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Imperator
File:ArchwingMachinegun.png
Statistics
Weapon Slot Primary
Weapon Type Rifle
Trigger Type Auto
Utility
Fire Rate 16.7 rounds/sec
Accuracy 25.0
Magazine Size 250 rounds/mag
Reload Rate 50 rounds/sec
Normal Attacks
Impact wImpact 16.0
Puncture wPuncture 14.0
Slash wSlash 10.0
Crit Chance 10.0%
Miscellaneous
Polarities Script error: The function "Pol" does not exist.
Introduced Update 15
A long range rifle capable of firing in space,the Imperator's versatility makes it an ideal weapon for space combat.

The Imperator rifle is a heavy weapon designed for exclusive use with the Archwing flight system, introduced in Update 15. It is automatically given to players after completion of an Odonata Archwing.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • High Script error: The function "Proc" does not exist. damage makes it effective against Machinery, Shields.
  • High rate of fire.
  • Large magazine size.
  • Comes with a Script error: The function "Pol" does not exist. polarity slot.

Disadvantages:

Comparisons:

  • Compared to the Imperator Vandal:
    • Smaller magazine size. (250 rounds/mag vs. 300 rounds/mag)
    • Lower ammo reload rate. (50.0 rounds/sec vs. 60.0 rounds/sec)
    • Lower crit chance. (10.0% vs 15.0%)
    • Lower status chance. (5.0% vs 10.0%)
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Notes

  • Unlike most primary weapons in the game, Archwing Guns do not have a reserve ammo pool, nor do they need to reload. The Imperator will automatically replenish its magazine's ammo at a fast rate when the weapon is not fired, making it the first weapon in the game that does not require ammo pickups.
  • Despite its shots being shown as slow and even having bullet drift, the Imperator is a hit-scan weapon, and will immediately hit the enemy within its reticule regardless of distance or the appearance of the bullets it fires. As a side-effect, the Imperator can be used to snipe targets at distances of 2,000 meters or more. However, take note that the Imperator's damage fall off weakens it when attempting to engage enemies from beyond 2,000 meters, to the point of dealing no damage per shot.

Bugs

  • Currently, there is a visual bug in the Arsenal screen where Trigger is displayed as 0 instead of AUTO.

Media

See Also

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