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Players and enemies can become invulnerable to all damage and status effects while under the effects of certain abilities or conditions. By default, this is represented by a gray bar over their health and shields while also changing the colors of their values to gray in the Heads-Up Display. Damage against invulnerable enemies with be displayed as a grey zero.

Mechanics[]

Typically, phases of invulnerability are temporary and are limited by a number of factors such as Ability Duration and Energy Capacity. When players are invulnerable, additional or new status effects cannot be applied to them and existing status effects will run down their duration normally. Shields also regenerate normally during invulnerability periods.

While being invulnerable, certain effects can still trigger. These include but are not limited to:

There are some effects that are similar to invulnerability such as:

While under these effects, players may also refer to themselves as being in a state of invulnerability, but this is not the same as invulnerability as a mechanic.

Sources of Player Invulnerability[]

Main article: Category:Invulnerability

LandslideModx256 Landslide130xWhite
1
EnergyOrb25
Landslide

Bash enemies with an exploding sliding punch, and repeat for a devastating combo. Petrified enemies take extra damage, and drop Rubble when destroyed. Rubble can heal Atlas and bolster his armor.


Introduced in Update 17.5 (2015-10-01)

AbilityStrengthBuff Strength:[1 hit] 100 / 200 / 300 / 350 (DmgImpactSmall64 Impact damage)
[2 hits] 200 / 400 / 600 / 700 (DmgImpactSmall64 Impact damage)
[3+ hits] 400 / 800 / 1200 / 1400 (DmgImpactSmall64 Impact damage)
AbilityDurationBuff Duration:1 s (combo window)
AbilityRangeBuff Range:[1 hit] 1.5 / 1.6 / 1.7 / 2 m (impact radius)
[2 hits] 3 / 3.2 / 3.4 / 4 m (impact radius)
[3+ hits] 4.5 / 4.8 / 5.1 / 6 m (impact radius)

Misc: 6 / 8 / 10 / 12 m (dash range)
2.0 x (crit multiplier)
5 % (crit and status chances)
0.5 s (min combo window)
50% (bonus Rubble health/armor)

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BladeStormModx256 BladeStorm130xWhite
4
EnergyOrb0
+6-12/mark
Blade Storm

Project fierce shadow clones of Ash upon groups of distant enemies. Join the fray using Teleport.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:750 / 1000 / 1500 / 2000 (DmgTrueSmall64 True damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:50 m

Misc: 3 (number of hits per mark)
2 (number of Shadow Clones)
DmgSlashSmall64 Slash status per hit
50 % (invisible mark discount)
100 % (energy discount for Teleport on marked enemy)

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ThanomechShield ThanomechShield
2
EnergyOrb25
Shield Maiden

Raise Bonewidow's shield to block incoming forward damage. While active, bash enemies with a Maiden's Kiss.


Introduced in Update 29.5 (2020-11-19)

AbilityStrengthBuff Strength:1,000 / 1,200 / 1,500 / 2,000 HP
(shield durability)
1.25 / 1.5 / 1.75 / 2x
(reflected damage multiplier)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 3s (invulnerability duration)
160 / 220 ° (blocking angles)
1.15 / 1.25 / 1.75 / 2.50x
(armor multiplier)
10s (cooldown upon breaking)
?s (Lifted b Lifted duration))

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FusionStrikeModx256 FusionStrike130xWhite
4
EnergyOrb100
Fusion Strike

Converge three streams of raw energy upon a single point, causing a massive explosion. The streams strip armor and shields, and each enemy struck detonates on stream convergence. Summoned Conculysts can wield their own mini Fusion Strikes.


Introduced in Update 31.0 (2021-12-15)

AbilityStrengthBuff Strength:12,000 / 13,000 / 14,000 / 15,000 /s (laser DmgTauSmall64 Tau damage per second)
2,500 / 3,000 / 4,000 / 5,000 (enemy detonation DmgTauSmall64 Tau damage)
600 / 650 / 700 / 750 (convergence explosion DmgTauSmall64 Tau damage)
20 / 25 / 35 / 50 % (armor and shield strip)
AbilityDurationBuff Duration:6 / 9 / 12 / 15 s (fallout duration)
AbilityRangeBuff Range:15 / 20 / 25 / 30 m (stream range)
5 / 6 / 8 / 10 m (explosion and fallout radius)
2 m (enemy explosion radius)

Misc: 3 (number of streams)
∞ beam Punch Through against enemy bodies
RollingDroneAvatar Stagger on enemy explosions and final explosion
1 m (enemy explosions damage falloff)
100 % (strip cap)
3% (Lethal Progeny Conculyst laser prism chance on Fusion Strike)

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RakhalisCavalry RakhalisCavalry130xWhite
4
EnergyOrb100
Rakhali's Cavalry

Phantom Kaithes charge forth, inflicting Viral Damage upon all in their path. Their attack strips the defenses of Doomed enemies.


