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Hornet Strike is a mod that increases the base damage of secondary weapons by 20% per rank, at a maximum of 220% at rank 10.

Stats[]

Normal
Rank Effect Cost
0 +20% 4
1 +40% 5
2 +60% 6
3 +80% 7
4 +100% 8
5 +120% 9
6 +140% 10
7 +160% 11
8 +180% 12
9 +200% 13
10 +220% 14


Flawed
Rank Effect Cost
0 +10% 2
1 +20% 3
2 +30% 4
3 +40% 5

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Cetus Bounty Cetus Bounty Lvl 5-15 Final Stage B 30.56% 1 0.3056
Cetus Bounty Cetus Bounty Lvl 5-15 Stage 2 B 7.52% 1 0.0752
Defense Tier 3 Defense B 6.67% 1 0.0667
Defense Dark Sector Defense B 1.58% 1 0.0158
Excavation Tier 3 Excavation B 6.67% 1 0.0667
Excavation Tier 1 Excavation B 7.69% 1 0.0769
Excavation Tier 2 Excavation B 7.14% 1 0.0714
Infested Salvage Infested Salvage B 6.67% 1 0.0667
Interception Tier 2 Interception B 7.14% 1 0.0714
Interception Tier 1 Interception B 5.88% 1 0.0588
Spy Tier 1 Spy C 10% 1 0.1
Spy Lua Spy B 7.49% 1 0.0749
Spy Tier 2 Spy B 5.56% 1 0.0556
Survival Tier 2 Dark Sector Survival B 7.14% 1 0.0714
Survival Kuva Fortress Survival B 6.67% 1 0.0667
Survival Tier 3 Dark Sector Survival B 6.67% 1 0.0667
Survival Tier 3 Survival B 6.67% 1 0.0667
Survival Tier 1 Dark Sector Survival B 7.69% 1 0.0769
Survival Tier 2 Survival B 7.14% 1 0.0714
Survival Tier 1 Survival B 7.69% 1 0.0769
The Circuit Tier 1 The Circuit (Normal) A 0.67% 1 0.0067

Accessed through Duviri's The Circuit gamemode

The Circuit Tier 3 The Circuit (Normal) A 0.67% 1 0.0067

Accessed through Duviri's The Circuit gamemode

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Arcane Boiler 3% 7.37% 0.2211% 452 1 0.002211
Boiler 3% 7.37% 0.2211% 452 1 0.002211
Toxic Ancient 3% 7.37% 0.2211% 452 1 0.002211

Sourced from official drop table repository.

Notes[]

  • Note that Hornet Strike damage is applied before every other damage type. Therefore, every other damage-increasing mod also benefits from Hornet Strike. A weapon with a base damage of 18 equipped with a rank 9 Hornet Strike mod (200%) would have a new base damage of 54: 18 + (18 × 200%) = 54.
    • This new base damage will be what is used to calculate elemental damages.
  • Due to how it affects the base damage, this mod is necessary for all secondary weapons in order to use them optimally.

Gallery[]

Patch History[]

Update 32.2 (2022-11-30)

  • Fixed Drop Location text overlapping in the Codex when viewing the following Mods:
    • Hornet Strike

Hotfix 8.1.3 (2013-06-19)

  • Fixed Hornet Strike not affecting DOT from the Acrid.

Vanilla (2012-10-25)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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