Hunter Munitions is a set mod dropped from the Hemocyte during Operation: Plague Star, and Ghoul Purge bounties, that grants primary weapons a chance to force a Slash status effect upon a critical hit, alongside any other Status Effect(s), that would have occurred from Status Chance, or a weapon trait.
Stats[]
Rank | Chance | Cost |
---|---|---|
0 | +5% | 4 |
1 | +10% | 5 |
2 | +15% | 6 |
3 | +20% | 7 |
4 | +25% | 8 |
5 | +30% | 9 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Hunter Set: Companions gain X% additional damage to targets affected by a Slash status effect.
Mods Equipped | Bonus Damage |
---|---|
1 | 25% |
2 | 50% |
3 | 75% |
4 | 100% |
5 | 125% |
6 | 150% |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Ghoul Bounty | Ghoul Purge Bounty Lvl 15-25 Stages 2 & 3 | A | 9.71% | 1 | 0.0971 |
|
Ghoul Bounty | Ghoul Purge Bounty Lvl 15-25 Final Stage | A | 9.43% | 1 | 0.0943 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Ghoul Rictus Alpha | 50% | 22.11% | 11.055% | 9 | 1 | 0.11055 |
Hemocyte | 100% | 10.53% | 10.53% | 9 | 1 | 0.1053 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Ideal on weapons with high critical chance and low status chance such as the Lenz, in order to help it scale better against armored targets.
- Pure elemental weapons such as Synapse can trigger Slash procs using this mod.
- On direct hit, AoE weapons can potentially trigger Hunter Munitions twice, once on direct impact and an another on the AoE component.
- Works with Exalted Weapons such as Artemis Bow.
- Slash proc damage scales with damage multipliers. As such, headshots, orange and red critical hits will greatly increase the damage dealt.
- As with all Slash procs, their damage only depends on the weapons modded base damage and is therefore not affected by elemental and physical damage mods.
- Slash is affected by status duration mods. Using Hunter Track in tandem with Hunter Munitions will increase the base 6-second duration to 7 seconds, allowing for 7 ticks of damage rather than the normal 6 ticks.
- The 30% trigger chance is independent to itself and is not affected by the weapon's status chance, or damage type distribution, besides being indirectly affected by its critical hit chance.
- Cannot produce multiple procs in a single instance of damage alongside forced Slash from sources such as Internal Bleeding or the debuff from Seeking Talons, but can stack with Slash statuses applied using a weapon's innate status chance.
Tips[]
- Combining this mod with Concentrated Arrow will allow the arrow's explosion to proc deadly Slash procs for potentially more than 3,500 True damage per tick.
Trivia[]
- Along with Vigilante Armaments and Hunter Track, this is one of the only primary weapon mods that can be used on rifles, shotguns, bows and launchers.
Media[]
Patch History[]
Update 33.0 (2023-04-26)
- Fixed many mods that previously worked on Exalted Weapons not correctly applying, for example (but not exclusively) Hunter Munitions when installed on Ivara’s Artemis Bow.
Update 22.3 (2017-11-15)
- Introduced
Set Mods | ||||||||||||||||||||||||||||||||||||||
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)