Introduced in Update 34.0 (2023-10-18)

AbilityStrengthBuff Strength:15,000 / 20,000 / 25,000 / 30,000 DmgViralSmall64 Viral damage per interval per Kaithe
20 / 25 / 30 / 35 % Doom defense reduction per interval per Kaithe
AbilityDurationBuff Duration:2 / 2 / 3 / 3 s charge duration
AbilityRangeBuff Range:N/A

Misc: 5 number of Kaithes
5 m summon radius
1.5 s invulnerable time
RollingDroneAvatar Stagger on contact
0.15 s damage interval

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LightVerseModx256 LightVerse130xWhite
2
EnergyOrb25
Light Verse

Dante’s vitalizing composition grants him and his allies Overguard and increases their Health.


Introduced in Update 35.5 (2024-03-27)

AbilityStrengthBuff Strength:+ 200 / 250 / 300 / 350 Overguard gain
7,500 / 10,000 / 12,500 / 15,000 Overguard cap
+ 14 / 16 / 18 / 20 % HP healed based on max health
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:20 m ally buff radius

Misc: 1 s (Invulnerability duration on cast)
+1 Final Verse Light page

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FinalVerseModx256 FinalVerse130xWhite
4
EnergyOrb50
Final Verse

Dante must compose two other Verses before his Final Verse.

TRIUMPH: Two Light Verses cast in succession invigorate allies with a buff that increases Health and grants Overguard. Kills and assists briefly regenerate Overguard.

TRAGEDY: Two Dark Verses cast in succession attack enemies. Damage Over Time from Slash, Heat and Toxin Status Effects accumulates in a single blast.

WORDWARDEN: A Light Verse followed by a Dark Verse supports allies with copies of Noctua. Noctua copies synchronize their attacks with their designated ally's attacks.

PAGEFLIGHT: A Dark Verse followed by a Light Verse summons Paragrimms that swoop at enemies, making them vulnerable to Status Chance and Status Damage, as well as drawing enemy attacks away from allies.


Introduced in Update 35.5 (2024-03-27)

Strength: + 2,250 / 2,500 / 2,750 / 3,000 Overguard gain
7,500 / 10,000 / 12,500 / 15,000 Overguard cap
+ 85 / 90 / 95 / 100 /s Overguard regen on kills and assists
Duration: 30 / 35 / 40 / 45 s
Range: 15 / 20 / 25 / 30 m
Misc:1 s Invulnerability duration on cast
Cannot cast without 2 Light pages
2 s Overguard regen timer

Strength: 5,000 / 5,500 / 6,000 / 6,500 base DmgSlashSmall64 Slash damage
2.25 / 2.5 / 2.75 / 3 x status detonation damage multiplier
Duration: N/A
Range: 15 / 20 / 25 / 30 m
Misc:1 s Invulnerability duration on cast
Cannot cast without 2 Dark pages
RollingDroneAvatar Stagger on hit
Detonate DmgSlashSmall64 Slash, DmgHeatSmall64 Heat, and DmgToxinSmall64 Toxin status damage-over-time into total damage single burst
1 billion (damage cap)

Strength: N/A
Duration: 30 / 35 / 40 / 45 s
Range: 15 / 20 / 25 / 30 m
Misc:1 s Invulnerability duration on cast
Cannot cast without 1 Light then 1 Dark pages
35 / 40 / 45 / 50 % damage copied
1 Noctua copy limit per ally

Strength: 150 / 200 / 250 / 300 DmgSlashSmall64 Slash damage per hit
35 / 40 / 45 / 50 % status chance vulnerability
35 / 40 / 45 / 50 % status damage increase
Duration: 30 / 35 / 40 / 45 s
15 / 20 / 25 / 30 s status vulnerability duration
Range: N/A
Misc:1 s Invulnerability duration on cast
Cannot cast without 1 Dark then 1 Light pages
3 Paragrimms limit
30m Paragrimm attack range
DmgSlashSmall64 Slash status and RollingDroneAvatar Stagger per hit

