Hunter Adrenaline is a set mod dropped from the Hemocyte during Operation: Plague Star and Ghoul Purge bounties that converts a percentage of Health damage received into Energy.
Stats[]
Rank | Efficiency | Cost |
---|---|---|
0 | +7.5% | 6 |
1 | +15% | 7 |
2 | +22.5% | 8 |
3 | +30% | 9 |
4 | +37.5% | 10 |
5 | +45% | 11 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Hunter Set: Companions gain X% additional damage to targets affected by a Slash status effect.
Mods Equipped | Bonus Damage |
---|---|
1 | 25% |
2 | 50% |
3 | 75% |
4 | 100% |
5 | 125% |
6 | 150% |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Ghoul Bounty | Ghoul Purge Bounty Lvl 15-25 Stages 2 & 3 | A | 12.14% | 1 | 0.1214 |
|
Ghoul Bounty | Ghoul Purge Bounty Lvl 15-25 Stage 1 | A | 36.76% | 1 | 0.3676 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Ghoul Rictus Alpha | 50% | 75.88% | 37.94% | 3 | 1 | 0.3794 |
Hemocyte | 100% | 28.95% | 28.95% | 3 | 1 | 0.2895 |
Sourced from official drop table repository.
Notes[]
- The amount of Energy gained from damage taken to health is affected by Warframe Armor.
- Stacks with Rage for a total of 85% damage conversion.
- Applies to Status Effects that deal damage over time and damage that bypasses shields.
- Does not apply to the following sources of damage:
- Self-inflicted damage, such as Nekros's Despoil or Combat Discipline.
- Laser traps encountered in the Orokin Void and Orokin Derelicts.
- Health lost due to the Vampire Nightmare Mode modifier, or health drained in Survival missions by falling to 0% life support.
Tips[]
- Hunter Adrenaline gains more mileage when equipped to Warframes with high Health such as Ash, Inaros, Mesa, Saryn or Nidus.
- Hunter Adrenaline can be used alongside healing effects to create a renewable source of energy.
- Examples of healing include Life Strike or Healing Return for melee weapons, Valkyr's Hysteria ability, and the healing abilities of Trinity and Oberon.
- Note that Trinity already possesses a primary means of generating energy via Energy Vampire.
- Many Warframe ability Augments (such as Saryn's Regenerative Molt) create healing effects which can be employed in the same fashion.
- Beware of high amounts of burst damage which may overwhelm a Warframe before they can heal themselves.
- Examples of healing include Life Strike or Healing Return for melee weapons, Valkyr's Hysteria ability, and the healing abilities of Trinity and Oberon.
- If the player has Quick Thinking equipped and suffers lethal damage, the gain in energy will be converted back over as emergency health.
- When hunting for vaults in the Orokin Derelict, or even outside of the derelict, equipping the Decaying Dragon Key handicap to sacrifice shields will reduce the time needed before Hunter Adrenaline can take effect.
Patch History[]
Update 22.3 (2017-11-15)
- Introduced.
See also[]
- Rage - another mod with the same functionality.
Set Mods | ||||||||||||||||||||||||||||||||||||||
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)