing down for more control.

Hotfix 29.2.2 (2020-10-06)

  • Updated Ivara's Quiver ability descriptions to list the sub-abilities and a brief general description of what they do. Tips related to these sub-abilities have also been edited for accuracy as a result.

Hotfix 29.0.7 (2020-09-03)

  • Fixed Ivara’s Concentrated Arrow Augment not disabling Multishot when used in the Simulacrum or viewed in the Arsenal.

Update 28.3 (2020-08-12)

  • Ivara’s Artemis Bow now has 20% Status Chance per projectile. Also slightly tweaked how Status Chance and Multishot are displayed in Arsenal stats.

Update 28.1 (2020-07-08)

  • Fixed Ivara’s Artemis Bow sometimes firing the previously selected Quiver type instead of the one currently selected.

Update 27.4 (2020-05-01)

  • Fixed Kuva Jesters growing surprisingly large on the shoulders of Kuva Guardians when affected by Ivara’s Sleep Arrow.
  • Fixed a script error that could occur when joining a mission in progress while an Ivara was using Prowl.

Update 27.2 (2020-03-05)

  • Armor Change:
    • Ivara: 65 to 100
    • Ivara Prime: 65 to 125
    • Why: The conversation surrounding Arcane Guardian led to a significant review of Armor stats on Warfarmes. The Majority of Warframes received an increase in the Armor stat to increase survivability. Compounded with Shield Gating and the numerous other changes covered, we expect a much more fair feeling playing field for all Warframes.
  • Ivara Prime’s starry night FX when invisible will apply to any form of invisibility, not just her abilities (Prowl, Cloak Arrow).
    • This fixes other invisibility FX sources (for example: Untraceable and Ghost Mods) stacking with hers and looking awful/causing performance issues.
  • Fixed Atavist Prime Knee Plates sitting off-center on the Ivara Kuvael Skin.

Hotfix 27.1.2 (2020-02-18)

  • Fixed Ivara Leverian not spawning Ivara Prex if you only have Ivara Prime mastered.

Hotfix 27.1.1 (2020-02-11)

  • You can now access Ivara’s Leverian when viewing Ivara Prime in the Codex.
  • Fixed Ivara’s Prex Card appearing overly stretched when viewed in the Codex Fragments section.

Update 27.1 (2020-02-04)

  • Drusus has a tale to tell! Visit the new Ivara Leverian to learn more and find her Prex card! You can find the Leverian in the Market or Codex when viewing Ivara!
  • Fixed Ivara Navigator not pausing some lifespan timers for projectiles, allowing the projectile to die of old age while you're still controlling it.
  • Fixed Ivara’s Artemis Bow arrows not reflecting chosen colors when stuck into objects/enemies.

Hotfix 27.0.12 (2020-01-23)

  • Fixed Ivara’s Navigator cast animation not being replicated between Host/Client, resulting in no sound or movement.
  • Fixes towards Ivara Prime’s helmet cloth clipping through her forehead.

Hotfix 27.0.10 (2020-01-11)

Hotfix 27.0.9 (2020-01-09)

  • Fixed Ivara’s Zipline persisting when in Railjack Emplacements.
  • Tweaked Ivara Prime prowl effect to be less prominent while moving to reduce eye-strain based on feedback.
  • Fixed Ivara Prime’s Artemis Bow Prime darkening when viewed in the Arsenal.
  • Fixed incorrect textures on Ivara Prime using the Astrea TennoGen.

Hotfix 27.0.6 (2019-12-18)

Hotfix 27.0.4 (2019-12-17)

  • Introduced Ivara Prime.

Update 26.1 (2019-11-22)

  • Fixing enemies losing their weapons permanently if an Ivara casts a Sleep Arrow on them while using a Rampart.

Update 26.0 (2019-10-31)

  • Fixed losing Ivara’s Sleep/Cloak Arrow UI timer when Transfering to the Operator.