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SlashDashModx256 SlashDash130xWhite
1
EnergyOrb25
Slash Dash

Dash between enemies while slashing with the Exalted Blade.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:100 / 125 / 200 / 250 (DmgSlashSmall64 Slash damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:6 / 8 / 10 / 12 m (range)
7 m (chain range)
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MassVitrifyModx256 MassVitrify130xWhite
4
EnergyOrb75
+3-5/s
Mass Vitrify

Create an expanding ring of molten glass that slowly crystallizes enemies who enter. When the expansion is complete, the ring hardens to block weapons fire. The ring draws extra strength from the health and shields of crystallized enemies. Use Shattered Lash to smash the ring and send razor-sharp glass flying outward.


Introduced in Update 22.0 (2017-10-12)

AbilityStrengthBuff Strength:20% / 30% / 40% / 50% (Damage Vulnerability)
500 / 750 / 1000 / 1600 (ring segment base health)
500 / 600 / 700 / 800 (segment explosion damage)
5x (armor multiplier)
AbilityDurationBuff Duration:2 / 2.25 / 2.75 / 3 s (expansion time)
10 / 12 / 14 / 16 s (effect duration)
AbilityRangeBuff Range:2 m (ring initial radius)
3 m/s (ring expansion rate)
8 / 8.75 / 10.25 / 11 m (ring max radius)
8 / 10 / 12 / 15 m (explosion range)

Misc: 3 m (ring initial height)
12 m (ring max height)
3 s (crystallization time)
12 (ring segments)

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DreadMirrorModx256 DreadMirror130xWhite
1
EnergyOrb25
Dread Mirror

Rip the life force from an enemy and use it as a shield that captures damage. Charge to channel the captured damage into an explosive projectile.


Introduced in Update 24.0 (2018-11-08)

AbilityStrengthBuff Strength:1 / 1.5 / 1.75 / 2 x (damage capture multiplier)
AbilityDurationBuff Duration:13 / 15 / 18 / 20 s (mirror duration)
AbilityRangeBuff Range:30 m (pounce range)
6 / 7 / 8 / 10 m (explosion radius)

Misc: 8 m (stagger radius)
40% (instant kill threshold)
10% (health to heart damage)
20% (health to heart damage on instant kill)
100 (mirror contact damage)
100%/s (charge damage per sec)

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BloodAltarModx256 BloodAltar130xWhite
2
EnergyOrb50
Blood Altar

Impale an enemy on an altar of talons and siphon health for Garuda and her allies.


Introduced in Update 24.0 (2018-11-08)

AbilityStrengthBuff Strength:15 / 17 / 20 / 25 %/s (health per sec)
AbilityDurationBuff Duration:10 / 15 / 15 / 20 s
AbilityRangeBuff Range:30 m (pounce range)
4 / 4.5 / 6 / 8 m (heal radius)

Misc: 8 m (stagger radius)
1%/s (damage per sec)
3 (limit of active altars)

Subsumable to Helminth
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SeekingTalonsModx256 SeekingTalons130xWhite
4
EnergyOrb100
Seeking Talons

Charge to expand the targeting area, release to send Garuda’s talons careening toward each target in area. Surviving enemies are prone to bleeding.


Introduced in Update 24.0 (2018-11-08)

AbilityStrengthBuff Strength:150 / 200 / 250 / 300 (DmgSlashSmall64 Slash damage)
75% (DmgSlashSmall64 Slash status chance)
AbilityDurationBuff Duration:10 s
AbilityRangeBuff Range:N/A

Misc: 2 m (talon knockback radius)
60 m (range)
25° (min charge size)
95° (max charge size)
8 (projectiles)

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CovenantModx256 Covenant130xWhite
4
EnergyOrb100
Covenant

Protect nearby allies with an energy force that absorbs all damage and converts it to a Critical Chance bonus for all those under the Covenant. Headshots are amplified even further.


Introduced in Update 21.0 (2017-06-29)

AbilityStrengthBuff Strength:5% (base critical chance)
1.50% (critical chance per 100 damage)
AbilityDurationBuff Duration:3 / 4 / 5 / 6 s (invulnerability time)
6 / 8 / 10 / 12 s (critical chance time)
AbilityRangeBuff Range:N/A

Misc: 4.0x (headshot multiplier to bonus critical chance)
50% (bodyshot critical chance cap)
200% (headshot critical chance cap)
50/250 m (affinity range/open-world affinity range)

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TidalSurgeModx256 TidalSurge130xWhite
2
EnergyOrb50
Tidal Surge

Crash through enemies in a ferocious wall of water.


