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==Undying==
 
==Undying==
Upon losing all health, instead of the standard [[Death#Bleedout|Bleedout]] state like other Warframes, Inaros enters an immobile sarcophagus that siphons health from nearby enemies and allies that Inaros aims at. Enemies being siphoned will be pulled towards Inaros, and the siphoned health goes to a meter that when filled, allows Inaros to resurrect himself. Otherwise, he can be revived by other players as normal. This ability is active even during Solo play. However, note that Inaros is still in danger of bleeding to death if there is no enemy or ally nearby to drain health from. The amount of health drained is affected by [[Provoked]].
+
*Upon losing all health, instead of the standard [[Death#Bleedout|Bleedout]] state like other Warframes, Inaros enters an immobile sarcophagus that siphons health from nearby enemies and allies that Inaros aims at. Enemies being siphoned will be pulled towards Inaros, and the siphoned health goes to a meter that when filled, allows Inaros to resurrect himself. Otherwise, he can be revived by other players as normal. However, note that Inaros is still in danger of bleeding to death if there is no enemy or ally nearby to drain health from.
  +
**This ability is active even during Solo play.
 
  +
**The rate at which Inaros restores his resurrection meter is dependent upon the damage dealt by the siphoning beam against enemies. Tougher or heavily-armored enemies will reduce the rate at which the resurrection meter is restored. The damage dealt is is affected by [[Provoked]].
Additionally, killing enemies via [[Melee 2.0#Counterattack Finisher|melee finisher]]s will restore Inaros' health.
+
*Additionally, killing or hitting enemies via [[Melee 2.0#Counterattack Finisher|melee finisher]]s will restore 20% of Inaros' health per hit. This passive does not work with ground finishers.
   
 
==Abilities==
 
==Abilities==

Revision as of 18:48, 9 March 2016



Undying

  • Upon losing all health, instead of the standard Bleedout state like other Warframes, Inaros enters an immobile sarcophagus that siphons health from nearby enemies and allies that Inaros aims at. Enemies being siphoned will be pulled towards Inaros, and the siphoned health goes to a meter that when filled, allows Inaros to resurrect himself. Otherwise, he can be revived by other players as normal. However, note that Inaros is still in danger of bleeding to death if there is no enemy or ally nearby to drain health from.
    • This ability is active even during Solo play.
    • The rate at which Inaros restores his resurrection meter is dependent upon the damage dealt by the siphoning beam against enemies. Tougher or heavily-armored enemies will reduce the rate at which the resurrection meter is restored. The damage dealt is is affected by Provoked.
  • Additionally, killing or hitting enemies via melee finishers will restore 20% of Inaros' health per hit. This passive does not work with ground finishers.

Abilities

DesiccationModx256 Desiccation130xWhite
1
EnergyOrb25
Desiccation

Blast enemies with a wave of cursed sand that blinds them and steals their health.


Introduced in Update 18.5 (2016-03-04)

AbilityStrengthBuff Strength:75 / 100 / 125 / 150 (initial DmgTrueSmall64 True damage)
2 / 4 / 6 / 8 (DmgTrueSmall64 True damage/sec)
AbilityDurationBuff Duration:3 / 5 / 6 / 8 s
AbilityRangeBuff Range:10 / 12 / 13 / 15 m

Misc: 100 % (stagger on hit)
25 % (lifesteal)
180° cone

Subsumable to Helminth
Expand/Collapse


DevourModx256 Devour130xWhite
2
EnergyOrb50
Devour

Hold power to trap target in quicksand and draw them in for devouring; this steals health and ultimately creates a friendly Sand Shadow.


Introduced in Update 18.5 (2016-03-04)

AbilityStrengthBuff Strength:50-100 / 100-200 / 150-300 / 250-500 (DmgTrueSmall64 True damage per second)
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s (quicksand)
≥ 15 s (Sand Shadow)
AbilityRangeBuff Range:20 / 30 / 40 / 50 m (cast and tether range)

Misc: 2 s (damage ramp-up)
10 (damage ticks per second)
Heals 400 health per second

Expand/Collapse


SandstormModx256 Sandstorm130xWhite
2
EnergyOrb25
+10/s
Sandstorm

Become a sandstorm. Inaros devours enemies pulled into his whirlwind, healing himself.


Introduced in Update 18.5 (2016-03-04)

AbilityStrengthBuff Strength:200 / 300 / 400 / 500 (DmgSlashSmall64 Slash damage/sec)
50 (health restore per enemy)
AbilityDurationBuff Duration:? / ? / ? / 4 s (duration)
AbilityRangeBuff Range:4 / 5 / 6 / 7.5 m (radius)

Misc: ? % (DmgSlashSmall64 Slash status chance)

Expand/Collapse


ScarabSwarmModx256 ScarabSwarm130xWhite
4
EnergyOrb100
Scarab Swarm

Summon a Scarab Swarm to attack enemies with guaranteed Corrosion Status. Damage scales with Inaros' Health. Enemies killed while immersed in the swarm summon a Swarm Kavat that fights alongside Inaros and guides the scarabs to other enemies.


Introduced in Update 18.5 (2016-03-04)

AbilityStrengthBuff Strength:? / ? / ? / 241 (DmgCorrosiveSmall64 Corrosive damage/sec)
AbilityDurationBuff Duration:6 / 10 / 12 / 15 s (swarm duration)
AbilityRangeBuff Range:20 / 22 / 25 / 30 m (cast range)
? / ? / ? / 12 m (spread range)

Misc: 10% (bonus damage from max health)
100% (spread remaining duration)
3 (Swarm Kavat limit)

Expand/Collapse


Strength Mods

IntensifyMod

Duration Mods

ContinuityMod

Range Mods

StretchMod

DesiccationIcon DesiccationIcon DesiccationIcon
DevourIcon DevourIcon DevourIcon
SandstormIcon SandstormIcon
ScarabSwarmIcon ScarabSwarmIcon ScarabSwarmIcon