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*If Rhino manages to activate Iron Skin as he falls backwards and enters bleedout, his bleedout timer will reach zero and he will never die. He will remain in bleedout until he is revived.
 
*If Rhino manages to activate Iron Skin as he falls backwards and enters bleedout, his bleedout timer will reach zero and he will never die. He will remain in bleedout until he is revived.
 
*Procs from {{Icon|Proc|Blast|Text}} damage can knockdown the player even if Iron Skin is still active.
 
*Procs from {{Icon|Proc|Blast|Text}} damage can knockdown the player even if Iron Skin is still active.
  +
Using Iron Skin while in a conveyor would make Rhino immovable.
 
}}</onlyinclude>
 
}}</onlyinclude>
   
==See also==
+
====== See also ======
 
* [[Rhino]]
 
* [[Rhino]]
 
[[de:Eisenhaut]]
 
[[de:Eisenhaut]]

Revision as of 05:50, 23 March 2017

IronSkinModx256 IronSkin130xWhite
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EnergyOrb50
Iron Skin

Rhino hardens his skin, insulating himself from all damage.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:400 / 600 / 800 / 1200 (base health)
AbilityDurationBuff Duration:1.5 / 2 / 3 / 3 s (invulnerability duration)
AbilityRangeBuff Range:N/A

Info

  • Rhino hardens his skin to create a reinforcing buffer with 400 / 600 / 800 / 1200 base health. Rhino's total armor multiplied by 250% is also added to the buffer's health. Upon activation, Iron Skin is invulnerable for 1.5 / 2 / 3 / 3 seconds. All incoming damage that is absorbed during the invulnerability period is converted into health and added to the buffer's health. While the Iron Skin is active, Rhino becomes immune to damage and status effects. Iron Skin will expire when the buffer's health is depleted.
    • Base health and armor multiplier are affected by Power Strength.
    • Iron Skin's health uses the following expression when accounting for Power Strength: Modified Health = (Base Health + 2.5 × Rhino's Base Armor × (1 + Base Armor Bonus)) × (1 + Power Strength) + Absorbed Damage. As an example, with a maxed Steel Fiber and Intensify, a rank-3 Iron Skin will have an initial health of (1200 + 2.5 × 190 × 2.1) × 1.3 = 2856.75 before absorbing damage.
    • While active, a health counter becomes visible on the ability icon that tracks Iron Skin's health percentage from 100% to 0%.
    • The amount of health gained from absorbed damage is displayed in the HUD beside Rhino's shield and health indicators while Iron Skin is invulnerable.
    • Self-damage does not contribute to Iron Skin's health gain during the invulnerability period.
    • Invulnerability duration is not affected by Power Duration.
    • Status effect immunity includes crowd-controlling effects such as knockdowns and staggers. Energy drains from Ancient Disrupters, including the small amounts of energy they drain with each melee attack, are resisted. However, Eximus energy drains and Nauseous Crawler disables are not resisted by Iron Skin.
  • Iron Skin protects Rhino's health from damage that bypasses shields such as Script error: The function "Proc" does not exist. damage.
  • Allows Rhino's shields to regenerate while active.
  • Can be used to both block and pass through Corpus Laser Barriers and Grineer Sensor Bars.
  • Blocking with a melee weapon is disabled while Iron Skin is active; the blocking action itself can be performed, but it will not reduce damage taken.
  • Using Iron Skin will not stop the health damage taken in the Vampire Challenge of Nightmare Mode. However, Iron Skin will not be drained.
  • When the air runs out in Survival, Iron skin will deplete almost immediately and recasting it will cause it to dissipate near instantly.
  • Damage reduction from Trinity's Blessing does not apply to Iron Skin.
  • For Rhino Prime, Iron Skin's visual effects will take into account the chosen accent color. It is otherwise functionally identical.
  • Can be activated while sliding, jumping, forward flipping, wall running, or wall clinging.

Augment

IronShrapnelMod
Main article: Iron Shrapnel

Iron Shrapnel is a Warframe Augment Mod usable in both PvE and Conclave for RhinoIcon272 Rhino's IronSkin130xWhite Iron Skin that when active allows it to be detonated by pressing the ability key (default 2 ), unleashing a radial AoE attack that deals a portion of its remaining health as DmgPunctureSmall64 Puncture damage.

Iron Shrapnel

Tips & Tricks

  • With a Streamline or Fleeting Expertise mod, Rhino can cast Iron Skin immediately after the first Energy Drain tick in order to give himself a "shield" of sorts.
  • It is possible to gain a significant amount of health for Iron Skin by standing in the path of a Death Orb beam during the invulnerability phase. Be warned however, as the beam can quickly deplete said health if the player does not move out of the way once the invulnerability phase ends.

Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

Bugs

  • Falling into an endless pit (or anywhere which causes the game to teleport you back up) or migrating hosts will completely remove Iron skin, regardless of the level it is at.
    • This gives a hint that falling into a pit does instantly destroy any sort of defense systems in the Warframe (health, shields, armor, etc.), although this applies to almost every beneficial abilities in the entire game.
  • If Rhino manages to activate Iron Skin as he falls backwards and enters bleedout, his bleedout timer will reach zero and he will never die. He will remain in bleedout until he is revived.
  • Procs from Script error: The function "Proc" does not exist. damage can knockdown the player even if Iron Skin is still active.
Using Iron Skin while in a conveyor would make Rhino immovable.

Expand/Collapse
See also