Introduced in Update 13.0 (2014-04-09)

AbilityStrengthBuff Strength:100 / 200 / 250 / 300 DmgCorrosiveSmall64 Corrosive damage
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:3 / 4 / 5 / 6 m striking radius

Misc: Self status cleanse on cast
Invulnerable during dash
? / ? / ? / 40 m/s speed
1 s wave duration
Ragdoll b Ragdoll on contact
DmgCorrosiveSmall64 Corrosive status on initial hit and variable stacks in contact
50% recast energy discount

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SandstormModx256 Sandstorm130xWhite
2
EnergyOrb25
Sandstorm

Become a sandstorm. Inaros devours enemies pulled into his whirlwind, healing himself.


Introduced in Update 18.5 (2016-03-04)

AbilityStrengthBuff Strength:200 / 300 / 400 / 500 (DmgSlashSmall64 Slash damage/sec)
50 (health restore per enemy)
AbilityDurationBuff Duration:4 s (duration)
AbilityRangeBuff Range:4 / 5 / 6 / 7.5 m (radius)

Misc: 12 m/s (move speed)
? % (DmgSlashSmall64 Slash status chance)
Ragdoll b Ragdoll in storm
4 s Knockdown b Knockdown recovery delay

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SymphonyofMercyModx256 SymphonyofMercy130xWhite
2
EnergyOrb50
Symphony of Mercy

Cycle through three songs that strengthen allies. Power of The Seven increases Ability Strength. Deathbringer increases Weapon Damage. Spirit of Resilience increases Shield Effectiveness. Extend the duration of each song by killing enemies surrounded by Judgments.


Introduced in Update 36.0 (2024-06-18)

AbilityStrengthBuff Strength:10 / 15 / 20 / 25 % Power of The Seven AbilityStrengthBuff Ability Strength bonus
40 / 60 / 80 / 100 % Deathbringer weapon damage bonus
1 / 6 / 8 / 10 % Spirit of Resilience Shields recharge per second
-10% Spirit of Resilience shield recharge delay reduction
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s
AbilityRangeBuff Range:N/A

Misc: 10m (pushback range)
5m (RollingDroneAvatar Stagger range)
1 s invulnerable during cast
50 m Affinity Range auras
150% Power of The Seven AbilityStrengthBuff Ability Strength cap
-80% Spirit of Resilience recharge delay cap
2 s Judgments extra aura duration on kill

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SandstormModx256 Sandstorm130xWhite
2
EnergyOrb25
Sandstorm

Become a sandstorm. Inaros devours enemies pulled into his whirlwind, healing himself.


Introduced in Update 18.5 (2016-03-04)

AbilityStrengthBuff Strength:200 / 300 / 400 / 500 (DmgSlashSmall64 Slash damage/sec)
50 (health restore per enemy)
AbilityDurationBuff Duration:4 s (duration)
AbilityRangeBuff Range:4 / 5 / 6 / 7.5 m (radius)

Misc: 12 m/s (move speed)
? % (DmgSlashSmall64 Slash status chance)
Ragdoll b Ragdoll in storm
4 s Knockdown b Knockdown recovery delay

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WrathfulAdvance WrathfulAdvanceIcon
1
EnergyOrb25
Wrathful Advance

(TAP) Kullervo charges a Heavy Attack, then teleports to his target and strikes. His rage-filled focus temporarily increases his Melee Critical Chance.

(HOLD) Teleport to any marked location.


Introduced in Update 33.5 (2023-06-21)

AbilityStrengthBuff Strength:+ 50 / 100 / 150 / 200 % melee final critical chance
AbilityDurationBuff Duration:7 / 8 / 9 / 10 s melee crit buff duration
AbilityRangeBuff Range:20 / 22 / 23 / 25 m teleport distance

Misc: 1 s Cooldown
Invulnerable during wind up
Refresh Maneuvers on teleport

Subsumable to Helminth
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Recompense RecompenseIcon
2
EnergyOrb50
Recompense

Kullervo surrounds himself with daggers. Each dagger that strikes an enemy restores his health, but each dagger that misses an enemy strikes Kullervo, dealing a bit of damage. When Kullervo has max Health, he receives Overguard from struck enemies.


