FANDOM


Player inactivity levels in missions are monitored by the game. Being dead or inactive for more than a minute disqualifies the player from either the end-of-mission reward or the end-of-rotation reward depending on the mission type. This event is highlighted with the message: “Not eligible due to inactivity”.

MechanicsEdit

  • The penalty is triggered by the player not moving more than ~5 meters for 1 minute, even if the player is killing enemies via abilities. This includes dying and not reviving for 1 minute. Killing enemies with weapons however, will prevent inactivity penalty from kicking in by resetting the 1 minute timer.
    • The player is not considered inactive if he or she is standing in the extraction zone.
  • Any affinity sharing and energy generation are halted until player activity resumes.
  • WukongIcon272 Wukong's CelestialTwin130xDark Celestial Twin will cease all activity and remain unmoving until player activity resumes.
    • A player's Sentinel will also stop firing.
  • Gathered resources, credits, blueprints, etc. are not affected and kept as is.

NotesEdit

  • As stated by DE support team, this system does not currently have an automatic kick timer.
Community content is available under CC-BY-SA unless otherwise noted.