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Homing Fang is a stance mod for daggers that features highly mobile spinning attacks and powerful finishers.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Cutting Arches
(While Not Moving)
Default Melee Attack
200%
100%
300% DmgImpactSmall64.png
Default Melee Attack
300%
Default Melee Attack
300%
100%
400% Knockdown b.pngDmgSlashSmall64.png
607.1%/s 2.8s HomingFangCombo0.gif
Life Eater
(While Moving)
Default Melee Attack
100%
Default Melee Attack
100%
360° Attack
2x 100%
285.7%/s 1.4s HomingFangCombo1.gif
Lashing Forward
(While Blocking & Moving)
Default Melee Attack
200% DmgSlashSmall64.png
360° Attack
3x 100%
300% Lifted b.png
470.6%/s 1.7s HomingFangCombo2.gif
Cutting Arches
(While Blocking)
Default Melee Attack
200%
100%
300% DmgImpactSmall64.png
Default Melee Attack
300%
Default Melee Attack
300%
100%
400% Knockdown b.pngDmgSlashSmall64.png
607.1%/s 2.8s HomingFangCombo0.gif
Butterfly Slash
(Heavy Attack)
Heavy Attack
250% DmgImpactSmall64.pngDmgSlashSmall64.png
250% Finisher b.png
Heavy Attack
250% DmgImpactSmall64.pngDmgSlashSmall64.png
250% Knockdown b.png
0.0%/s N/A DaggerComboHeavy.gif
Splitting Brush
(While Sliding)
360° Attack
200% DmgImpactSmall64.png
377.4%/s 0.5s DaggerComboSlide.gif
Scorpion Fall
(While In Air)
Default Melee Attack
200% DmgImpactSmall64.png
Default Melee Attack
100% DmgSlashSmall64.png
0.0%/s N/A DaggerComboAir.gif
Fanning Sting
(While Wall Latching)
Default Melee Attack
300% DmgImpactSmall64.png
0.0%/s N/A DaggerComboWall.gif
Relentless Point
(On Knocked Down Enemy)
Default Melee Attack
2x 500% DmgSlashSmall64.png
0.0%/s N/A DaggerComboFinisherGround.gif
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Exclusive Procs
DmgImpactSmall64.png Impact or Stagger 
DmgSlashSmall64.png Slash 
16x16px Knockdown 
16x16px Lifted 
16x16px Ragdoll 
16x16px Front, Back, or Ground Finisher 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

Notes[]

  • Many of the combos do bonus physical damage.
    • The second attack of Cutting Arches does 100% bonus DmgSlashSmall64.png Slash damage.
    • The first attack of Life Eater does 100% bonus DmgPunctureSmall64.png Puncture damage.
  • The first hit of Cutting Arches' first attack only generates 1 combo instead of 2.
  • First attack of Butterfly Slash will open enemies up for finishers

Trivia[]

  • The final attack of Cutting Arches has identical animation to Mod TT 20px.png Crimson Dervish's Coiling Impale combo.

Gallery[]

Media[]

Patch History[]

Update 29.10 (2021-03-19)

  • Removed the forced Impact proc from the first hit of Cutting Arches' third attack.
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