Introduced in Update 33.5 (2023-06-21)

AbilityStrengthBuff Strength:200 / 300 / 400 / 500 DmgSlashSmall64 Slash damage per dagger hit
+ 250 / ? / ? / 350 HP or Overguard per dagger hit
- 20 / 25 / 30 / 35 Overguard or HP drained per missed dagger
10,000 max Overguard
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:5 / 6 / 7 / 8 m dagger orbit radius

Misc: 10 daggers
5 s dagger airtime
1 s invulnerability time
3 daggers max per enemy
DmgSlashSmall64 Slash and RollingDroneAvatar Stagger status on hit
3 HP self damage threshold
+1 melee combo per dagger hit on enemy

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WardingHaloModx256 WardingHalo130xWhite
3
EnergyOrb75
Warding Halo

Create a protective ring of fire that also stuns and damage enemies who get too close.


Introduced in Update 18.1 (2015-12-16)

AbilityStrengthBuff Strength:500 / 650 / 800 / 1000 (base health)
50 / 75 / 100 / 125 (DmgSlashSmall64 Slash damage per second)
1.15x / 1.25x / 1.75x / 2.50x (armor multiplier)
2.5x (absorption multiplier)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:1.25 / 1.5 / 1.75 / 2 m

Misc: 3 s (invulnerability duration on cast)
90% (damage redirection)
2 s (invulnerability duration on break)

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AbsorbModx256 Absorb130xWhite
4
EnergyOrb75
Absorb

Nyx draws in and contains the damage dealt to her and the damage confused enemies deal to each other then converts it into a devastating radial blast. Following the blast, she enters a brief invulnerable state and gains a Weapon Damage boost proportional to the absorbed damage.


Introduced in Update 6.0 (2013-01-29)

AbilityStrengthBuff Strength:800 / 900 / 1000 / 1500 (minimum DmgMagneticSmall64 Magnetic damage)
0.025% (damage converted to weapon damage bonus)
AbilityDurationBuff Duration:8s (Weapon Damage bonus duration)
AbilityRangeBuff Range:5 / ? / ? / 15 m

Misc: 70% (speed multiplier)
400% (weapon damage bonus cap)
5000 (invulnerability absorb threshold)
1s (invulnerability duration boost)
6s (invulnerability duration cap)

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TemporalAnchorModx256 TemporalAnchor130xWhite
4
EnergyOrb100
Temporal Anchor

Drops a Temporal Anchor which, after a short duration, Protea rewinds to triggering a temporal implosion. Implosion damage increases based on damage dealt between anchor drop and rewind. Everything lost or expended in that time is returned. Dying while Anchor is active rewinds Protea to the anchor, saving her. Protea is knocked down and the anchor vanishes.


Introduced in Update 28.0 (2020-06-11)

AbilityStrengthBuff Strength:10 / 15 / 20 / 25 % (recorded damage conversion)
AbilityDurationBuff Duration:5 / 6 / 7 / 8 s (anchor duration)
AbilityRangeBuff Range:8 / 10 / 12 / 15 m (implosion range)

Misc: 3 s (initial invulnerability phase)
100 % (enemy knockdown chance on implosion)
100 % (status cleanse on rewind)
1.5 s (rewind countdown)
100 % (self knockdown chance on lethal hit)
5 % (health restore on lethal hit)

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CrucibleBlastModx256 CrucibleBlast130xWhite
4
EnergyOrb100
Crucible Blast

Release a beam from Qorvex's Crucible Core. Each enemy struck suffers Radiation Damage with a guaranteed Status Effect. Enemies affected by Radiation Status explode in a chain reaction.


Introduced in Update 35.0 (2023-12-13)

AbilityStrengthBuff Strength:2,500 / 5,000 / 7,500 / 10,000 DmgRadiationSmall64 Radiation total damage per second
200 / 300 / 400 / 500 DmgRadiationSmall64 Radiation base damage per explosion
100 / 150 / 200 / 250 DmgRadiationSmall64 Radiation extra damage per status
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:40 m beam length
5 / 6 / 7 / 8 m explosion radius

Misc: 0.75 s casting time
2 s beam duration
Invulnerable and immobile while active
2 m beam cylindrical radius
10 beam ticks per second
0.10 s beam tick interval
DmgRadiationSmall64 Radiation status per beam tick
∞ Punch Through vs. bodies
0.25-1.0 s explosion delay
Explosion chain reaction against irradiated enemies
+7 explosions per irradiated enemy in chain reaction
Explosion damage scaling from total stacks of DmgRadiationSmall64 Radiation status per irradiated enemy on each chain reaction

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MesmerSkinModx256 MesmerSkin130xWhite
2
EnergyOrb50
Mesmer Skin

Become enveloped in Sentient energy, which redirects damage and stuns all those who dare attack. Stunned enemies can be Enthralled at no energy cost.


