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{{Archived}}
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{{top|Enemy|Grineer|Grineer}}
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{{Enemy
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| name =Informer
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| image =RegulatorDE.png
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| faction =Grineer
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| type =Support
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| weapon =
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| clonedflesh =
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| flesh =
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| fossilized =
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| infestedflesh =
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| infestedsinew =
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| machinery = 1*
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| robotic =
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| shield = 99*
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| protoshield =
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| ferritearmor =
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| alloyarmor =
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| baseexperience = 50*
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| baselevel = 15
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| baseshield = 99*
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| abilities =Radar Scrambler
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| dmgtypemultipliers =
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| ignoreddmgtype =
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| specialbodyparts =
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| unprotectedbodyparts = None
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|planet = [[Earth]]<br/>[[Sedna]]<br/>[[Ceres]]
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|notes = *Speculated values.}}
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'''Informers''' were Grineer surveillance drones exclusive to the [[Informant Event]]. Players were tasked to locate and destroy any Informers they would encounter during a Grineer mission. Although they were stationary and could not attack, Informers were equipped with [[Orokin]] cloaking technology which would activate upon the slightest amount of damage, be it from players or the Grineer. Thus, players had to destroy Informers in one shot to make sure they did not escape. Informers were removed once the event concluded and were succeeded by [[Regulator]]s.{{clr}}
   
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==Notes==
[[File:Grineer_Informer.jpg|thumb|400px|A grineer Informer.]]
 
 
*Informers will disrupt the player's minimap when the player is nearby, which can be used by players to locate the Informer(s). They can also negate {{M|Enemy Radar}} at a radius slightly larger than its minimap disruption radius.
Informers are Grineer spy drones introduced in the [[Cloaking Drone Event |Spy Drone Event ]] starting on July 5th, 2013. They appear as miniature weather balloon-esque sentry drones that float in place on random points of the map, or drift around slowly. Informers cannot attack, or even move aside from hovering slightly in the same space. Informers are equipped with Orokin cloaking tech, which they will activate upon being damaged in order to escape, meaning they must be killed with the first shot. The weak spot on the Informers is the orange sac-like region.
 
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*Solo runs typically spawn more Informers than group runs.
 
 
*Given a large enough radar range, it is possible to detect an Informer with Enemy Radar by staying out of its range with altitude.
{{clr}} [[File:Grineer_Informer_top.jpg|thumb|left|Top view of an Informer]] During the duration of the event, Informers will be found on any Grineer missions that are level 15 or above. Killing 20 will qualify the player for receiving the [[Snipetron Vandal]] as a reward after the event ends. They can be often found on Grineer systems above level 15 ([[Earth]], [[Sedna]], [[Ceres]]) in Grineer missions, Especially on Cambria ([[Earth]]). {{clr}}
 
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*{{A|Sonar}} can spot them even when they are disrupting your map.
   
 
==Trivia==
 
==Trivia==
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*Though they are ordinarily stationary once spawned, using {{A|Switch Teleport}} on them reveals that they are situationally mobile, as they will float back to their original position.
*Informers have the special ability of disrupting the player's mini-map when in its proximity, which is also an effective way of knowing when one is nearby. They can also negate Enemy Radar at a radius slightly larger than its mini-map disruption radius.
 
*Informers will disappear upon receiving damage from Grineer units as well.
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**Informers spawn close to the ground before floating up to their proper heights.
*Informers will respond to your movements and can "see" you, turning towards your direction while staying in the same postition.
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*Informers will respond to your movements and "look" at you, turning towards your direction while staying in the same position.
*Given a long enough radar range, it is possible to detect an Informer with Enemy Radar by staying out of its range with altitude.
 
*Informers spawn on ground level, before floating up to its proper height.
 
*Banshee's Sonar can spot them even when your map is almost completely disrupted by them.
 
   
==Notes==
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==Media==
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<gallery type="slideshow" position="center" widths="600">
*Since the Informer will escape if the first hit doesn't kill them, high-power accurate weapons such as the [[Paris]], [[Lex]], [[Glaive]], [[Vulkar]], and [[Latron]] should be used if you are hunting them. Also [[Kunai]]s and [[Despair]]s with a few damage mods are able to destroy them.
 
