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− | + | {{ItemVault}}<!--{{PrimeVaultAccess|September 17th, 2019}}--> |
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+ | {{Top|Orokin|Orokin|Orokin|Weapon|Weapons|Weapons|Prime|Prime|Prime|}} |
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{{WeaponInfoboxAutomatic |
{{WeaponInfoboxAutomatic |
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<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)--> |
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)--> |
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{{Codex|As deadly as any bullet without the associated noise or commotion.}} |
{{Codex|As deadly as any bullet without the associated noise or commotion.}} |
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− | The '''Hikou Prime''' is the [[prime]]d version of the |
+ | The '''Hikou Prime''' is the [[prime]]d version of the {{Weapon|Hikou}} throwing stars, featuring higher damage, [[status chance]], magazine, and faster reload speed, at some expense to fire rate. |
− | |||
⚫ | |||
This weapon can be sold for {{cc|5,000}}. |
This weapon can be sold for {{cc|5,000}}. |
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− | <!-- |
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− | {{BuildRequire |
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− | |||
− | |buildcredits=15,000 |
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− | |build1= [[File:GenericWeaponPrimeBlade.png|50px|Star]] |
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− | |build1amount=2 |
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− | |build2= [[File:GenericComponentPrimeLatch.png|50px|Pouch]] |
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− | |build2amount=2 |
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− | |build3=Orokin Cell |
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− | |build3amount=8 |
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− | |buildtime=12 |
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− | |buildrush=50 |
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− | |||
− | |blueprintmission = {{#invoke:Void|item|PC|Hikou|Blueprint}} |
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− | |build1mission = {{#invoke:Void|item|PC|Hikou|Stars}} |
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− | |build2mission = {{#invoke:Void|item|PC|Hikou|Pouch}} |
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− | |blueprintmissionps4 = {{#invoke:Void|item|PS4|Hikou|Blueprint}} |
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− | |build1missionps4 ={{#invoke:Void|item|PS4|Hikou|Stars}} |
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− | |build2missionps4 = {{#invoke:Void|item|PS4|Hikou|Pouch}} |
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− | |blueprintmissionxb1 = {{#invoke:Void|item|XB1|Hikou|Blueprint}} |
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− | |build1missionxb1 = {{#invoke:Void|item|XB1|Hikou|Stars}} |
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− | |build2missionxb1 = {{#invoke:Void|item|XB1|Hikou|Pouch}} |
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− | |||
− | }} |
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− | --> |
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{{BuildAutomatic|type=Weapon}} |
{{BuildAutomatic|type=Weapon}} |
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'''Advantages:''' |
'''Advantages:''' |
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*[[Silent]]. |
*[[Silent]]. |
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− | *Second highest fire rate of all throwing-type secondaries, behind normal |
+ | *Second highest [[fire rate]] of all throwing-type secondaries, behind normal {{Weapon|Hikou}}. |
− | *Fastest reload speed of all throwing-type secondaries. |
+ | *Fastest [[reload speed]] of all throwing-type secondaries. |
*Very high [[status chance]]. |
*Very high [[status chance]]. |
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*Pinpoint accuracy. |
*Pinpoint accuracy. |
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'''Disadvantages:''' |
'''Disadvantages:''' |
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− | *Second lowest base damage of all throwing-type secondaries |
+ | *Second lowest base damage of all throwing-type secondaries after (Hikou) |
**Low {{Icon|Proc|Slash|Text}} and {{Icon|Proc|Impact|Text}} damage - less effective against [[health]] and [[shield]]s. |
**Low {{Icon|Proc|Slash|Text}} and {{Icon|Proc|Impact|Text}} damage - less effective against [[health]] and [[shield]]s. |
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*Projectiles have travel time. |
*Projectiles have travel time. |
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*Very low ammo efficiency. |
*Very low ammo efficiency. |
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*Very low [[critical chance]]. |
*Very low [[critical chance]]. |
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− | *Below average critical |
+ | *Below average [[critical multiplier]]. |
− | '''Comparisons:''' |
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{{WeaponComparison|Hikou}} |
{{WeaponComparison|Hikou}} |
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==Notes== |
==Notes== |