Introduced in Update 23.5 (2018-08-24)

AbilityStrengthBuff Strength:3 / 4 / 5 / 6 (number of charges)
AbilityDurationBuff Duration:2 / 3 / 4 / 5 s (stun duration)
AbilityRangeBuff Range:N/A

Misc: 100% (reflected damage and status)
100% (Enthrall energy discount)
1 (ally buff charge)

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ReaveModx256 Reave130xWhite
3
EnergyOrb50
Reave

Dash through enemies as a wall of Sentient energy, leeching shields and health from any encountered, enhanced for thralls.


Introduced in Update 23.5 (2018-08-24)

AbilityStrengthBuff Strength:2 / 4 / 6 / 8 % (hitpoints drain/restore)
10 / 20 / 30 / 40 % (thrall hitpoints drain/restore)
AbilityDurationBuff Duration:0.25 / 0.5 / 0.75 / 1 s (duration)
AbilityRangeBuff Range:3 / 4 / 5 / 6 m (current width)

Misc: 25 m/s (travel speed)
100 % (status effects transfer)
1 (Mesmer Skin ally buff charge)

Subsumable to Helminth
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RhinoChargeModx256 RhinoCharge130xWhite
1
EnergyOrb25
Rhino Charge

Rhino charges towards a target, clobbering any in his path and goring his victim.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:150 / 250 / 450 / 650 (DmgImpactSmall64 Impact damage)
AbilityDurationBuff Duration:1 s (combo window)
AbilityRangeBuff Range:6 / 8 / 10 / 12 m (charge range)
1.5 / 1.6 / 1.8 / 2 m (impact radius)

Misc: 40 / 42 / 44 / 48 m/s (dash speed)

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IronSkinModx256 IronSkin130xWhite
2
EnergyOrb50
Iron Skin

Rhino hardens his skin, insulating himself from all damage.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:400 / 600 / 800 / 1200 (base Overguard)
? / 1.25 / 1.75 / 2.50x (armor multiplier)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 1.5 / 2 / 3 / 3 s (invulnerability duration)

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HysteriaModx256 Hysteria130xWhite
4
EnergyOrb25
+2.5-15/s
Hysteria

Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.


Introduced in Update 11.0 (2013-11-20)

AbilityStrengthBuff Strength:100 / 125 / 200 / 250 (damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 1% / 2% / 4% / 5% (lifesteal)
5-20 m (aura radius)

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NechramechShock NechramechShock
2
EnergyOrb50
Storm Shroud

Swathe the Necramech in a powerful electrical field that greatly enhances survivability in close combat. Enemies that strike the shroud will suffer for their impudence.


Introduced in Update 29.0 (2020-08-25)

AbilityStrengthBuff Strength:400 / 600 / 800 / 1200 (base health)
1 / 1.25 / 1.5 / 2x (absorption multiplier)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 25% / 50% / 75% / 100% (counter chance)
3s (invulnerability duration)

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FangsofRaksh FangsofRakshIcon
2
EnergyOrb50
Fangs of Raksh

(TAP) Raksh's fangs tear into your enemies. 5 random Status Effects are applied at 10 Stacks each on an enemy. On target's death, spread the Status Effects to other nearby enemies.

(HOLD) Raksh guards Voruna with Status Effect resistance.


Introduced in Update 32.2 (2022-11-30)

AbilityStrengthBuff Strength:100 / 150 / 200 / 250 (DmgSlashSmall64 Slash damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:30 m (range)
4 / 5 / 6 / 7 m (spread radius)

Misc: Invulnerable during dash
5 (types of random statuses)
10 (stacks per status)
Passive status effect resistance

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Ulfrun'sDescent Ulfrun'sDescentIcon
4
EnergyOrb100
Ulfrun's Descent

(TAP) Voruna drops to all fours and prepares 5 brutal charges that lock onto enemies. Ulfrun, the most powerful wolf, leads the attack as Voruna dashes toward her target. The pack deals increased damage to targets and nearby enemies that are inflicted by Status Effects. Lethal attacks double the damage of Voruna’s remaining charges.

