Hunter Track is a set mod dropped from the Hemocyte during Operation: Plague Star and Ghoul Purge bounties that increases the duration of Status Effects inflicted by primary weapons.
Stats[]
Rank | Status Duration | Cost |
---|---|---|
0 | +5% | 4 |
1 | +10% | 5 |
2 | +15% | 6 |
3 | +20% | 7 |
4 | +25% | 8 |
5 | +30% | 9 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Hunter Set: Companions gain X% additional damage to targets affected by a Slash status effect.
Mods Equipped | Bonus Damage |
---|---|
1 | 25% |
2 | 50% |
3 | 75% |
4 | 100% |
5 | 125% |
6 | 150% |
Notes[]
- Can be equipped on any primary weapon.
- Stacks with
Lingering Torment on shotguns for +60% status duration.
- Stacks with
Continuous Misery on rifles for +130% status duration.
- The base mod's effects are only visible on Status Effects with an associated duration, either increasing the duration of the associated debuff (
Puncture,
Cold,
Magnetic,
Radiation, and
Viral), or the number of ticks associated with DoT effects (
Slash,
Toxin,
Gas, and
Heat).
- This mod will not affect the duration of crowd control effects generated by Status Effects (staggers from
Impact, the panic duration of
Heat, and the stun animation caused by
Electricity).
- Increased Status Duration will slow down the Armor Strip effect of
Heat. For example, with +100% status duration, the armor strip will occur every second instead of every half second. As a result, the full 50% armor strip will only be achieved after 4 seconds.
- This mod will not affect the duration of crowd control effects generated by Status Effects (staggers from
- Status Effects from the radial blasts of Syndicate Weapon Augments and Syndicate Weapons are not affected by this mod.
Trivia[]
- Along with
Vigilante Armaments and
Hunter Munitions, this is one of the only primary weapon mods that can be used on any primary weapon.
Patch History[]
Update 22.3 (2017-11-15)
- Introduced
Set Mods | |
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Status Mods | |||
---|---|---|---|
Status Chance | |||
Rifle | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Shotgun | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Pistol | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Melee | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Arch-Gun | ![]() ![]() ![]() ![]() ![]() | ||
Arch-Melee | ![]() ![]() ![]() ![]() ![]() | ||
Beast | ![]() ![]() ![]() ![]() | ||
Status Duration | |||
Warframe | ![]() | ||
Primary | ![]() | ||
Rifle | ![]() | ||
Shotgun | ![]() | ||
Pistol | ![]() ![]() ![]() | ||
Melee | ![]() |