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Internal Bleeding is a rifle mod that gives every  Impact status effect a chance to produce an instance of a  Slash proc. This chance is doubled when the weapon's fire rate is below 2.5.

Stats[]

Rank Effect Cost
0 +10% 10
1 +15% 11
2 +20% 12
3 +25% 13
4 +30% 14
5 +35% 15

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Corpus Veil Proxima Point of Interest Corpus Veil Proxima Point of Interest B 9.09% 1 0.0909
Neptune Proxima Point of Interest Neptune Proxima Point of Interest B 9.09% 1 0.0909
Pluto Proxima Point of Interest Pluto Proxima Point of Interest B 9.09% 1 0.0909
Venus Proxima Point of Interest Venus Proxima Point of Interest B 9.68% 1 0.0968

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

  • Cannot produce multiple procs in a single instance of damage alongside any other  Slash sources, such as a weapon's innate  Slash,  Hunter Munitions, or the debuff from  Seeking Talons.
    • Procs of  Hunter Munitions and Internal Bleeding are drawn independently, and if both proc at the same time, only 1 slash proc is applied. With both mods, if a shot both crits and applies impact status, the probability of  Slash proc is 54.5% (with attack speed >= 2.5) or 79% (with attack speed < 2.5).
  • Proccing impact more than once in a single instance of damage will not allow this mod to proc more than once, nor will it increase the chance of the mod proccing.
  •  Hard Engage works with this mod.
  • Fire Rate buffs such as  Gauss'  Redline,  Wisp' Haste  Reservoirs and  Arcane Acceleration can negatively impact this mod's performance since it may increase the weapon's fire rate past 2.5.
  • If the weapon's fire rate is exactly 2.5 it won't count towards the 70% chance.
  • For bows, the threshold is still depending of the Fire Rate, even if it is an hidden stat. Most bows have an unmoded Fire Rate of 1, except :  Cinta with 1.5 Fire Rate, and  Kuva Bramma and  Nataruk with 0.667 Fire Rate.


Tips[]

Patch History[]

Update 33.0 (2023-04-26)

  • Fixed many mods that previously worked on Exalted Weapons not correctly applying, for example (but not exclusively) Internal Bleeding when installed on Ivara’s Artemis Bow.

Update 29.10 (2021-03-19)

  • Introduced.

See Also[]

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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