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Intrinsic Points are earned by completing Empyrean missions and performing actions that aid in the mission's success, such as repairing hull damage, killing boarding parties, etc. The rate at which these points are earned is affected by [[Affinity Booster]]s and the relevant {{M|Charm}} buff.
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Intrinsic Points are earned by gaining [[Affinity]] from completing Empyrean missions and performing actions that aid in the mission's success, such as repairing hull damage, killing boarding parties, etc. The rate at which these points are earned is affected by [[Affinity Booster]]s and the relevant {{M|Charm}} buff.
   
 
Each Intrinsic rank gained rewards the player with 1,500 [[Mastery Rank|Mastery points]]. There is currently no way to respec points, although staff members at Digital Extremes have talked about plans to implement this when the Command Intrinsic is added at a later date. Whether this will be through a craftable item or available as standard is currently unknown. Ranking all four classes to rank 10 costs a total of 4092 Intrinsics and awards 60,000 [[Mastery Rank]] experience.
 
Each Intrinsic rank gained rewards the player with 1,500 [[Mastery Rank|Mastery points]]. There is currently no way to respec points, although staff members at Digital Extremes have talked about plans to implement this when the Command Intrinsic is added at a later date. Whether this will be through a craftable item or available as standard is currently unknown. Ranking all four classes to rank 10 costs a total of 4092 Intrinsics and awards 60,000 [[Mastery Rank]] experience.

Revision as of 20:15, 19 January 2020

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IntrinsicPoint

Intrinsics is a skill point based system that determines how adept the player is in utilizing all the systems aboard their Railjack. Unlike other Railjack-related systems, Intrinsics affect the player rather than the Railjack, and thus players can use any abilities unlocked by Intrinsics even when they are aboard another player's Railjack.

Players can access their Intrinsics via the Dry Dock console or from the Orbiter's menu, Esc  → Profile → Intrinsics.

General

There are four main Intrinsic classes that the player can invest in, with each class having a max rank of 10: Tactical, Piloting, Gunnery, and Engineering.

Rank Intrinsic Points needed Cumulative total
1 1 1
2 2 3
3 4 7
4 8 15
5 16 31
6 32 63
7 64 127
8 128 255
9 256 511
10 512 1023

Intrinsic Points are earned by gaining Affinity from completing Empyrean missions and performing actions that aid in the mission's success, such as repairing hull damage, killing boarding parties, etc. The rate at which these points are earned is affected by Affinity Boosters and the relevant Mod TT 20px Charm buff.

Each Intrinsic rank gained rewards the player with 1,500 Mastery points. There is currently no way to respec points, although staff members at Digital Extremes have talked about plans to implement this when the Command Intrinsic is added at a later date. Whether this will be through a craftable item or available as standard is currently unknown. Ranking all four classes to rank 10 costs a total of 4092 Intrinsics and awards 60,000 Mastery Rank experience.

As of Hotfix 27.0.9 (2020-01-09), once all Intrinsics have been maxed out players will not gain any more Intrinsic points, though excess points acquired prior to this Hotfix will remain untouched.

Mechanics

Each Intrinsic point requires 20,000[citation needed] Affinity which can be earned through a variety of activities during Empyrean missions, and unlike regular missions Affinity Range is infinite so all Squad members benefit regardless of their locations.

Activity Affinity Gain/Conversion
Fixing hull breaches
(dark orange icon)
900
Fixing hull ruptures
(orange icon)
600
Putting out fires
(yellow icon)
600
Grounding electrical faults
(blue icon)
600
Thawing frozen doors
600
Killing boarding party enemies
(red icons)
Normal level enemy XP (600+)
Crafting supplies at the Forge 300
Destroying ships
Killing crew within crewships/bases Normal level enemy XP (600+)

Note that Stealth Kill Affinity Bonus and Scanning contributes to the Affinity pool for an Intrinsic point.

Upon Death and reviving, progress towards Intrinsic points will not be lost.

Intrinsic Classes

Intrinsics/Tactical

Intrinsics/Piloting

Intrinsics/Gunnery

Intrinsics/Engineering

Intrinsics/Command

Notes

  • Some Intrinsics can apply outside of Empyrean missions, most notably those that affect Archwings.
  • Gaining an Intrinsic Point makes a rank-up sound effect.

Patch History

Hotfix 27.0.9 (2020-01-09)

  • Intrinsic points can no longer be gained once all available Intrinsics are maxed out. If you are already above the maximum, your additional points have not been lost.
  • Fixed railjack engineering 10 intrinsic not working for clients.
  • Fixed bug where Intrinsics could be kept on mission abort, which was never intended.