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Preceded by
World On Fire since Update 26.0 (2019-10-31)
InfernoModx256 Inferno130xWhite
4
EnergyOrb0
+10/enemy
(max 10x)
Inferno

Command a flaming comet to crash down in front of ember, engulfing enemies with a fire that can spread through their ranks.


Introduced in Update 26.0 (2019-10-31)

AbilityStrengthBuff Strength:1000 / 1500 / 2000 / 2500 (DmgImpactSmall64 Impact and DmgFireSmall64 Heat meteorite damage)
200 - 400 / 350 - 500 / 300 - 600 / 350 - 700 (DmgFireSmall64 Heat ring damage per second)
AbilityDurationBuff Duration:7 / 10 / 12 / 15 s (ring duration)
AbilityRangeBuff Range:10 / 15 / 20 / 25 m (targeting radius)
5 m (ring radius)

Misc: 10 (energy cost target cap)
100% (DmgFireSmall64 Heat status chance on impact)
+3%/s (heat generation rate bonus for Immolation)
+≤100% (damage bonus from Immolation)

Info

  • Ember summons fiery meteorites to descend from above, crashing into all seen enemies within AbilityRangeBuff10 / 15 / 20 / 25 meters. On impact, enemies receive AbilityStrengthBuff1000 / 1500 / 2000 / 2500 DmgImpactSmall64 Impact and DmgFireSmall64 Heat damage distributed evenly, with a 100% DmgFireSmall64 Heat status chance. The enemies are then surrounded by a ring of fire for AbilityDurationBuff7 / 10 / 12 / 15 seconds, which grows to a radius of AbilityRangeBuff5m, dealing AbilityStrengthBuff200 - 400 / 350 - 500 / 300 - 600 / 350 - 700 DmgFireSmall64 Heat damage per second with no status proc(s). The rings will spread to unaffected enemies caught in their radius, causing the newly affected enemies to suffer the DmgFireSmall64 Heat damage over time with no status proc(s). Rings on newly affected enemies have their own fresh duration, independent of any other rings. Enemies can only be affected by a single ring per cast of Inferno, however will still take damage from the rings of other affected enemies.
    • Does not require line-of-sight from Ember; enemies only need to be within view of the camera to be affected.
    • Ring radius growth rate is affected inversely by AbilityDurationBuff Ability Duration.
  • Inferno costs 0 energy to cast. If enemies are within range, it consumes EnergyOrb10 energy per enemy. Energy is consumed for at most 10 targets, for a total of EnergyOrb100 energy.
    • While only consuming energy for up to 10 targets, Inferno will still target and drop a meteor on any number of targets. For example, if 20 enemies are hit by Inferno, at base EnergyOrb Ability Efficiency only 100 energy is consumed.
  • Inferno targets all enemies on-screen within range, even if only partially visible.
    • Targeting follows camera direction, meaning it is possible to target enemies behind Ember if the camera is facing that way.
    • Targets all types of enemies (e.g., mining machines, cameras, and turrets) excluding Void Laser Traps and Void Death Orbs.
  • Damage from multiple casts does stack.
  • Ability Synergy:
    • Inferno raises Immolation130xWhite Immolation's heat generation by 3% per second per cast.
    • Inferno gains bonus damage in percent (%) equal to the current heat level, dealing double damage at max heat.
  • Can be cast without any targets on screen.

Augment

ExothermicMod
Main article: Exothermic

Exothermic is a Warframe Augment Mod for EmberIcon272 Ember that gives enemies affected by Inferno130xWhite Inferno a chance to drop Energy Orbs when killed.

Exothermic

Tips & Tricks

  • If there are no enemies nearby casting Inferno will cost no energy, but will still increase the rate of heat generation, allowing you to reach max heat quickly.
  • If you wish to build up heat quickly equipping Fleeting Expertise can be a good idea, as it will allow you to cast Inferno more often. Conversely, if you wish to build heat more slowly equipping Blind Rage would be ideal, as it allows for fewer, but more powerful, casts of Inferno.

Maximization

Lotusiconsmall
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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See also[]

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