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"This desolate Corpus research vessel conceals a rich cache of supplies. To locate them, I will reconstruct the ship's corrupted shipping manifests."

Infested Salvage is an Endless Mission type that tasks players with retrieving a shipping manifest from an Infested Ship. It is the source for all of NidusIcon272.png Nidus' components.


Mechanics[]

The goal of Infested Salvage is to find the ship's shipping manifest by allowing the Lotus to access three data consoles scattered throughout the room. Each console however is covered by an Infested growth that blocks the Lotus' access to it, preventing decryption.

In order to unblock a console, players must collect Antiserum Charges, which are cube-shaped, blue glowing containers that are dropped by Infested enemies. These injectors can be deposited into Vaporizer units located near the data consoles, which will then form a glowing vaporizer bubble that expands outward from the Vaporizer unit. The vaporizer bubble's size expands the more Antiserum Charges are deposited into the Vaporizer unit, and if a data console gets inside a vaporizer bubble the infested growth on it will disappear, which will allow the Lotus to decrypt the console, whose progress is shown by a counter on the HUD's upper left corner below the minimap. The Lotus' decryption speed is determined by how many data consoles are unblocked at a time, with more unblocked consoles resulting in faster decryption; more players in the squad will also decrease decryption speed. While Antiserum Charges are automatically picked up by walking over them, a player can only hold up to 3 Injectors at any time. The bubbles will expire after 20 seconds, which will shrink or remove the bubble entirely, thus making replenishing the Vaporizers a priority. 2 Antiserum Charges per Vaporizer at a minimum are required to cover a data console and allow decryption.

The central room of the map where the data consoles are located is filled with a DmgCorrosiveSmall64.png Corrosive agent that will corrode both the Warframe's armor and the data consoles' health. For Warframes, corrosion will result in them gradually losing armor until the corrosion removes their ability to resist the poison damage present in the air, making them lose health every second. Data consoles are also affected, and will gradually lose health until they are destroyed, making them incapable of providing decryption for the rest of the mission (if all three data consoles are destroyed in this manner, the mission will end in failure). Corrosion does not occur inside the radius of a vaporizer bubble, and data consoles will slowly regenerate health while inside. Vaporizer bubbles thus serve the dual purpose of enabling decryption, as well as preventing players and data consoles from losing health. The corrosion effect does not occur in areas outside of the main room.

The middle of the main room contains a large holographic emitter with two consoles on it:

  • One of the consoles is a medical station which will completely restore the Warframe's armor when used, though doing so requires expending an Antiserum Charge. With an Antiserum Injector equipped, players can restore the Warframe's armor at any time, activating it in the Gear menu.
  • The other console, labeled Power Overload, will send a shockwave that kills every enemy in the map when activated; it then becomes disabled for some time before it can be used again, indicated by the alarm lights in the hallways.

The round is won if the data manages to reach 100% decryption. After a 20-second timer, players are given the choice of whether to extract with the rewards earned so far or proceed to the next round.

Locations[]

Planet Mission Name Faction Wiki's DropTableAlias Level Tileset
Eris Oestrus Infested Salvage 34 - 38 Infested Ship
There are a total of 1 Infested Salvage Missions

Rewards[]

Rotation C of Infested Salvage grants a chance to receive random parts for the NidusIcon272.png Nidus Warframe.

The mission's rounds follow the rotation sequence AABC.

A B C
Mod TT 20px.png Magazine Warp 10% Mod TT 20px.png Deep Freeze 6.67% Chassis.png Nidus Chassis Blueprint 14.29%
Mod TT 20px.png Trick Mag 10% Mod TT 20px.png Hell's Chamber 6.67% Helmet.png Nidus Neuroptics Blueprint 14.29%
Mod TT 20px.png Vitality 10% Mod TT 20px.png Hornet Strike 6.67% Systems.png Nidus Systems Blueprint 14.29%
VoidRelicSilverIcon64.png Neo C2 10% Mod TT 20px.png North Wind 6.67% Mod TT 20px.png Metal Auger 14.29%
VoidRelicSilverIcon64.png Neo K4 10% Mod TT 20px.png Reflex Coil 6.67% Mod TT 20px.png Stretch 14.29%
VoidRelicSilverIcon64.png Neo M4 10% Mod TT 20px.png Shocking Touch 6.67% Mod TT 20px.png Vital Sense 14.29%
VoidRelicSilverIcon64.png Neo N16 10% Mod TT 20px.png Streamline 6.67% EndoIconRenderLarge.png Endo x300 14.29%
VoidRelicSilverIcon64.png Neo N20 10% VoidRelicGoldIcon64.png Axi G7 6.67%
VoidRelicSilverIcon64.png Neo P4 10% VoidRelicGoldIcon64.png Axi K6 6.67%
VoidRelicSilverIcon64.png Neo V10 10% VoidRelicGoldIcon64.png Axi K7 6.67%
VoidRelicGoldIcon64.png Axi O5 6.67%
VoidRelicGoldIcon64.png Axi S10 6.67%
VoidRelicGoldIcon64.png Axi S11 6.67%
VoidRelicGoldIcon64.png Axi T8 6.67%
EndoIconRenderLarge.png Endo x150 6.67%

