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(Just expanding with more details, the usual MathText examples, and corrected maximization values.)
(U18.1.0 changes.)
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***Iron Jab's base damage uses the following expression when accounting for Power Strength: {{MathText|Modified Base Damage {{eql}} Base Damage {{mul}} (1 + Base Damage Bonus) {{mul}} (1 + Power Strength)}}. As an example, with a maxed [[Steel Charge]], [[Pressure Point]], and [[Intensify]], a rank-3 Iron Jab will have {{MathText|800 {{mul}} 2.8 {{mul}} 1.3 {{eql}} 2912}} base damage.
 
***Iron Jab's base damage uses the following expression when accounting for Power Strength: {{MathText|Modified Base Damage {{eql}} Base Damage {{mul}} (1 + Base Damage Bonus) {{mul}} (1 + Power Strength)}}. As an example, with a maxed [[Steel Charge]], [[Pressure Point]], and [[Intensify]], a rank-3 Iron Jab will have {{MathText|800 {{mul}} 2.8 {{mul}} 1.3 {{eql}} 2912}} base damage.
 
***Iron Jab is '''not''' affected by the equipped melee weapon's stats or other melee mods including weapon augments (e.g., [[Justice Blades]]), class-specific mods (e.g., [[Covert Lethality]]), or stat-modifying skins (e.g., [[Manticore]]).
 
***Iron Jab is '''not''' affected by the equipped melee weapon's stats or other melee mods including weapon augments (e.g., [[Justice Blades]]), class-specific mods (e.g., [[Covert Lethality]]), or stat-modifying skins (e.g., [[Manticore]]).
**Iron Jab is '''not''' affected by the [[Melee Combo Counter]], and each instance of damage does '''not''' add to the counter.
+
**Iron Jab is '''not''' affected by the [[Melee Combo Counter]]; however, every instance of damage adds to the counter.
 
**Impact radius is affected by [[Power Range]], while the staff range is '''not'''.
 
**Impact radius is affected by [[Power Range]], while the staff range is '''not'''.
 
*Iron Jab does '''not''' require an enemy target to be cast.
 
*Iron Jab does '''not''' require an enemy target to be cast.

Revision as of 00:31, December 17, 2015

IronJab IronJabIcon
ENERGY
25
KEY
1
Iron Jab
Explode the Iron Staff to its true length, knocking down anything in its path.
Strength:500 / 600 / 700 / 800
Duration:N/A
Range:5 / 6 / 8 / 10 m (staff range)
1.25 / 1.5 / 1.75 / 2 m (impact radius)
Expand


See also

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