IronJab.png IronJabIcon.png
Iron Jab
Explode the Iron Staff to its true length, knocking down anything in its path.
Strength:500 / 600 / 700 / 800
Range:5 / 6 / 8 / 10 m (staff range)
1.25 / 1.5 / 1.75 / 2 m (impact radius)

  • Wukong summons and extends his Iron Staff up to 5 / 6 / 8 / 10 meters in the direction of the HUD's targeting reticle, inflicting 500 / 600 / 700 / 800 Impact b.svg Impact damage to a single enemy along its path. The damaged enemy is forcefully ragdolled, and enemies within 1.25 / 1.5 / 1.75 / 2 meters of Iron Jab's point of impact suffer a knockdown.
    • Base damage is affected by Power Strength.
    • Iron Jab is also affected by equipped melee mods including:
      • Base damage (e.g., Steel Charge), elemental damage, and Impact b.svg Impact damage mods (e.g., Primed Heavy Trauma).
      • Iron Jab's base damage uses the following expression when accounting for Power Strength: Modified Base Damage = Base Damage × (1 + Base Damage Bonus) × (1 + Power Strength). As an example, with a maxed Steel Charge, Pressure Point, and Intensify, a rank-3 Iron Jab will have 800 × 2.8 × 1.3 = 2912 base damage.
      • Iron Jab is not affected by the equipped melee weapon's stats or other melee mods including weapon augments (e.g., Justice Blades), class-specific mods (e.g., Covert Lethality), or stat-modifying skins (e.g., Manticore).
    • Iron Jab is not affected by the Melee Combo Counter; however, every instance of damage adds to the counter.
    • Impact radius is affected by Power Range, while the staff range is not.
  • Iron Jab does not require an enemy target to be cast.
  • Enemies affected by Iron Jab are temporarily highlighted.


Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Equipping Blast b.png Blast damage on Wukong's melee weapon will increase Iron Jab's force of impact immensely (i.e., sends enemies flying across the map) even if the damage is nonlethal.
  • Impact radius appears to be non-functional. Only one enemy is ever crowd-controlled by Iron Jab, and that's the initial target.


See also

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