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**The revive meter is filled by '''0.5%''' for every '''1%''' of an enemy's combined health and shields removed. At least '''two''' enemies must be killed for Inaros to be revived.
 
**The revive meter is filled by '''0.5%''' for every '''1%''' of an enemy's combined health and shields removed. At least '''two''' enemies must be killed for Inaros to be revived.
 
**The siphoning beam can be dispelled. Enemies that can dispel the beam include: [[Nullifier Crewman|Nullifier Crewmen]], [[Corrupted Nullifier]]s, [[Sap Comba]]s, [[Sap Scrambus]], [[Isolator Bursa]]s, and [[Disruptor Drone]]s.
 
**The siphoning beam can be dispelled. Enemies that can dispel the beam include: [[Nullifier Crewman|Nullifier Crewmen]], [[Corrupted Nullifier]]s, [[Sap Comba]]s, [[Sap Scrambus]], [[Isolator Bursa]]s, and [[Disruptor Drone]]s.
*Killing enemies with [[Finisher]]s will restore '''20%''' of Inaros' maximum health. This passive does not apply to [[Finisher#Ground Finisher|Ground Finishers or the Parazons Mercy finishers]].
+
*Killing enemies with [[Finisher]]s will restore '''20%''' of Inaros' maximum health. This passive does not apply to [[Finisher#Ground Finisher|Ground Finishers]] or the [[Parazons]] Mercy finishers.
 
**Health restore is '''not''' affected by mods.
 
**Health restore is '''not''' affected by mods.
   

Revision as of 05:40, 5 November 2019


Undying

  • Rather than having the standard Bleedout state of other Warframes, InarosIcon272 Inaros instead enters an immobile sarcophagus when downed. Aiming at an enemy or ally will siphon life from them, gradually filling his revive meter and allowing Inaros to resurrect himself. Otherwise, he can be revived by other players normally. However, Inaros is still in danger of bleeding to death if there are no enemies or allies in sight, or if Inaros is unable to fill his meter before his bleedout timer expires.
    • This ability is active even during Solo play.
    • This ability does not prevent Inaros from dying in Arbitrations.
    • Inaros cannot use secondary weapons during his bleedout.
    • If an ally kills the enemy targeted by Inaros it still counts towards his ressurection passive.
    • Siphoning from enemies will pull them toward Inaros, similar to "Devour" wasn't found in Module:Ability/data.
    • Siphoning deals 75 damage per tick to enemies, regardless of armor. However, it is still subject to other damage resistances and shields.
      • Siphon damage can not be increased by mods, except for Mod TT 20px Provoked.
    • The revive meter is filled by 0.5% for every 1% of an enemy's combined health and shields removed. At least two enemies must be killed for Inaros to be revived.
    • The siphoning beam can be dispelled. Enemies that can dispel the beam include: Nullifier Crewmen, Corrupted Nullifiers, Sap Combas, Sap Scrambus, Isolator Bursas, and Disruptor Drones.
  • Killing enemies with Finishers will restore 20% of Inaros' maximum health. This passive does not apply to Ground Finishers or the Parazons Mercy finishers.
    • Health restore is not affected by mods.

Unlike most frames, when Inaros ranks up he receives a special set of rank bonuses which are indicated at the top-left of the Warframe Upgrade screen:

  • +15% / +30% / +45% / +60% / +75% / +90% / +105% / +120% / +135% / +150% Health at ranks 1 / 4 / 7 / 10 / 13 / 16 / 19 / 22 / 25 / 28 respectively.
  • +15% / +30% / +45% / +60% / +75% / +90% / +105% / +120% / +135% / +150% Health at ranks 2 / 5 / 8 / 11 / 14 / 17 / 20 / 23 / 26 / 29 respectively.
  • +5% / +10% / +15% / +20% / +25% / +30% / +35% / +40% / +45% / +50% Energy capacity at ranks 3 / 6 / 9 / 12 / 15 / 18 / 21 / 24 / 27 / 30 respectively.
This results in a total of +300% Health and +50% Energy capacity by Rank 30.

Abilities 

DesiccationModx256 Desiccation130xWhite
1
EnergyOrb25
Desiccation

Blast enemies with a wave of cursed sand that blinds them and steals their health.


Introduced in Update 18.5 (2016-03-04)

AbilityStrengthBuff Strength:75 / 100 / 125 / 150 (initial DmgTrueSmall64 True damage)
2 / 4 / 6 / 8 (DmgTrueSmall64 True damage/sec)
AbilityDurationBuff Duration:3 / 5 / 6 / 8 s
AbilityRangeBuff Range:10 / 12 / 13 / 15 m

Misc: RollingDroneAvatar Stagger on hit
25 % (lifesteal)
180° cone

Subsumable to Helminth
Expand/Collapse


DevourModx256 Devour130xWhite
2
EnergyOrb50
Devour

Hold power to trap target in quicksand and draw them in for devouring; this steals health and ultimately creates a friendly Sand Shadow.


Introduced in Update 18.5 (2016-03-04)

AbilityStrengthBuff Strength:50-100 / 100-200 / 150-300 / 250-500 (DmgTrueSmall64 True damage per second)
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s (quicksand)
≥ 15 s (Sand Shadow)
AbilityRangeBuff Range:20 / 30 / 40 / 50 m (cast and tether range)

Misc: 2 s (damage ramp-up)
10 (damage ticks per second)
Heals 400 health per second

Expand/Collapse


SandstormModx256 Sandstorm130xWhite
2
EnergyOrb25
+10/s
Sandstorm

Become a sandstorm. Inaros devours enemies pulled into his whirlwind, healing himself.


Introduced in Update 18.5 (2016-03-04)

AbilityStrengthBuff Strength:200 / 300 / 400 / 500 (DmgSlashSmall64 Slash damage/sec)
50 (health restore per enemy)
AbilityDurationBuff Duration:? / ? / ? / 4 s (duration)
AbilityRangeBuff Range:4 / 5 / 6 / 7.5 m (radius)

Misc: 12 m/s (move speed)
? % (DmgSlashSmall64 Slash status chance)
Ragdoll b Ragdoll in storm
4 s Knockdown b Knockdown recovery delay

Expand/Collapse


ScarabSwarmModx256 ScarabSwarm130xWhite
4
EnergyOrb100
Scarab Swarm

Summon a Scarab Swarm to attack enemies with guaranteed Corrosion Status. Damage scales with Inaros' Health. Enemies killed while immersed in the swarm summon a Swarm Kavat that fights alongside Inaros and guides the scarabs to other enemies.


Introduced in Update 18.5 (2016-03-04)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:6 / 10 / 12 / 15 s (swarm duration)
AbilityRangeBuff Range:20 / 22 / 25 / 30 m (cast range)
? / ? / ? / 12 m (spread range)

Misc: ? number of swarms
? / ? / ? / 241 (DmgCorrosiveSmall64 Corrosive damage/sec)
10% (bonus damage from max health)
DmgCorrosiveSmall64 Corrosive status per tick
0.5 s damage tick interval
? s swarm spread interval
100% (spread remaining duration)
3 (Swarm Kavat limit)
? s Swarm Kavat lifespan

Expand/Collapse


Strength Mods

IntensifyMod

Duration Mods

ContinuityMod

Range Mods

StretchMod

DesiccationIcon DesiccationIcon DesiccationIcon
DevourIcon DevourIcon DevourIcon
SandstormIcon SandstormIcon SandstormIcon
ScarabSwarmIcon ScarabSwarmIcon ScarabSwarmIcon