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Ice Wave Sends a wave of razor sharp, crystallized ice toward an enemy, dealing heavy damage. Introduced in Update 6.0 (2013-01-29) |
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1.5 / 2 / 2.5 / 3 m (initial width) 10 / 12 / 17 / 20 m (length) | |||
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Misc:
6 ( | |||
| Subsumable to Helminth |
Info
- Frost expends
50 Energy to send forth a wave of ice shards that deals
300 / 445 / 565 / 700
Cold damage and 6
Cold Status Effects to all targets in its area of effect; enemies that receive 10
Cold stacks from Ice Wave are frozen in place for
? / ? / ? / 10 seconds. The wave has an initial width of
1.5 / 2 / 2.5 / 3 meters, disperses at a
30 / 35 / 40 / 45° angle, and travels over a distance of
10 / 12 / 17 / 20 meters.
- Angle is capped at 60°.
- Ice Wave follows terrain and will change elevation accordingly.
- Subsuming Frost to the Helminth will offer Ice Wave and its augments to be used by other Warframes.
Augment

- Main article: Ice Wave Impedance
Ice Wave Impedance is a Warframe Augment Mod usable in both PvE and Conclave for
Frost's
Ice Wave that makes it leave a trail of frozen ground after casting, applying
Cold status effect per second.
Tips & Tricks
- As a damage and crowd control ability, it can be dependent on the situation; it only affects those in front you rather than all around you. It works effectively against a large group of enemies rather than a single enemy like a boss.
- Even though the wave moves along the floor, it is able to hit enemies that are slightly above or below it, such as Shield Ospreys.
- Ice Wave is best used against enemies in a tightly-packed line. Loses effectiveness on Infested as Ancients resist much of the damage.
- Since it passes through Snow Globe, Ice Wave can be used to clear the globe of enemies if Frost is somehow forced out of it.
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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