WARFRAME Wiki
WARFRAME Wiki

Hornet Strike is a mod that increases the base damage of secondary weapons by 20% per rank, at a maximum of 220% at rank 10.

Stats[]

Normal
Rank Effect Cost
0 +20% 4
1 +40% 5
2 +60% 6
3 +80% 7
4 +100% 8
5 +120% 9
6 +140% 10
7 +160% 11
8 +180% 12
9 +200% 13
10 +220% 14


Flawed
Rank Effect Cost
0 +10% 2
1 +20% 3
2 +30% 4
3 +40% 5

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Cetus Bounty Cetus Bounty Lvl 5-15 Final Stage B 30.56% 1 0.3056
Cetus Bounty Cetus Bounty Lvl 5-15 Stage 2 B 7.52% 1 0.0752
Defense Tier 3 Defense B 6.67% 1 0.0667
Defense Dark Sector Defense B 1.58% 1 0.0158
Excavation Tier 3 Excavation B 6.67% 1 0.0667
Excavation Tier 1 Excavation B 7.69% 1 0.0769
Excavation Tier 2 Excavation B 7.14% 1 0.0714
Infested Salvage Infested Salvage B 6.67% 1 0.0667
Interception Tier 2 Interception B 7.14% 1 0.0714
Interception Tier 1 Interception B 5.88% 1 0.0588
Spy Tier 1 Spy C 10% 1 0.1
Spy Tier 2 Spy B 5.56% 1 0.0556
Spy Lua Spy B 7.49% 1 0.0749
Survival Tier 2 Dark Sector Survival B 7.14% 1 0.0714
Survival Kuva Fortress Survival B 6.67% 1 0.0667
Survival Tier 3 Dark Sector Survival B 6.67% 1 0.0667
Survival Tier 3 Survival B 6.67% 1 0.0667
Survival Tier 1 Dark Sector Survival B 7.69% 1 0.0769
Survival Tier 2 Survival B 7.14% 1 0.0714
Survival Tier 1 Survival B 7.69% 1 0.0769
The Circuit Tier 1 The Circuit (Normal) A 0.67% 1 0.0067

Accessed through Duviri's The Circuit gamemode

The Circuit Tier 3 The Circuit (Normal) A 0.67% 1 0.0067

Accessed through Duviri's The Circuit gamemode

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Arcane Boiler 3% 7.37% 0.2211% 452 1 0.002211
Boiler 3% 7.37% 0.2211% 452 1 0.002211
Toxic Ancient 3% 7.37% 0.2211% 452 1 0.002211

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

  • Note that Hornet Strike damage is applied before every other damage type. Therefore, every other damage-increasing mod also benefits from Hornet Strike. A weapon with a base damage of 18 equipped with a rank 9 Hornet Strike mod (200%) would have a new base damage of 54: 18 + (18 × 200%) = 54.
    • This new base damage will be what is used to calculate elemental damages.
  • Due to how it affects the base damage, this mod is extremely useful for boosting the damage of most secondary weapons without the ability to use Arcanes (such as Secondary Merciless, Secondary Deadhead or Secondary Dexterity) and is borderline a mandatory addition to most Arcaneless builds as a result.
  • Another alternative to this mod for status weighted secondary weapons is the use of Galvanized Shot, which provides a comparable damage bonus based on the number of statuses affecting a target on direct hits while also increasing Status Chance

Gallery[]

Patch History[]

Update 32.2 (2022-11-30)

  • Fixed Drop Location text overlapping in the Codex when viewing the following Mods:
    • Hornet Strike

Hotfix 8.1.3 (2013-06-19)

  • Fixed Hornet Strike not affecting DOT from the Acrid.

Vanilla (2012-10-25)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)