But don't worry, the admin and editor team are aware of them and they will be resolved over the next few days as our Weapons Module goes through a much needed overhaul.
Sorry for any inconvenience!
FINNER (talk), 05:04, 20 January 2022 (UTC)

Free feel to use Internet Archive https://archive.org/ for an archived version of a page. Official drop tables are still available on https://www.warframe.com/droptables



Fire, ice, electricity, or poison: choose an element and launch a flurry of deadly quills. This versatile sidearm is Khora's signature weapon.

The Hystrix is KhoraIcon272.png Khora's signature sidearm that fires metallic quills. Sporting a high critical chance, it is also a very versatile weapon, with its quills applying DmgToxinSmall64.png Toxin, DmgHeatSmall64.png Heat, DmgElectricitySmall64.png Electricity, or DmgColdSmall64.png Cold elemental status procs that can be cycled at will with Alternate Fire.

This weapon can be sold for ‍2,500.





The Hystrix's blueprint can be purchased from the Market.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64.png 25
MarketIcon.png Market Price: Platinum64.png 225 Blueprint2.svg Blueprints Price:Credits64.png25,000


  • Using the Alternate Fire button will cycle between the four quill types, each quill characterized by the four main elements (DmgToxinSmall64.png Toxin, DmgHeatSmall64.png Heat, DmgElectricitySmall64.png Electricity, DmgColdSmall64.png Cold). The selected quill will proc the element of its name. For example, the Poison Quill will deal 36.1 base physical damage and proc DmgToxinSmall64.png Toxin.
  • The Hystrix by default does not deal any elemental damage, only elemental procs.
  • Quill elements are not affected by elemental mods of different elements. For example, using Mod TT 20px.png Jolt with the Fire Quill will not combine to either deal DmgRadiationSmall64.png Radiation damage or a Radiation proc, even when both the DmgHeatSmall64.png Heat and DmgElectricitySmall64.png Electricity procs occur simultaneously.
    • However, elemental mods of the same type will combine. For example, using Mod TT 20px.png Scorch with the Fire Quill will add to the guaranteed DmgHeatSmall64.png Heat proc's damage over time as if Scorch were a base damage mod.
      • Elemental mods of the same type will still combine even when paired with a different elemental mod too. For example, using Mod TT 20px.png Scorch and Mod TT 20px.png Jolt with the Fire Quill will add to the guaranteed DmgHeatSmall64.png Heat proc's damage over time as if Scorch were a base damage mod, though Jolt will not be factored into the damage.


  • Because elemental mods are not combined with the quill's element, this weapon synergizes well with Mod TT 20px.png Condition Overload and Mod TT 20px.png Galvanized Shot, allowing players to potentially get up to 9 separate proc types on a target (three physical damages, four primary elements, and two secondary elements).
    • This can be further improved by incorporating elemental weapons like a Zenistar.png Zenistar's disc, or GrineerGrenadeLauncher.png Torid's gas clouds to provide the remaining secondary elements.
  • Using Mod TT 20px.png Augur Pact over any of the +90% elemental mods may be preferable, when expecting to use several of the weapon's elemental effects.
    • The former will increase the weapon's physical base damage types, and the damage-over-time component of its DmgToxinSmall64.png Toxin, DmgHeatSmall64.png Heat or DmgElectricitySmall64.png Electricity status effects.
    • The latter will add its elemental damage type to all hits, but any damage-over-time effects from the primary elemental procs, will only be boosted when they match the elemental mod's type.
    • It should be noted that, while the bonus given by both mods seems the same, the elemental damage mods will give much more benefit, as Augur Pact does the calculation alongside base damage mods (e.g. Mod TT 20px.png Hornet Strike), while the +90% elemental mods perform the calculation after base damage mods. This can be a significant deciding factor when trying to maximize damage output.



Patch History[]

Hotfix 27.3.8 (2020-04-02)

  • Optimized the Hystrix projectile trail and spark FX.

Hotfix 24.8.1 (2019-04-26)

  • Fixed missing words in the Hystrix description.

Update 24.0 (2018-11-08)

  • Fixed the Hystrix's Alt-Fire stats have been split into tabs when viewed in the Inventory, to fix the stat information running off the screen.

Hotfix 23.0.5 (2018-06-22)

  • Fixed an issue with the Hystrix not being able to switch fire modes during reload if all bullets are emptied out of the clip.

Hotfix 22.20.2 (2018-05-17)

  • Fixed holding 2 Hystrix's instead of the intended 1.

Hotfix 22.18.5 (2018-04-24)

  • Fixed an issue with incorrect Skins being applicable to the Hystrix.

Hotfix 22.18.2 (2018-04-20)

  • More fixes towards the Hystrix not leaving behind "quill" holes when shooting surfaces.

Hotfix 22.18.1 (2018-04-20)

  • Fixed the Hystrix not leaving behind "quill" holes.

Update 22.18 (2018-04-20)

  • Introduced.

Last updated: Hotfix 24.8.1 (2019-04-26)