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*The Hikou Prime can ricochet (rarely) off surfaces, as floors and walls. Ricocheted shots can damage and kill whoever gets in the way. |
*The Hikou Prime can ricochet (rarely) off surfaces, as floors and walls. Ricocheted shots can damage and kill whoever gets in the way. |
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− | *The Hikou Prime can pass through |
+ | *The Hikou Prime can pass through {{WF|Volt}}'s {{A|Electric Shield}}. |
==Tips== |
==Tips== |
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*When using at a distance, aim above the enemy to adjust for Hikou Prime's arc. |
*When using at a distance, aim above the enemy to adjust for Hikou Prime's arc. |
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*High proc rate means that {{Icon|Proc|Cold|text}} mods are more likely to slow enemies, making them easier to hit with further attacks. |
*High proc rate means that {{Icon|Proc|Cold|text}} mods are more likely to slow enemies, making them easier to hit with further attacks. |
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− | *Using a {{M|Pistol Ammo Mutation}} or |
+ | *Using a {{M|Pistol Ammo Mutation}} or {{M|Primed Pistol Ammo Mutation}} mod can help regain lost ammo when needed. |
− | **Alternatively, bring along a [[ |
+ | **Alternatively, bring along a [[Squad Ammo Restore]] or use a [[Carrier]] with {{M|Ammo Case}}. |
==Bugs== |
==Bugs== |
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Hikou Prime.jpg|Hikou Prime |
Hikou Prime.jpg|Hikou Prime |
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</gallery> |
</gallery> |
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− | <gallery position="center" widths="300" spacing="small"> |
+ | <gallery position="center" widths="300" spacing="small" hideaddbutton="true"> |
Warframe Hikou Prime, Hitting It Hard & Fast thequickdraw |
Warframe Hikou Prime, Hitting It Hard & Fast thequickdraw |
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Warframe Hikou Prime Pro Builds 1 Forma Update 14.8.0 |
Warframe Hikou Prime Pro Builds 1 Forma Update 14.8.0 |
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Hikou Prime 14.8.1 - Mogamu |
Hikou Prime 14.8.1 - Mogamu |
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Warframe - Hikou Prime (HD)(HUN) |
Warframe - Hikou Prime (HD)(HUN) |
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+ | Warframe - All Prime Secondaries - Weapon Animations & Sounds (2013 - 2019) |
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+ | Warframe - All Prime Weapon Reloads in 1 minute (2013 - 2019) |
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</gallery> |
</gallery> |
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+ | |||
+ | {{SkinGallery}} |
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+ | |||
+ | ==Vaultings== |
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⚫ | |||
+ | |||
+ | *Hikou Prime, along with {{Weapon|Ankyros Prime}}, {{Weapon|Scindo Prime}}, {{Weapon|Boltor Prime}}, {{WF|Nyx Prime}}, and {{WF|Rhino Prime}}, was [https://forums.warframe.com/topic/987831-prime-vault-unsealed-available-now/ unvaulted] on July 24, 2018 to September 25, 2018. It resurfaced again together with the same line-up from July 16th, 2019 to September 3rd, 2019. |
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==Patch History== |
==Patch History== |
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{{ver|22.12}} |
{{ver|22.12}} |
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*Damage increased from 32 to 36. |
*Damage increased from 32 to 36. |
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− | * |
+ | *Status chance increased from 15% to 28%. |
− | * |
+ | *Critical chance increased from 2.5% to 6%. |
*Critical damage increased from 1.5x to 1.8x. |
*Critical damage increased from 1.5x to 1.8x. |
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{{ver|14.8}} |
{{ver|14.8}} |
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*Introduced. |
*Introduced. |
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− | }} |
+ | }}{{ver/Lu|22.20.9}} |
==See Also== |
==See Also== |
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− | * |
+ | *{{Weapon|Hikou}}, the original counterpart of this weapon. |
− | * |
+ | *{{Weapon|Kunai}}, another thrown secondary. |
− | * |
+ | *{{Weapon|Despair}}, another thrown secondary, used by the [[Stalker]]. |
{{WeaponNav}} |
{{WeaponNav}} |
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⚫ | |||
[[de:Hikou Prime]] |
[[de:Hikou Prime]] |
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[[es:Hikou Prime]] |
[[es:Hikou Prime]] |
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[[Category:Weapons]] |
[[Category:Weapons]] |
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[[Category:Thrown]] |
[[Category:Thrown]] |
Revision as of 13:22, 1 April 2020
The Hikou Prime is the primed version of the Hikou throwing stars, featuring higher damage, status chance, magazine, and faster reload speed, at some expense to fire rate.
This weapon can be sold for 5,000.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
15,000 |
2 |
2 |
8 |
Time: 12 Hour(s) | |
Rush: 50 | |||||
Market Price: N/A | Blueprints Price:N/A |
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- Silent.
- Second highest fire rate of all throwing-type secondaries, behind normal Hikou.