(HOLD) Ulfrun guards Voruna. If Voruna falls during this time, Ulfrun dies in her place.


Introduced in Update 32.2 (2022-11-30)

AbilityStrengthBuff Strength:2,000 / 3,000 / 4,000 / 5,000 (DmgSlashSmall64 Slash damage on target)
250 / 500 / 750 / 1,000 (DmgSlashSmall64 Slash damage per second)
AbilityDurationBuff Duration:4 s (DmgSlashSmall64 Slash damage per second duration)
AbilityRangeBuff Range:30 m (range)
6 / 7 / 9 / 10 m (radius)

Misc:

Weapons holstered
5 (number of charges)
∞ (charge duration)
3 s (passive invulnerability)
100% shields and health restored
60 s (passive cooldown)
=100% absolute critical chance from Shroud of Dynar

20% critical chance
1.5x critical damage multiplier
100% bonus damage from status effect
DmgSlashSmall64 Slash status on target
Knockdown b Knockdown on target
+200% damage bonus on kill
+5% critical chance bonus on kill
+0.1 critical damage multiplier bonus on kill
RollingDroneAvatar Stagger in area
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WilOWisp WilOWisp130xWhite
2
EnergyOrb35
Wil-O-Wisp

Cast forward a spectral image of Wisp to confuse and distract enemies. Reactivate to travel to its position. Hold to have the image travel faster and teleport to its position on release.


Introduced in Update 25.0 (2019-05-22)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:2.5 / 3 / 3.5 / 4 s
AbilityRangeBuff Range:N/A

Misc: 3 s (teleport invulnerability time)

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DefyModx256 Defy130xWhite
3
EnergyOrb50
Defy

Wukong and his twin become invulnerable and defy enemies to attack. All damage is captured, stored, and dealt back in a single furious strike of Wukong's staff. Bonus Armor is then granted relative to the damage captured.


Introduced in Update 17.12 (2015-11-25)

AbilityStrengthBuff Strength:? / ? / ? / 250 (minimum damage)
4 / 5 / 6 / 7.5 x (damage multiplier)
0.8 / 1 / 1.2 / 1.5 x (armor multiplier)
AbilityDurationBuff Duration:2 s (invulnerability duration)
15 / 18 / 20 / 25 s (armor duration)
AbilityRangeBuff Range:7 / 8 / 10 / 12 m (staff swing radius)

Misc: -50 % (move speed penalty)
100 % (status cleanse on spin)
50 AP (min. armor bonus)
1,500 AP (armor bonus cap)

Subsumable to Helminth
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MerulinaModx256 Merulina130xWhite
2
EnergyOrb25
Merulina

Summon Merulina, a rideable creature of the waves, and the inspiration for K-Driving. Merulina protects Yareli by absorbing a large portion of incoming damage.


Introduced in Update 30.5 (2021-07-06)

Strength: N/A
Duration: N/A
Range: N/A
Misc:4 s initial invuln. time
Secondary only restriction
Ragdoll immunity
Stagger & knockdown resistance
1.5 s dismount invuln. time

Strength: 3,000 / 4,500 / 6,000 / 7,500 HP health pool
Duration: N/A
Range: N/A
Misc:90% damage redirection
∞ duration
18 m/s move speed
21 m/s boost speed
3 m jump height
12 m double jump height
1.25 s jump charge time
17 m charged jump height
10 m dash distance
1,000 DmgImpactSmall64 Impact damage on landing
5 DmgImpactSmall64 Impact damage on slam shockwave
2 m slam shockwave radius

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  • During the Parazon Parazon's Mercy finisher animation.
  • A brief moment upon performing Transference into and out of Warframe.
  • For 5 seconds after joining into a matchmaking session.
  • 4 seconds of invulnerability when entering a Crewship via the Archwing Slingshot (Empyrean).
  • 2 seconds of invulnerability when using context actions and the Omni Recall (Empyrean).
  • 5 seconds of invulnerability when respawning/spawning in a Conclave match.

Patch History[]

Update 31.6 (2022-06-09)

  • Invulnerability icons on boss health bars will now only appear on health segments that have not been depleted.
    • Before: All segments got the icon no matter what.
    • Now: Only segments that still have health get the icon.

See Also[]