WARFRAME Wiki
WARFRAME Wiki
No edit summary
(→‎Note: added cold damage icon)
(One intermediate revision by one other user not shown)
Line 29: Line 29:
 
|}
 
|}
   
  +
{{clr}}
==Gallery==
 
  +
==Appearance History==
<gallery>
 
  +
<gallery hideaddbutton="true">
InsulationMod.png|Original Card
 
 
Ins.jpg|Old appearance
 
Ins.jpg|Old appearance
 
InsulationMod.png|Original Card
 
</gallery>
 
</gallery>
   
 
==Note==
 
==Note==
*This is '''different''' from the {{M|Warm Coat}} mod. It does not reduce the effect of the Ice environmental hazard, which is a reduction to max shields, but instead damage of the type [[Damage 2.0/Cold Damage|Cold]].
+
*This is '''different''' from the {{M|Warm Coat}} mod. It does not reduce the effect of the Ice environmental hazard, which is a reduction to max shields, but instead reduces {{Icon|Proc|Cold|Text}} damage.
 
*As with all resistance mods, the resistance value is subtracted from the respective damage type's modifier against the user's [[Damage 2.0/Flesh|health type]] and [[Damage 2.0/Shielded|shield type]]. This reduces the shield modifier from 1.5 to 0.9 and the health modifier from 1 to 0.4. It thereby increases effective shields against Cold by ~'''+66.7%''' and effective health against Cold by '''+150%'''.
 
*As with all resistance mods, the resistance value is subtracted from the respective damage type's modifier against the user's [[Damage 2.0/Flesh|health type]] and [[Damage 2.0/Shielded|shield type]]. This reduces the shield modifier from 1.5 to 0.9 and the health modifier from 1 to 0.4. It thereby increases effective shields against Cold by ~'''+66.7%''' and effective health against Cold by '''+150%'''.
   

Revision as of 18:35, 21 August 2019

Insulation increases the Cold damage resistance of a Warframe's health and shields.

Stats

Rank Effect Cost
0 +10% 4
1 +20% 5
2 +30% 6
3 +40% 7
4 +50% 8
5 +60% 9

Appearance History

Note

  • This is different from the Mod TT 20px Warm Coat mod. It does not reduce the effect of the Ice environmental hazard, which is a reduction to max shields, but instead reduces Script error: The function "Proc" does not exist. damage.
  • As with all resistance mods, the resistance value is subtracted from the respective damage type's modifier against the user's health type and shield type. This reduces the shield modifier from 1.5 to 0.9 and the health modifier from 1 to 0.4. It thereby increases effective shields against Cold by ~+66.7% and effective health against Cold by +150%.

Patch History


Update 15.7 (2014-12-17)

  • Adjusted Conclave rating to 15 Conclave points when fully ranked

Update 8.0 (2013-05-23)

  • Introduced

See also