Locations:

Module:DropTables/data last updated: Fri, 01 Jul 2022 19:33:31 +0000 (UTC) by User:Cephalon Scientia

Tips[]

Trivia[]

  • If armor corrosion reaches 0% and the Warframe is outside of a Vaporizer's bubble, the player can hear voices from the Infested hivemind.[1]
  • Prior to the introduction of Infested Salvage in Update 19.5 (2016-12-22), a non-endless version was featured during the first stage of The Jordas Verdict, introduced in Update 17.9.1 (2015-10-29).
    • The data console room variant without a hologram, which was first utilized as part of The Jordas Verdict, survived the Trial's removal from the game in Update 22.14 (2018-03-01) and currently serves as one of two possible objective rooms for Infested Salvage.

Sources[]

Patch History[]

Hotfix 31.5.3 (2022-04-29)

  • Fixed rare Client side crash while joining in progress Infested Salvage missions.

Update 31.5 (2022-04-27)

  • Fixed Yareli not being able to activate Infested Salvage vaporizer while riding Merulina.

Update 31 (2021-12-15)

  • Fixed players not taking damage over time outside a Purifier bubble if Armor is 0% in Infested Salvage missions (Oestrus, Eris).

Hotfix 30.5.2 (2021-07-07)

  • Fixed Sevagoth's Shadow having his own independent pool of Antiserum Charges, allowing him to use 3 of his own and 3 of Sevagoth's. Now Sevagoth’s Shadow respects the maximum of 3 Antiserums total across Warframe, Operator, and Sevagoth’s Shadow.
  • Fixed HUD not properly showing the number of Antiserum Charges you have accumulated between your Warframe, Operator, and Sevagoth’s Shadow.
  • Fixed Sevagoth’s Shadow not being able to use any Antiserum Charges if he hasn't picked up any since you've taken control of him, despite Sevagoth having Antiserum Charges available.

Update 29.5 (2020-11-19)

  • Fixed grey looking tentacles in the Eris Infested Salvage tileset.

Hotfix 29.2.2 (2020-10-06)

  • Fixed the Infested Salvage End of Mission Reward screen UI stating 50 Endo instead of 300 Endo.
    • This is a visual issue only, the correct amount of Endo was awarded.

Hotfix 27.3.14 (2020-04-15)

  • Fixed markers not pathing properly in the Infested Salvage mission.
  • Fixed a script error that could occur in Infested Salvage if you died and were in spectator mode.

Hotfix 27.3.13 (2020-04-14)

  • Fixed a script error in Infested Salvage missions if you joined right as someone was activating a Vaporizer.
  • Fixed a script error that could occur in Infested Salvage missions after a Host migration that would prevent the HUD from being updated.

Hotfix 27.3.11 (2020-04-09)

  • Fixed a script error that could break waypoints when joining Infested Salvage missions in progress.
  • Fixed a script error that could break Infested Salvage missions if you Transferred to the Operator at the wrong time.

Hotfix 27.3.8 (2020-04-02)

  • Fixed a script error when playing Infested Salvage on Eris.

Hotfix 27.3.6 (2020-03-31)

  • Fixed a script error that could occur when playing an Infested Salvage mission on Eris.

Update 23.9 (2018-09-25)

  • Made some micro-optimizations to the Infested Salvage code.

Update 23.4 (2018-08-16)

  • Fixed cases of enemies not spawning after destroying an Antiserum Injector console in an Infested Salvage mission.

Update 21.0 (2017-06-29)

  • Improved navigation for enemies in the Infested Salvage tileset.
  • Fixed rogue trigger that was poking into other levels causing unwanted space zones in the Infested Salvage tileset.

Update 20.0 (2017-03-24)

  • Improved AI navigation in a number of Infested Salvage tiles.
  • Fixed Infested areas not lowering armor for Clients in Infested Salvage.

Hotfix 19.13.1 (2017-03-10)

  • Improved enemy navigation paths in the Infested Salvage game mode.

Hotfix 19.11.5 (2017-02-28)

  • Fixed a script error when playing Infested Salvage.

Hotfix 19.6.3 (2017-01-17)

  • Fixed not being affected by Armor deterioration in Infested Salvage when transferring from Operator to Warframe or when playing as the Client.

Hotfix 19.5.6 (2017-01-04)

  • Fixed instances of enemies not spawning.

Hotfix 19.5.3 (2016-12-23)

  • Increase Antiserum drop rate for 4 player squads.
  • Reduced Armor drain & damage at 0 Armor.
  • Fixed some spawning issues.
  • Fixed Armor not resetting after respawn.

Hotfix 19.5.2 (2016-12-23)

  • Adjusted spawns to be more evenly spread.
  • Decryption now scales with the number of players (less players mean faster decryption).
  • Increased Antiserum drop frequency for squads of 2 to 4 players.
  • Fixed Infested getting stuck in spawn room

Hotfix 19.5.1 (2016-12-22)

  • Fixed bug that was causing missing UI elements.

Update 19.5 (2016-12-22)

  • Introduced.

Last updated: Hotfix 28.3.3 (2020-08-13)

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