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Grineer Informer.jpg
*However, weapons such as shotguns or burst pistols like the Kraken can also easily destroy them.
 
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Informer1.jpeg
*Finally, high-power splash damage weapons (such as the [[Ogris]]) are also effective for taking down clusters of Informers.
 
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Informer2.jpeg
[[File:CBDrone.png|thumb]]
 
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Informer3.jpeg
*Sentinel fire and abilities will cause it to disappear, unless the damage is high enough (like [[Dethcube]]'s Vaporize), however they will not target it directly.
 
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Drone upload.png
*Informers are plentiful on Cambria (Earth), yielding 20+ if the map is searched through thoroughly.
 
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Informants.png
*Informers can be found on Kappa(Sedna) and have a 100% chance of spawning.
 
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Grineer Informer lightshow.jpg
*Informers can be found in number from 1 to 5,6 on Sycarox (Uranus)
 
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Grineer Informer top.jpg
*Informers can be found in great numbers on Prospero (Uranus).  If you clear the map, complete the objective, and reclear the map, you can take down all 20 in one run.
 
 
CBDrone.png
*Setebos (Uranus) shows similar numbers to Prospero but is a sabotage mission instead of a raid mission and can contain much larger rooms.
 
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</gallery>
*Kiste (Ceres) can also sometimes yield high numbers, ranging from just a few to 20+. Solo play tends to yield better results, given the player is equipped to handle the large number of enemies found in mobile defense missions. 
 
*Every Frame Power with an area of effect (such as Rhino Stomp, Avalanche, Overload, Mag Crush, Radial Javelin, Slash Dash, etc.) can destroy the Informers. Ash's Shuriken power will destroy Informers of any level. (Other Powers need confirmation)
 
*Despite the emphasis on destroying Informers 'as quickly as possible', this should rarely present a challenge to any Tenno unless they are using an ''exceptionally'' weak weapon; the Informers have very thin armour and weak shielding, to the point that an Informer on Cambria can be destroyed by a single hit from Frost's ''Freeze'' ability, if it's at maximum rank.
 
*Doing solo runs increase the number of Informers to spawn compared to doing it with a squad or another player.
 
[[File:Grineer_Informer_lightshow.jpg|thumb|600px]]
 
 
{{GrineerNav}}
 
{{GrineerNav}}
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[[es:Informador Grineer]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
 
[[Category:Grineer]]
 
[[Category:Grineer]]
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[[Category:Update 8]]

Revision as of 06:50, 10 February 2019

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This article is archived.
The content was relevant to an obsolete version of Warframe, and has since been removed, retrieved, and/or revamped.

Informers were Grineer surveillance drones exclusive to the Informant Event. Players were tasked to locate and destroy any Informers they would encounter during a Grineer mission. Although they were stationary and could not attack, Informers were equipped with Orokin cloaking technology which would activate upon the slightest amount of damage, be it from players or the Grineer. Thus, players had to destroy Informers in one shot to make sure they did not escape. Informers were removed once the event concluded and were succeeded by Regulators.

Notes

  • Informers will disrupt the player's minimap when the player is nearby, which can be used by players to locate the Informer(s). They can also negate Mod TT 20px Enemy Radar at a radius slightly larger than its minimap disruption radius.
  • Solo runs typically spawn more Informers than group runs.
  • Given a large enough radar range, it is possible to detect an Informer with Enemy Radar by staying out of its range with altitude.
  • Sonar130xWhite Sonar can spot them even when they are disrupting your map.

Trivia

  • Though they are ordinarily stationary once spawned, using SwitchTeleport130xWhite Switch Teleport on them reveals that they are situationally mobile, as they will float back to their original position.
    • Informers spawn close to the ground before floating up to their proper heights.
  • Informers will respond to your movements and "look" at you, turning towards your direction while staying in the same position.

Media