Update 25.8 (2019-10-01)

Warframe Looting Ability Changes

Warframe Loot Abilities will again be able to yield multiple-drops from already looted corpses. A single enemy can be looted by at most one Ability from each group - which is how it worked before, this just clarifies it. Warframe Looting Abilities have been split into separate functionality groups for clarity:

  1. Loot while alive: Ivara
  2. Loot petrified: Atlas
  3. Loot on death: Wukong, Khora, Hydroid. An enemy can only be killed once, they can’t ‘die’ multiple times.
  4. Loot corpse: Nekros, Chesa

These changes stem from a bigger conversation that was addressed yesterday regarding not providing closure on the Loot Frame changes from The Jovian Concord. All the information can be found here: https://forums.warframe.com/topic/1131506-the-mod-booster-and-free-to-play/

Hotfix 25.7.7 (2019-09-26)

  • Fixed Ivara Empowered Quiver stat display saying Crit Chance when it should be Crit Damage.

Hotfix 25.7.4 (2019-09-05)

  • Fixed Ivara's Sleep arrow sometimes causing birds to fall through the ground.

Update 25.7 (2019-08-29)

  • Updated the following Warframe Ability Descriptions to better explain the Ability. Below are the latest edits:
    • Ivara’s Navigator: “Assume control of any projectile launched by Ivara and guide it to the target."
  • Fixed a long-standing bug-turned-exploit with Ivara’s Noise Arrow that we’d like to explain in detail so you can understand why we have chosen to fix it now. The old bug is as follows: Enemies who are attracted to Ivara’s Noise Arrow never regain intelligence if Ivara is invisible. The fix allows them to ‘finish’ their investigation of the noise and thus regain some form of intelligence. This was exploitable in conjunction with the way that Interception missions work, and has been in the game for quite a long time on our end.
  • Fixed the Huntress Bundle diorama in the Market displaying Nova instead of Ivara.
  • Fixed Ghouls, Ratel, and Wolf of Saturn Six targeting your Sentinel when it and you are both invisible (eg: Ivara's Prowl).

Update 25.6 (2019-08-08)

Piercing Navigator - Navigator Augment - Ivara
  • Added 3m Punch Through to Projectile.

Hotfix 25.4.2 (2019-07-25)

  • Fixed a performance bug with Warframe’s with an Ability selector function (Ivara’s Quiver, etc.)

Hotfix (2019-07-16)

  • Fixed Stealth abilities like Ivara's Prowl being ineffective against Dargyns.

Hotfix (2019-06-12)

  • Fixed Ivara’s Prowl FX pointing towards the ceiling and not the player.

Update 25.1 (2019-06-05)

  • Fixed Ivara’s Infiltrate Augment Mod still triggering alarms from Laser Doors in the Gas City tileset.

Hotfix 25.0.8 (2019-05-31)

  • Fixed Ivara’s Cloak arrow functioning on Defense objectives, leaving enemies unable to find it.

Update 25.0 (2019-05-22)

  • Added Ability videos in the Ability UI for Ivara!

Hotfix 24.6.2 (2019-04-05)

  • Conservation Change: Fixed the sleep abilities of Ivara, Baruuk, and Equinox not giving you the option to capture animals in Plains of Eidolon.

Update 24.6 (2019-04-04)

  • Fixed Ivara's leg cloth appearing less translucent than they should be.

Update 24.5 (2019-03-14)

  • TENNOGEN ROUND 15! Ivara Astrea Skin by Rekkou

Hotfix 24.4.1 (2019-03-08)

  • Fixed a long-standing issue with Ivara being able to remain cloaked while performing a Bullet Jump when using Prowl, while Solo or Host. Parkour is intended to break Prowl's cloak

Hotfix 24.2.8 (2019-01-15)

  • Fixed certain Warframe Helmets made up of multiple pieces (Ivara, Nidus, among a couple of others) not appearing fully wet when on the Plains while raining.

Hotfix 24.2.5 (2018-12-20)

  • Conservation Change: Ivara’s Sleep Arrow now grants a ‘Perfect Capture’ if the shot is a direct hit. The farther off your shot the more distressed the animal gets.

