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− | Intrinsic Points are earned by completing Empyrean missions and performing actions that aid in the mission's success, such as repairing hull damage, killing boarding parties, etc. The rate at which these points are earned is affected by [[Affinity Booster]]s and the relevant {{M|Charm}} buff. |
+ | Intrinsic Points are earned by gaining [[Affinity]] from completing Empyrean missions and performing actions that aid in the mission's success, such as repairing hull damage, killing boarding parties, etc. The rate at which these points are earned is affected by [[Affinity Booster]]s and the relevant {{M|Charm}} buff. |
Each Intrinsic rank gained rewards the player with 1,500 [[Mastery Rank|Mastery points]]. There is currently no way to respec points, although staff members at Digital Extremes have talked about plans to implement this when the Command Intrinsic is added at a later date. Whether this will be through a craftable item or available as standard is currently unknown. Ranking all four classes to rank 10 costs a total of 4092 Intrinsics and awards 60,000 [[Mastery Rank]] experience. |
Each Intrinsic rank gained rewards the player with 1,500 [[Mastery Rank|Mastery points]]. There is currently no way to respec points, although staff members at Digital Extremes have talked about plans to implement this when the Command Intrinsic is added at a later date. Whether this will be through a craftable item or available as standard is currently unknown. Ranking all four classes to rank 10 costs a total of 4092 Intrinsics and awards 60,000 [[Mastery Rank]] experience. |
Revision as of 20:15, 19 January 2020
Intrinsics is a skill point based system that determines how adept the player is in utilizing all the systems aboard their Railjack. Unlike other Railjack-related systems, Intrinsics affect the player rather than the Railjack, and thus players can use any abilities unlocked by Intrinsics even when they are aboard another player's Railjack.
Players can access their Intrinsics via the Dry Dock console or from the Orbiter's menu, Esc → Profile → Intrinsics.
General
There are four main Intrinsic classes that the player can invest in, with each class having a max rank of 10: Tactical, Piloting, Gunnery, and Engineering.
Rank | Intrinsic Points needed | Cumulative total |
---|---|---|
1 | 1 | 1 |
2 | 2 | 3 |
3 | 4 | 7 |
4 | 8 | 15 |
5 | 16 | 31 |
6 | 32 | 63 |
7 | 64 | 127 |
8 | 128 | 255 |
9 | 256 | 511 |
10 | 512 | 1023 |
Intrinsic Points are earned by gaining Affinity from completing Empyrean missions and performing actions that aid in the mission's success, such as repairing hull damage, killing boarding parties, etc. The rate at which these points are earned is affected by Affinity Boosters and the relevant Charm buff.
Each Intrinsic rank gained rewards the player with 1,500 Mastery points. There is currently no way to respec points, although staff members at Digital Extremes have talked about plans to implement this when the Command Intrinsic is added at a later date. Whether this will be through a craftable item or available as standard is currently unknown. Ranking all four classes to rank 10 costs a total of 4092 Intrinsics and awards 60,000 Mastery Rank experience.
As of Hotfix 27.0.9 (2020-01-09), once all Intrinsics have been maxed out players will not gain any more Intrinsic points, though excess points acquired prior to this Hotfix will remain untouched.
Mechanics
Each Intrinsic point requires 20,000[citation needed] Affinity which can be earned through a variety of activities during Empyrean missions, and unlike regular missions Affinity Range is infinite so all Squad members benefit regardless of their locations.
Activity | Affinity Gain/Conversion |
---|---|
Fixing hull breaches (dark orange icon) |
900 |
Fixing hull ruptures (orange icon) |
600 |
Putting out fires (yellow icon) |
600 |
Grounding electrical faults (blue icon) |
600 |
Thawing frozen doors |
600 |
Killing boarding party enemies (red icons) |
Normal level enemy XP (600+) |
Crafting supplies at the Forge | 300 |
Destroying ships | |
Killing crew within crewships/bases | Normal level enemy XP (600+) |
Note that Stealth Kill Affinity Bonus and Scanning contributes to the Affinity pool for an Intrinsic point.
Upon Death and reviving, progress towards Intrinsic points will not be lost.
Intrinsic Classes
Intrinsics/Tactical
Intrinsics/Piloting
Intrinsics/Gunnery
Intrinsics/Engineering
Intrinsics/Command
Notes
- Some Intrinsics can apply outside of Empyrean missions, most notably those that affect Archwings.
- Gaining an Intrinsic Point makes a rank-up sound effect.
Patch History
Hotfix 27.0.9 (2020-01-09)
- Intrinsic points can no longer be gained once all available Intrinsics are maxed out. If you are already above the maximum, your additional points have not been lost.
- Fixed railjack engineering 10 intrinsic not working for clients.
- Fixed bug where Intrinsics could be kept on mission abort, which was never intended.