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{{AbilityU10.3
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<onlyinclude>{{AbilityU10.3
 
| name = Invisibility
 
| name = Invisibility
 
| gameimage = Invisibility.png
 
| gameimage = Invisibility.png
| cardimage = InvisibilityModU145.png
+
| cardimage = InvisibilityModU15.jpeg
 
| hotkey = 2
 
| hotkey = 2
 
| energy = 50
 
| energy = 50
 
| description = Loki camouflages himself, becoming invisible to enemies.
 
| description = Loki camouflages himself, becoming invisible to enemies.
| cost = 4 / 5 / 6 / 7
 
 
| damage = N/A
 
| damage = N/A
 
| range = N/A
 
| range = N/A
 
| duration = 5 / 7 / 9 / 12 s
 
| duration = 5 / 7 / 9 / 12 s
  +
| cardonly = {{{1|}}}
}}
 
  +
  +
|info =
  +
*Loki camouflages himself and becomes untargetable for '''5 / 7 / 9 / 12''' seconds. While Loki's invisible, all sound effects are muffled and slightly muted. Loki's vision becomes blurry when he's not in motion, and his visual field becomes more sensitive to light.
  +
**Duration is affected by [[Ability Duration]].
  +
**[[Stealth#Melee Damage Multiplier|Stealth Damage Multipliers]] are applied to melee attacks. Coming into physical contact with the enemy while attacking will temporarily remove the damage bonus.
  +
*Even though Loki is untargetable, enemies will continue to attack near his last known location, and will make attempts to retaliate when harmed.
  +
*Does '''not''' make Loki silent. Firing an unsuppressed weapon while under the effects of Invisibility will still alert nearby enemies of your presence.
 
*Hides Loki from [[Security Camera]]s which prevents them from activating laser barriers.
  +
*Invisibility will also apply to any equipped companion.
 
*[[Captain Vor]]'s laser traps won't target players who are invisible, regardless of proximity.
  +
*When Loki is under the camouflage, sound from effects and environments will become muffled.
 
*Has a cast delay of '''0.75''' seconds.
  +
*Cannot be recast while active.
  +
  +
|augment =
  +
[[File:HushedInvisibility.png|200px|left]]
  +
{{main|Hushed Invisibility}}
  +
{{#lst:Hushed Invisibility|intro}}
  +
{{#lsth:Hushed Invisibility|Stats}}
 
{{clr}}
 
{{clr}}
   
  +
|tips =
<div class="tabbertab-bordered"><tabber>Info =
 
 
* Use as a way of reviving fallen players without having to worry about entering [[bleedout]] yourself. Be wary of other revivers though, they will draw fire on you.
*Turns [[Loki]] and his companion completely invisible to enemies for '''5 / 7 / 9 / 12''' seconds with only a shimmering mist visible to players. All sound effects are muffled and slightly muted for the invisible player. While invisible you and your companion are completely unable to be targeted by any enemy even if you are shooting or engaged in melee combat.
 
 
*Can be cast in mid-air, which can help you avoid getting gunned down by large crowds during the cast animation, which makes you stay put when used on the ground.
**Sentinel will not shoot during this duration.
 
**Area-of-effect abilities or enemy crossfire from an attempt to shoot a target that you are intercepting will still hit you. You are not invulnerable to damage, just untargetable.
 
*Has a cast delay of '''0.75''' seconds and a cooldown between uses of '''0.25''' seconds.
 
*Hides you from [[Security Camera|security cameras]] which prevents them from activating laser barriers.
 
*As of [[Update 10]], the laser traps of [[Captain Vor]] will no longer target players who are invisible, regardless of proximity.
 
 
*Changing Loki's energy color to "pure black" (very bottom left color in the Smoke Colors pack) will turn Loki completely invisible, meaning this color gets rid of the shimmering effect.
 
*Changing Loki's energy color to "pure black" (very bottom left color in the Smoke Colors pack) will turn Loki completely invisible, meaning this color gets rid of the shimmering effect.
 
**As this means you can't see yourself at all, this can make movement and placement for melee attacks more difficult.
 
**As this means you can't see yourself at all, this can make movement and placement for melee attacks more difficult.
  +
**It can be a way in order to take a clear picture if you disable HUD.
|-|Tips & Tricks =
 
  +
* As general rule when playing with others &ndash; mind your positioning, flank enemies, keep your distance from allies, and never stay in the line of fire between allies and enemies.
*Use as a way of reviving fallen players without having to worry about being downed yourself
 
  +
* Since it is not a channeled ability, energy can be regenerated while it is active, meaning {{M|Energy Siphon}} and {{WF|Trinity}}'s {{A|Energy Vampire}} can provide high uptime.
*Can be cast in mid-air, which can help you avoid getting gunned down by large crowds during the cast animation, which makes you stay put when used on the ground.
 
  +
|-|Maximization =
 
  +
|max = {{WFmax|main|loki2}}
[[Maximization]] is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 
  +
*[[Maximized Power Duration]] increases the duration to '''30.8''' seconds.
 
