Hunter Synergy is a set mod for Beast Claws that grants the Companion a Critical Chance bonus based on the total critical chance of the player's primary weapon.
Stats[]
Rank | Crit Link | Cost |
---|---|---|
0 | +5% | 4 |
1 | +10% | 5 |
2 | +15% | 6 |
3 | +20% | 7 |
4 | +25% | 8 |
5 | +30% | 9 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Hunter Set: Companions gain X% additional damage to targets affected by a Slash status effect.
Mods Equipped | Bonus Damage |
---|---|
1 | 25% |
2 | 50% |
3 | 75% |
4 | 100% |
5 | 125% |
6 | 150% |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Ghoul Bounty | Ghoul Purge Bounty Lvl 40-50 Final Stage | A | 9.43% | 1 | 0.0943 |
|
Ghoul Bounty | Ghoul Purge Bounty Lvl 40-50 Stages 2 & 3 | A | 9.71% | 1 | 0.0971 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Ghoul Auger Alpha | 50% | 22.11% | 11.055% | 9 | 1 | 0.11055 |
Hemocyte | 100% | 10.53% | 10.53% | 9 | 1 | 0.1053 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- The mod applies a percentage of the total critical chance on the player's primary weapon and applies it to their Kubrow or Kavat.
- For example, a Soma with 75% critical chance will grant a 22.5% critical chance boost.
- This amount is affected by Point Strike and other critical chance-enhancing mods for primary weapons, but not Bite.
- This bonus stacks after other mods have been applied.
- If you have a primary weapon with 100% critical chance, a Kubrow with 10% base critical chance with Bite and Hunter Synergy equipped, they will have: 10% (Base) + 330% (Bite) +30% (Hunter Synergy) = 73%.
Patch History[]
Update 37.0 (2024-10-02)
- COMPANION REWORK (PHASE 2)
Phase 2 of the Companion Rework is here! Your Companions all cheer!
Our overall goal with this update is to address Quality of Life and Balance problems that have become apparent over the last few years with Companions.
So let’s dive in!
Beast Companions Gain a Moddable Weapon
First up, we've added a separate weapon slot to all your Beast Companions (except for Hounds, who already have one).
A common complaint that we have heard is that there's not enough Mod slots for Beast Companions that don't have a separate weapon, because the same slots are used by Precept Mods, survivability mods, and damaging mods. We absolutely agree that this was a problem!
Here’s what you can expect:
- When you login you will automatically receive a Beast-specific weapon for each of your Beast Companions. This does not take inventory space or cost you any resources.
- New & Updated Companion Mods
Now that Companions have moddable weapons, they will need Mods to install in them. Some of the existing Beast Mods have been changed, and we have introduced a few new Mods to acquire.
These Mods have changed from being compatible with Beasts to being compatible with their weapons instead. Remember to update your builds!
- Hunter Synergy
Hotfix 34.0.2 (2023-10-19)
- Fixed Tenacious Bond not taking Hunter Synergy’s +30% Critical Chance-Link into account.
Update 28.0 (2020-06-11)
- Fixed the Daikyu not properly affecting the stat buff of Hunter Synergy Kubrow Mods, thus giving the player a much lower than expected Status/Crit Chance link. As reported here: https://forums.warframe.com/topic/1177050-daikyu-not-working-properly-with-mecha-overdrive/
Hotfix 22.3.5 (2017-11-20)
- Fixed the Hunter Synergy Mod’s +30 Crit-Link stat not displaying anywhere on the Arsenal UI.
Update 22.3 (2017-11-15)
- Introduced.
Set Mods | ||||||||||||||||||||||||||||||||||||||
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)