The Infested Ship is a tileset first featured in Operation Breeding Grounds in Update 13.8, and formally becoming the primary tileset for Eris in Update 14.0. This tileset features an old Corpus ship heavily damaged and taken over by Infested, with enormous biomasses tearing the ship apart from the inside out, in a similar fashion to Orokin Derelicts.
Several tiles in the map are exposed to the vacuum of deep space due to extensive damage to the ship, which will slowly drain shields, and then health over time. There is no way to seal the rooms, and thus players must take care not to spend too much time on tiles suffering decompression. Also, in rare cases the decompression effect may carry over into the next room even if said room normally doesn't have the condition. This tileset is notable for having the only Insertion and Extraction tiles exposed to atmospheric decompression.
The damage caused by the Infestation has rendered the ship's structural integrity unstable. This results in some parts of the ship spontaneously crashing down, which may disrupt player movement.
Certain parts of the ship also have larger than normal Explosive Barrels, either in plain sight or stuck within biomass, that can be shot to destroy the surrounding environment, which can create new paths or reveal secret rooms.
Corrosive Mist can be rid off temporarily by opening the airlock mechanism that sucks the mist out (and at the same time players and NPCs nearby).
Exclusive to the Hive mission and depending on the Tumor type the mission spawns, up to three hazards will be chosen randomly between six available hazards: low gravity, laser hazard, turret activation, cryogenic leakage, Viral clouds and Magnetic fields.
Occasionally, the floor MOA Spawners on the tileset will release hostile MOAs, which will attack players and Infested alike on sight. Oddly, while the MOA's deployed are the normal green versions, they are called Corpus Walkers and are capable of releasing Rippling Shockwaves like Shockwave MOAs.
It is also possible for them to disengage from halted conveyor belts on the ceiling, dropping down and proceeding to attack the Tenno and Infested. It is noted that they seem to only be spawned as level 1 however, and are easily dispatched.
|Europa||Armaros||Exterminate||Infested/Grineer||18 - 20|
|Eris||Naeglar||Sabotage||Infested||30 - 34|
|Eris||Mutalist Alad V Assassinate||Assassination||Infested||30 - 35|
|Neptune||Yursa||Defection (Dark Sector)||Infested||30 - 40|
|Eris||Nimus||Survival||Infested||30 - 40|
|Eris||Kala-azar||Defense||Infested||30 - 40|
|Neptune||Kelashin||Survival (Dark Sector)||Infested||30 - 40|
|Eris||Jordas Golem Assassinate||Assassination||Infested||32 - 34|
|Eris||Isos||Capture||Infested||32 - 36|
|Eris||Brugia||Rescue||Infested||32 - 36|
|Eris||Saxis||Exterminate||Infested||34 - 38|
|Eris||Oestrus||Infested Salvage||Infested||34 - 38|
|Eris||Solium||Mobile Defense||Infested||34 - 38|
|Eris||Zabala||Survival (Dark Sector)||Infested||35 - 45|
|Eris||Akkad||Defense (Dark Sector)||Infested||35 - 45|
- All missions in the Hidden Messages quest use this tileset.
- A couple of hidden rooms in this tileset can be accessed by hacking certain consoles, which activate movable map features that lead to or reveal the secret rooms.
- Some hidden rooms can be accessed by detonating a large Corpus Explosive Barrel, which usually contain a large amount of lockers. These barrels can also open up alternate routes through certain rooms by destroying large masses of infested material, or causing damaged stairways to collapse into usable layouts.
- Since this Tile Set is the Infested version of a removed tileset which has been revamped since Update 28.0, it can be considered outdated. It is currently unknown whether it will be reworked as well, as an Infested version of the reworked Corpus Ships, or it is going to remain like it currently is, as an old and abandoned Ship model now overrun by the Infestation.
- One of the tiles has a production line of several dozen Corpus Proxies, including a handful of Jackals, indicating that the latter had begun mass production.
- When coming across the containment lab that the Infested were being held in during Suspicious Shipments, a Crewman can still occasionally be found desperately attempting to escape from being trapped by infested biomass, although he already appears to becoming infected due to this altered voice and groans.
- Unlike in Suspicious Shipments, the aforementioned crewman can now be killed by players.
- Another crewman suffering a similar fate can be found in the version of the Insertion tile exposed to the vacuum of space.
- Various areas are filled with dead Crewmen sitting in chairs or machinery, sometimes with the machinery still active.
- Outside of the ship you can see the skybox, in what appears to be at least 2 other Infected ships, all being connected by massive Infested tendrils.
- This was the first tileset to have both interactive environments (such as collapsing structures) and areas exposed to the vacuum of space permanently.
- It is possible to become trapped inside the walls on the tile that has the "bridge," in which case you can use the unstuck command by typing " /unstuck " in the chat to be freed.