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− | {{ModBox |
+ | {{ModBox}} |
⚫ | |||
− | | image = Ice spring.png |
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− | | transmutable = |
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− | | introduced = {{ver|17}} |
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− | | polarity = {{Icon|Pol|D}} |
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− | | rarity = Rare |
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− | | autoDrops = auto |
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⚫ | |||
==Stats== |
==Stats== |
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! [[Bullet Jump]] |
! [[Bullet Jump]] |
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! [[Aim Glide]] & [[Wall Latch]] |
! [[Aim Glide]] & [[Wall Latch]] |
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− | ! {{ |
+ | ! {{D|Cold}} on [[Bullet Jump]] |
! [[Mod#Attributes|Cost]] |
! [[Mod#Attributes|Cost]] |
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|- |
|- |
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| 10 || +24.2% || +24.2% || +275% || 12 |
| 10 || +24.2% || +24.2% || +275% || 12 |
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|} |
|} |
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+ | |||
+ | ==Drop Locations== |
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+ | {{DropLocations}} |
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==Notes== |
==Notes== |
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*Also increases the distance/speed of rolls. |
*Also increases the distance/speed of rolls. |
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− | *Ice Spring adds |
+ | *At max rank, Ice Spring adds a freezing effect that deals '''375''' {{D|Cold}} damage with a '''200%''' [[status chance]] within a 3-meter radius as well as a guaranteed knockdown within a 0.75-meter radius from where a player initiates a Bullet Jump. |
+ | *Visual effects added during Bullet Jumps will always be the same color, regardless of Warframe Energy or Emission colors. |
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− | *Contrary to the other elemental Bullet Jump mods, the proc duration of Ice Spring is affected by [[Ability Duration]] but only if it's below 100%, thus the proc duration can only be decreased but not increased. |
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+ | *Only one of {{M|Firewalker}}, Ice Spring, {{M|Lightning Dash}}, {{M|Toxic Flight}} can be equipped at one time. |
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− | *When Bullet Jumping near fire, it will be extinguished. |
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+ | |||
− | *Bullet jumps will deal 275 {{Icon|Proc|Cold|Text}} damage upon equipping this mod. |
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+ | ==Media== |
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+ | <gallery widths="450"> |
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+ | IceSpringEffect.gif |
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+ | </gallery> |
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+ | |||
+ | {{clr}} |
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==Patch History== |
==Patch History== |
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{{Scrollbox/Article| |
{{Scrollbox/Article| |
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+ | {{ver|27.3.3}} |
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+ | *Fixed Ice Spring not having any textures with Deferred Rendering enabled. |
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+ | |||
{{ver|21}} |
{{ver|21}} |
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*Conclave Elemental Bullet Jump Mods changed to be cosmetic only and their capacity cost removed. |
*Conclave Elemental Bullet Jump Mods changed to be cosmetic only and their capacity cost removed. |
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}} |
}} |
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<div align="right">''Last updated: {{ver|22.19.1}}''</div> |
<div align="right">''Last updated: {{ver|22.19.1}}''</div> |
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− | |||
==See Also== |
==See Also== |
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− | * |
+ | *[[Rime Vault]] - the [[PvP]] version of the mod. |
{{ExilusMods}} |
{{ExilusMods}} |
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__NOTOC__ |
__NOTOC__ |
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[[es:Resorte helado]] |
[[es:Resorte helado]] |
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+ | [[ru:Ледяной Источник]] |
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[[Category:Mods]] |
[[Category:Mods]] |
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[[Category:Update 17]] |
[[Category:Update 17]] |
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[[Category:Exilus Mods]] |
[[Category:Exilus Mods]] |
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− | [[Category: |
+ | [[Category:Vazarin Mods]] |
[[Category:Warframe Mods]] |
[[Category:Warframe Mods]] |
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+ | [[Category:Rare Mods]] |
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[[Category:Triple Stat Mods]] |
[[Category:Triple Stat Mods]] |
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− | [[Category: |
+ | [[Category:Cold Damage]] |
+ | [[uk:Крижана пружина]] |
Latest revision as of 19:08, 15 February 2024
Ice Spring is an Exilus mod that increases the speed of Bullet Jump, lengthens the duration of Aim Glide and Wall Latch, and adds Cold damage to Bullet Jump.
Stats[]
Rank | Bullet Jump | Aim Glide & Wall Latch | Cold on Bullet Jump | Cost |
---|---|---|---|---|
0 | +2.2% | +2.2% | +25% | 2 |
1 | +4.4% | +4.4% | +50% | 3 |
2 | +6.6% | +6.6% | +75% | 4 |
3 | +8.8% | +8.8% | +100% | 5 |
4 | +11.0% | +11.0% | +125% | 6 |
5 | +13.2% | +13.2% | +150% | 7 |
6 | +15.4% | +15.4% | +175% | 8 |
7 | +17.6% | +17.6% | +200% | 9 |
8 | +19.8% | +19.8% | +225% | 10 |
9 | +22.0% | +22.0% | +250% | 11 |
10 | +24.2% | +24.2% | +275% | 12 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Sabotage | Sealab Sabotage Resource Caches | C | 4.51% | 1 | 0.0451 | |
The Circuit | Tier 4 The Circuit (Normal) | A | 1.49% | 1 | 0.0149 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 6 The Circuit (Normal) | A | 1.03% | 1 | 0.0103 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Drekar Butcher | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Kuva Jester | 2.5% | 20% | 0.5% | 200 | 1 | 0.005 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Also increases the distance/speed of rolls.
- At max rank, Ice Spring adds a freezing effect that deals 375 Cold damage with a 200% status chance within a 3-meter radius as well as a guaranteed knockdown within a 0.75-meter radius from where a player initiates a Bullet Jump.
- Visual effects added during Bullet Jumps will always be the same color, regardless of Warframe Energy or Emission colors.
- Only one of Firewalker, Ice Spring, Lightning Dash, Toxic Flight can be equipped at one time.
Media[]
Patch History[]
Hotfix 27.3.3 (2020-03-25)
- Fixed Ice Spring not having any textures with Deferred Rendering enabled.
Update 21.0 (2017-06-29)
- Conclave Elemental Bullet Jump Mods changed to be cosmetic only and their capacity cost removed.
Hotfix 17.0.5 (2015-08-07)
- Fixed squad members not being able to see the visual FX of Ice Spring.
Update 17.0 (2015-07-31)
- Introduced.
Last updated: Hotfix 22.19.1 (2018-05-03)
See Also[]
- Rime Vault - the PvP version of the mod.
Warframe Exilus Mods | |
---|---|
Drift | Agility Drift • Coaction Drift • Cunning Drift Endurance Drift • Power Drift • Speed Drift • Stealth Drift |
Bullet Jump | Battering Maneuver • Piercing Step • Rending Turn Firewalker • Ice Spring • Lightning Dash • Toxic Flight • Proton Pulse |
Movement | Maglev • Mobilize • Patagium • Rush • Streamlined Form |
Resistance | Aviator • Sure Footed ( Primed) • Warm Coat |
Other Utility | Aero Vantage • Enemy Sense • Gale Kick • Handspring • Heavy Impact Kavat's Grace • Master Thief • Pain Threshold • Retribution Synth Reflex • Thief's Wit • Vigilante Pursuit • Preparation • Motus Signal |
Augments | Anchored Glide • Catapult • Conductor • Controlled Slide • Escape Velocity • Hysterical Assault • Ironclad Flight • Mesa's Waltz • Revealing Spores |
Peculiar | Peculiar Audience • Peculiar Bloom • Peculiar Growth |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)