Iron Staff is Wukong's and
Wukong Prime's signature Exalted Weapon that can only be used upon activating the ability
Primal Fury. The weapon exclusively uses the Primal Fury stance.
Refer to the weapon's ability page for a list of mods that affect the weapon.
Characteristics[edit | edit source]
This weapon deals primarily Impact damage.
Advantages:
- High
Impact damage – effective against shields.
- Very high critical chance.
- Highest status chance of all Exalted Melee Weapons.
- Long reach.
- Innate
and two
polarities.
Disadvantages:
- No
Puncture damage – less effective against armor.
- Requires energy to activate and keep active.
- As an Exalted Weapon, it cannot benefit from, nor contribute to the set bonus of any Set Mods (excluding the Sacrificial Mod Set; the Gladiator Mod Set can still apply if equipped on Warframe, Melee, or Robotic Weapons, and not on the Exalted Weapon itself).
- Cannot equip Melee Combo Counter Mods (except
Drifting Contact), Acolyte Mods (e.g.,
Blood Rush), or Amalgam Mods (e.g.,
Amalgam Organ Shatter).
- Combo counter resets when equipped with
Xoris.
Notes[edit | edit source]
- The Iron Staff appears in the Arsenal after unlocking Wukong's
Primal Fury ability.
- Cannot equip
Body Count.
Trivia[edit | edit source]
- Tying in with Wukong being based off the character of the same name from the novel Journey to the West, the Iron Staff is named after the Monkey King's signature weapon, Ruyi Jingu Bang, which was a magical staff that could change its size on a whim. This is reflected in the way the weapon extends after each kill, as well as the way the Iron Staff transforms into a large cudgel during certain attacks.
- Before the introduction of moddable Exalted Weapons, the stats of Iron Staff depended on the mods equipped on the player's melee weapon.
- Iron Staff is the only melee to have visual presentation of its actual range, which is also affected by mods.
- On
Wukong Prime, the staff is named Iron Staff Prime. Its stats, however, are identical to Iron Staff.
Patch History[edit | edit source]
- Fixed de-equipping a Scanner not returning you to your active Exalted weapon if one was equipped prior.
- Fixed the Carnis, Jugulus, and Saxum Mod Sets not being equippable on Exalted Melee.
- Fixes towards Exalted weapons not being equipped when viewed via Look Link or Mod Link.
- Another fixed towards Wukong Prime's Iron Staff not blocking 100% of Damage as intended.
- Fixed a localization issue with Iron Staff.
- Wukong's Iron Staff now has a 100% Damage block.
- All melee weapons are intended to have perfect blocking after Melee 3.0, Wukong's staff just slipped through the cracks.
- Fixed inability to Melee block with your Exalted weapon until the normal weapon's combo times out.
- Removed Stance Forma eligibility on Exalted weapons due to Stance Forma providing no benefit to these weapons.
Update 26.0
Actual patch notes missing damage changes.
- Damage increased from 250 to 310.
- Slam Attack increased from 500 to 930.
- Slide Attack decreased from 536 to 310.
- Parry Angle set to 65.
- Heavy Attacks added.
- Fixed invalid colour options being shown for Wukong Prime Staff and Wukong Samadhi Staff Skin.
- Primal Fury will feature a new specialized and streamlined combo for Wukong’s legendary Iron Staff. As a preview of the upcoming Melee 3.0 system, Wukong’s Primal Fury uses new combo routes with simplified inputs providing a safe, limited space to try out coming releases.
- Damage for Wukong and his clone is redistributed for a more powerful feel, with a much higher status chance, larger base range, and some slash.
- Casting no longer holds Wukong in place. With new energy requirements, the cast cost of Primal Fury was lowered but cast drain was increased to be turned off and on as desired.
- Animation has been trimmed.
- The range of Wukong’s Iron Staff is always long, comparable to top range Zaws, and no longer needs to build combo to scale range.
- MELEE REVISIT - PHASE 1 - "Flow"
- Let The Gun & Blade Flow
Swap between your gun and melee at the press of a button, no holstering required!
- Keybinds!
Notable Keybind changes:
- Your left mouse button is gun fire, always, instantly.
- Your right mouse button is now aim, always, instantly.
- Additional Information and Changes
- Exalted weapons will also benefit from the uninterrupted swaps! Be aware that Energy will still drain, even when swapping between weapons!
- Introduced as a moddable weapon.
Last updated: Update 28.3
See Also[edit | edit source]
Primal Fury, the ability that summons the weapon.
- Primal Fury (Stance), the weapon's exclusive stance.
Wukong, the weapon's user.
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