- Fastest reload speed of all throwing-type secondaries.
- Very high status chance.
- Pinpoint accuracy.
- Two Script error: The function "Pol" does not exist. polarity slots.
- Works well with Concealed Explosives, considering its high fire rate and ammo capacity.
Disadvantages:
- Second lowest base damage of all throwing-type secondaries after (Hikou)
- Projectiles have travel time.
- Projectiles travel in an arc, making it hard to hit at longer ranges and achieve headshots.
- Very low ammo efficiency.
- Very low critical chance.
- Below average critical multiplier.
Comparisons:
- Hikou Prime (Normal Attack), compared to Hikou (Normal Attack):
- Higher base damage per projectile (36.00 vs. 26.00)
- Higher total damage (36 vs. 26)
- Higher base critical chance (6.00% vs. 4.00%)
- Higher base critical multiplier (1.80x vs. 1.60x)
- Higher base status chance (28.00% vs. 10.00%)
- Higher average damage per tap (37.72 vs. 26.62)
- Higher burst DPS (219.95 vs. 177.58)
- Higher sustained DPS (197.78 vs. 142.05)
- Lower fire rate (5.830 attacks/sec vs. 6.670 attacks/sec)
- Larger magazine (26 vs. 20)
- Faster reload time (0.50 s vs. 0.75 s)
- Higher Mastery Rank required (4 vs. 2)
- Lower disposition (●●●●○ (1.25x) vs. ●●●●○ (1.30x))
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.
Notes
- The Hikou Prime can ricochet (rarely) off surfaces, as floors and walls. Ricocheted shots can damage and kill whoever gets in the way.
- The Hikou Prime can pass through Volt's Electric Shield.
Tips
- Make sure to adjust your aim for moving targets, both vertically and horizontally.
- Combining both Pistol Multishot Mods, ( Barrel Diffusion and Lethal Torrent), as well as the Corrupted Mod, Magnum Force, allows for easier barrages against mobile/running Targets.
- When using at a distance, aim above the enemy to adjust for Hikou Prime's arc.
- High proc rate means that Script error: The function "Proc" does not exist. mods are more likely to slow enemies, making them easier to hit with further attacks.
- Using a Pistol Ammo Mutation or Primed Pistol Ammo Mutation mod can help regain lost ammo when needed.
- Alternatively, bring along a Squad Ammo Restore or use a Carrier with Ammo Case.
Bugs
- As with all thrown sidearms, when performing a Jump Kick your frame will hold the Hikou Prime as dual pistols. Upon hitting the ground and sliding, this will quickly switch back to as it should be.
Trivia
- Hikou (Hikō or 飛行 ) in Japanese means "flight."
- The Hikou are based off the Japanese throwing stars from ninjutsu tradition. Throwing stars were primarily used as distractions, and were often called the "invisible blades" due to a thrown star being able to cut enemies unseen from any direction.
Media
Hikou Prime Skins
Vaultings
- On August 9th, 2016, it was announced that Hikou Prime would enter the Prime Vault and be retired from the reward tables on August 23rd, 2016. Any preexisting components, relics or fully-built weapons will remain as is.
- Hikou Prime, along with Ankyros Prime, Scindo Prime, Boltor Prime, Nyx Prime, and Rhino Prime, was unvaulted on July 24, 2018 to September 25, 2018. It resurfaced again together with the same line-up from July 16th, 2019 to September 3rd, 2019.
Patch History
Update 22.12 (2018-02-09)
- Damage increased from 32 to 36.
- Status chance increased from 15% to 28%.
- Critical chance increased from 2.5% to 6%.
- Critical damage increased from 1.5x to 1.8x.
Hotfix: The Silver Grove 3 (2016-08-23)
- Hikou Prime has entered the Prime Vault.
Update 18.1 (2015-12-16)
- Hikou series is now available for use in Conclave.
Update 18.0 (2015-12-03)
- Hikou Prime has been given a PBR Upgrade!
Update 16.8 (2015-06-10)
- Fixed thrown weapons not showing the proper energy trails.
Hotfix 14.8.1 (2014-09-25)
- Fixed an issue with the Hikou Prime having incorrect coloring when trying to customize energy color.
- Fixed an issue with the Hikou Prime sound effect being unaffected by volume sliders. Additional tweaks to overall sound levels are included.
Update 14.8 (2014-09-24)
- Introduced.
Last updated: Hotfix 22.20.9 (2018-06-07)
See Also
- Hikou, the original counterpart of this weapon.
- Kunai, another thrown secondary.
- Despair, another thrown secondary, used by the Stalker.