Update 24.2 (2018-12-18)

  • Fixed missing Ivara Artemis Bow impact FX.

Hotfix 24.1.4 (2018-12-10)

  • Fixed an issue where Ivara's Navigator would lock a player if taken control of certain Fishing gear and never let go.

Hotfix 24.0.4 (2018-11-12)

  • Removed Warframe Ability immunity on animals so that they can be put into a peaceful slumber by special Abilities like Ivara’s Sleep Arrow and Equinox’s Rest.

Update 24.0 (2018-11-08)

  • Fixed the Repala Syandana clipping through Ivara’s legs.

Update 23.3 (2018-08-09)

  • Fixed a script error when casting Ivara’s Prowl ability.

Hotfix 23.1.2 (2018-07-24)

  • Fixed being unable to customize Ivara's Artemis Bow's Arrows.

Update 23.1 (2018-07-18)

  • Fixed an issue where Ivara's Artemis Bow was not properly consuming energy.

Hotfix 23.0.7 (2018-06-28)

  • Fixed crash that could occur if you died right while Ivara was drawing back an Arrow.
  • Fixed being cloaked by Ivara’s Empowered Quiver potentially resulting in a status proc by AoE procs.
  • Fixed Energy Conversion not increasing the Critical damage increase of Ivara’s Empowered Quiver.

Hotfix 23.0.6 (2018-06-27)

Update 23.0 (2018-06-15)

    • Warframes with unique Ability-driven (Exalted) Weapons can now be separately Modded in your Arsenal! This includes the ability to customize their appearance too!

If you own any of the following Warframes, their “Exalted” Weapon have been added to your Arsenal:

  • Ivara’s Artemis Bow

Exalted Weapons work in the following ways:

  • They appear in your Arsenal as an unranked moddable Weapon option once you’ve unlocked the Ability.
  • All Exalted weapons use the Mod classes expected for the class of weapon.
  • While Exalted Weapons can be ranked, they do not count towards Mastery Rank (with the exception of Khora’s Venari).
  • Riven Mods are not generated for Exalted Weapons.

Hotfix 22.17.3 (2018-04-11)

Update 22.16 (2018-03-15)

  • Fixed being able to jump infinitely after wall clinging and mounting Ivara’s Dashwire.

Update 22.15 (2018-03-07)

  • Fixed headshot and kill sounds being occluded during Ivara’s Prowl ability.

Update 22.13 (2018-02-15)

  • Ivara’s Prowl will now only steal from each enemy once total, instead of once per Ivara. Our intent is to mirror how Nekros’ Desecrate also functions, considering the recent movement of Sentient Cores to certain Sentient variants. It’s rewarding to be the warmly welcomed Nekros in an Argon Crystal run, and we hope Ivara will now be welcomed equivalently.

Hotfix 22.6.1 (2017-12-08)

Update 21.3 (2017-08-02)

  • Fixed Ivara's Cloak arrow dome not cloaking Operators.

Hotfix 20.0.2 (2017-03-24)

Update 19.2 (2016-12-01)

  • Casting speed Mods (Natural Talent) now affect:
    • Ivara’s Artemis Bow (while ziplining) and Navigator (while ziplining), Quiver, and Prowl

Update: The Silver Grove (2016-08-19)

  • Conclave: Increased duration of Encumbered and Null-Shield arrows.
  • Fixed Prowl scanning enemies that don’t have drop table items (i.e. turrets and cameras).

Hotfix: Specters of the Rail 2.1 (2016-08-10)

  • Fixed a crackling noise when firing the Latron Wraith while using Prowl.

Update: Specters of the Rail (2016-07-08)

  • Conclave: Artemis Bow can now only be activated at 100 energy.
  • Conclave: Decreased energy cost of shooting Artemis Bow.
  • Fixed Navigator not deactivating when inside Mag’s Magnetize bubble.

Update: Lunaro (2016-06-15)

  • Fixed being able to pass through locked doors on Dashwire.
  • Fixed Ivaras Infiltrate Augment Mod not protecting you from lasers in the Orokin Moon, Grineer, and Uranus spy mission tilesets.

