(Updated Ability icons) |
(corrected functionality description) |
||
(One intermediate revision by one other user not shown) | |||
Line 14: | Line 14: | ||
| cardonly = {{{1|}}} |
| cardonly = {{{1|}}} |
||
|info = |
|info = |
||
− | *Ember summons fiery comets to rain down from above, crashing into |
+ | *Ember summons fiery comets to rain down from above, crashing into all seen enemies within '''25''' meters. Enemies receive '''2500''' {{Icon|Proc|Heat|text}} damage on impact, becoming surrounded by a ring of fire for '''15''' seconds, while dealt '''350-700''' {{Icon|Proc|Heat|text}} damage per second. Other enemies coming into range of the rings are also set ablaze and inflicted with {{Icon|Proc|Heat|text}} damage and proc. |
− | **All damage is affected by [[Ability Strength]] |
+ | **All damage is affected by [[Ability Strength]]. |
− | **Range is affected by [[Ability Range]] |
+ | **Range is affected by [[Ability Range]]. |
− | **Duration is affected by [[Ability Duration]] |
+ | **Duration is affected by [[Ability Duration]]. |
− | **Energy per target is affected by [[Ability Efficiency]] |
+ | **Energy per target is affected by [[Ability Efficiency]]. |
+ | *Inferno targets all enemies on-screen within range, even if only partially visible. |
||
+ | **Energy is consumed for at most ten targets, resulting in a maximum cost of 100 (or 25 at maximum [[Ability Efficiency|efficiency]].) |
||
*Targets all types of enemies (e.g., mining machines, cameras, and turrets) excluding [[Orokin Void#Laser_Plates|Void Laser Traps]] and [[Orokin Void#Death_Orbs|Void Death Orbs]]. |
*Targets all types of enemies (e.g., mining machines, cameras, and turrets) excluding [[Orokin Void#Laser_Plates|Void Laser Traps]] and [[Orokin Void#Death_Orbs|Void Death Orbs]]. |
||
*Damage from multiple casts '''does''' stack. |
*Damage from multiple casts '''does''' stack. |
||
*'''Ability Synergy:''' |
*'''Ability Synergy:''' |
||
− | **Inferno ''raises'' Immolation's heat generation by |
+ | **Inferno ''raises'' Immolation's heat generation by '''3%''' per second per cast. Inferno gains bonus damage equal to Inferno's modded damage times the current heat level. |
|augment = |
|augment = |
Revision as of 17:25, 4 November 2019
4 0 +10/enemy (max 10x) |
Inferno Command a flaming comet to crash down in front of ember, engulfing enemies with a fire that can spread through their ranks. Introduced in Update 26.0 (2019-10-31) |
Strength:2500 initial damage 350 - 700 damage/second | |
Duration:15s | |||
Range:25m |
Info
- Ember summons fiery comets to rain down from above, crashing into all seen enemies within 25 meters. Enemies receive 2500 Script error: The function "Proc" does not exist. damage on impact, becoming surrounded by a ring of fire for 15 seconds, while dealt 350-700 Script error: The function "Proc" does not exist. damage per second. Other enemies coming into range of the rings are also set ablaze and inflicted with Script error: The function "Proc" does not exist. damage and proc.
- All damage is affected by Ability Strength.
- Range is affected by Ability Range.
- Duration is affected by Ability Duration.
- Energy per target is affected by Ability Efficiency.
- Inferno targets all enemies on-screen within range, even if only partially visible.
- Energy is consumed for at most ten targets, resulting in a maximum cost of 100 (or 25 at maximum efficiency.)
- Targets all types of enemies (e.g., mining machines, cameras, and turrets) excluding Void Laser Traps and Void Death Orbs.
- Damage from multiple casts does stack.
- Ability Synergy:
- Inferno raises Immolation's heat generation by 3% per second per cast. Inferno gains bonus damage equal to Inferno's modded damage times the current heat level.
Augment
- Main article: Exothermic
Exothermic is a Warframe Augment Mod for Ember that gives enemies affected by Inferno a chance to drop Energy Orbs when killed.
ExothermicTips & Tricks
- If there are no enemies nearby casting Inferno will cost no energy, but will still increase the rate of heat generation, allowing you to reach max heat quickly.
- If you wish to build up heat quickly equipping Fleeting Expertise can be a good idea, as it will allow you to cast Inferno more often. Conversely, if you wish to build heat more slowly equipping Blind Rage would be ideal, as it allows for less, but more powerful, casts of Inferno.
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
Input table not loaded. Javascript Not loaded
Result table not loaded. Javascript Not loaded