  +
|bugs =
**Has no negative effect on this ability.
 
  +
*If active before a boss cut-scene triggers, when the cut-scene finishes Loki will become visible however the duration will not reset.
*[[Maximized Power Efficiency]] reduces cost to '''12.5''' energy.
 
  +
*Kubrows will be cloaked but will still be targeted by enemies.
**Reduces duration to '''4.8''' seconds, if using maxed [[Fleeting Expertise]].
 
  +
*Loki's body (but not the head) may become visible on occasion. Enemies will be able to detect you when this occurs, and the invisibility time will continue to run.
***Reduces duration only to '''8.4''' seconds, if using rank 2 [[Fleeting Expertise]] and maxed [[Streamline]].
 
  +
}}</onlyinclude>
**Reduces armor by '''5%'''.
 
*[[Maximized Power Range]] has no positive effect on this ability.
 
**Reduces health by '''5%'''.
 
*[[Maximized Power Strength]] has no positive effect on this ability.
 
**Increases cost to '''77.5''' energy.
 
|-|Bugs =
 
*Casting Invisibility will cause your [[Sentinel]] to be coated in an aura until Invisibility's duration ends.
 
**This aura will be yellow regardless of energy color of both Loki and the Sentinel.
 
</tabber></div>
 
<noinclude>
 
   
==See also==
+
==See Also==
  +
* {{WF|Loki}}
* [[Loki (Warframe)|Loki]]<noinclude>
 
  +
__NOTOC__
</noinclude><noinclude>
 
  +
[[de:Unsichtbarkeit]]
[[Category:Loki]]</noinclude><noinclude>
 
  +
[[es:Invisibilidad]]
[[Category:Warframe Mods]]</noinclude><noinclude>
 
  +
[[it:Invisibility]]
[[Category:Mods]]</noinclude><noinclude>
 
  +
[[ru:Невидимость]]
[[Category:Uncommon Mods]]</noinclude>
 
[[Category:Mechanics]]
+
[[Category:Update 7]]
 
[[Category:Loki]]
 
[[Category:Warframe Abilities]]
  +
[[Category:Stealth Abilities]]

Revision as of 15:07, 25 August 2019

InvisibilityModx256 Invisibility130xWhite
2
EnergyOrb50
Invisibility

Loki camouflages himself, becoming invisible to enemies.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:5 / 7 / 9 / 12 s
AbilityRangeBuff Range:N/A

Info

  • Loki camouflages himself and becomes untargetable for 5 / 7 / 9 / 12 seconds. While Loki's invisible, all sound effects are muffled and slightly muted. Loki's vision becomes blurry when he's not in motion, and his visual field becomes more sensitive to light.
  • Even though Loki is untargetable, enemies will continue to attack near his last known location, and will make attempts to retaliate when harmed.
  • Does not make Loki silent. Firing an unsuppressed weapon while under the effects of Invisibility will still alert nearby enemies of your presence.
  • Hides Loki from Security Cameras which prevents them from activating laser barriers.
  • Invisibility will also apply to any equipped companion.
  • Captain Vor's laser traps won't target players who are invisible, regardless of proximity.
  • When Loki is under the camouflage, sound from effects and environments will become muffled.
  • Has a cast delay of 0.75 seconds.
  • Cannot be recast while active.

Augment

HushedInvisibilityMod
Main article: Hushed Invisibility

Hushed Invisibility is a Warframe Augment Mod for LokiIcon272 Loki's Invisibility130xWhite Invisibility that allows it to reduce the noise level of weapons fired.

Hushed Invisibility

Tips & Tricks

  • Use as a way of reviving fallen players without having to worry about entering bleedout yourself. Be wary of other revivers though, they will draw fire on you.
  • Can be cast in mid-air, which can help you avoid getting gunned down by large crowds during the cast animation, which makes you stay put when used on the ground.
  • Changing Loki's energy color to "pure black" (very bottom left color in the Smoke Colors pack) will turn Loki completely invisible, meaning this color gets rid of the shimmering effect.
    • As this means you can't see yourself at all, this can make movement and placement for melee attacks more difficult.
    • It can be a way in order to take a clear picture if you disable HUD.
  • As general rule when playing with others – mind your positioning, flank enemies, keep your distance from allies, and never stay in the line of fire between allies and enemies.
  • Since it is not a channeled ability, energy can be regenerated while it is active, meaning Mod TT 20px Energy Siphon and TrinityIcon272 Trinity's EnergyVampire130xWhite Energy Vampire can provide high uptime.

Maximization

Lotusiconsmall
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
Input table not loaded. Javascript Not loaded
Result table not loaded. Javascript Not loaded

Bugs

  • If active before a boss cut-scene triggers, when the cut-scene finishes Loki will become visible however the duration will not reset.
  • Kubrows will be cloaked but will still be targeted by enemies.
  • Loki's body (but not the head) may become visible on occasion. Enemies will be able to detect you when this occurs, and the invisibility time will continue to run.

Expand/Collapse

See Also