Update 18.14 (2016-06-08)

Update 18.13 (2016-05-27)

  • Conclave: Fixed Null-Shield Arrow not applying when casted consecutively.

Update 18.11 (2016-05-11)

  • Fixed being visible while Prowl is active with an Arcane Trickery installed.

Update 18.9 (2016-04-20)

  • Removed custom Quiver HUD while in the Dojo.

Update 18.7 (2016-03-30)

  • Fixed mantling an edge breaking Prowl ability.

Hotfix 18.6.3 (2016-03-23)

  • Fixed permanently receiving a ‘Power in Use’ error after having Ivara's Artemis Bow stolen by a Drahk Master.
  • Fixed Ivara’s arrow texture showing as black.

Update 18.5 (2016-03-04)

  • Conclave: Quiver - Mod TT 20px.png Power of Three
  • Conclave: Encumbered Arrow now has a 2m AoE and its duration increased to 5 seconds.
  • Conclave: Null Shield Arrow duration increased to 5 seconds.
  • Sleep Arrow now has diminishing returns against boss-type enemies.
  • Prowl will no longer be able to steal from boss-type enemies.
  • Fixed Navigator causing arrows shot by Artemis Bow to fly off course.
  • Fixed Dashwire causing players to fall out of the level when used to walk into an area that would normally teleport the player in-bounds.
  • Fixed an issue where picking up an item while using Artemis Bow would cause the player to be unable to drop the object, or have it disappear forever.
  • Fixed Ivara’s agile unarmed idle animation clipping through her hood.

Hotfix 18.4.10 (2016-02-11)

  • Fixed Artemis Bow not properly getting buffs from Rifle Mods.

Hotfix 18.4.7 (2016-02-04)

  • Fixed Dashwire Arrow allowing players to escape underwater with Archwing, getting stuck outside of water on the Grineer Underwater Sealab Tileset.

Hotfix 18.4.1 (2016-01-25)

  • Fixed Cloak Arrow not attaching properly to its targets.
  • Conclave: Fixed an additional '00' appearing in Ivara's custom arrow HUD.

Hotfix 18.3.1 (2016-01-14)

  • Fixed Sleep Arrow timer not properly displaying for Clients.

Hotfix 18.2.2 (2016-01-07)

  • Fixed Quiver getting stuck on a single arrow type if the player activated the ability using their 'Use Selected Power' hotkey while Navigator was active.

Update 18.2 (2016-01-05)

  • Fixed an error preventing players from using their weapons or abilities after using Artemis Bow.
  • Fixed an error that would prevent Clients from being able to use their powers if meleeing while Artemis Bow was ending, or being deactivated due to a Nullifier bubble.

Update 18.1 (2015-12-16)

  • Conclave: Ivara can no longer gain energy while Artemis Bow is active.
  • Fixed Clients not properly seeing visual FX created by Sleep Arrow.
  • Fixed Ivara's Agile idle animation using her Artemis Bow as a prop, causing other Warframes using the animation to look a bit unusual.
  • Fixed Artemis Bow HUD appearing while Ivara is carrying the Operator in the Second Dream Quest.

Hotfix 18.0.7 (2015-12-11)

  • Slightly adjusted Artemis Bow's fire and draw audio FX.
  • Fixed some particle FX on Navigator.

Hotfix 18.0.6 (2015-12-09)

  • Fixed Cloak Arrow causing permanent invisibility when used on Chroma's Effigy130xDark.png Effigy.
  • Fixed the AsymmetricBow.png Daikyu unintentionally breaking Prowl.

Hotfix 18.0.4 (2015-12-08)

  • Fixed dashwires not always being flush with the walls they end on.
  • Fixed some of Ivara's Ability FX playing too loudly.

Hotfix 18.0.2 (2015-12-04)

  • Targets affected by Slumber Arrow will now wake up early if their health drops below 50%.
  • Fixed an issue with the energy drain of Navigator increasing dramatically on any cast beyond the first.

Update 18.0 (2015-12-03)

  • Introduced.

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