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|image = Hikou.png
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|mastery level =
 
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{{Codex|As an alternative to Kunai, these Tenno throwing stars do less damage but they come with expanded ammo capacity and a higher rate of fire.}}
 
{{Codex|As an alternative to Kunai, these Tenno throwing stars do less damage but they come with expanded ammo capacity and a higher rate of fire.}}
   
The '''Hikou''' are a set of shurikens released in {{ver|9}}. It has a lower base damage than the [[Kunai]] and [[Despair]], but a higher fire rate and base magazine size. Like its counterparts, it can also be hard to aim with because of its arrow-like arc projection.
+
The '''Hikou''' are a set of shurikens released in {{ver|9}}. It has a lower base damage than the {{Weapon|Kunai}} and {{Weapon|Despair}}, but a higher fire rate and base magazine size. Like its counterparts, it can also be hard to aim with because of its arrow-like arc projection.
   
This weapon can be sold for {{cc|5,000}}; it is also a {{Requisite_Weapon}} for the [[Panthera]].
+
This weapon can be sold for {{cc|5,000}}; it is also a {{Requisite_Weapon}} for the {{Weapon|Panthera}}.
 
{{BuildAutomatic|type=Weapon}}
 
{{BuildAutomatic|type=Weapon}}
   
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'''Advantages'''
 
'''Advantages'''
  +
*High {{Icon|Proc|Puncture|Text}} damage &ndash; effective against [[armor]].
 
*[[Silent]].
 
*[[Silent]].
*Very fast fire rate.
+
*Very high [[reload speed]].
  +
*Highest [[fire rate]] of all throwing-type secondaries.
*Fast reload speed.
 
 
*Two {{Icon|Pol|V}} polarity slots.
 
*Two {{Icon|Pol|V}} polarity slots.
*The arc of the shots enable headshots over cover.
 
*Can pass through enemies' Electric Shield.
 
*Fully automatic.
 
 
*Works well with {{M|Concealed Explosives}}, considering its high fire rate and ammo capacity.
 
*Works well with {{M|Concealed Explosives}}, considering its high fire rate and ammo capacity.
   
 
'''Disadvantages'''
 
'''Disadvantages'''
  +
*Lowest base damage of all throwing-type secondaries.
*Has travel time, making it difficult to land accurate throws at long distances.
 
  +
**Low {{Icon|Proc|Slash|Text}} and {{Icon|Proc|Impact|Text}} damage &ndash; less effective against [[health]] and [[shield]]s.
*Travels in an arc, making it difficult for use at long range.
 
*Low base damage.
+
*Low [[critical chance]] and damage.
 
*Low [[status chance]].
  +
*Projectiles have travel time.
  +
*Projectiles travel in an arc, making it hard to hit at longer ranges and achieve headshots.
 
*Very low ammo efficiency.
 
*Very low ammo efficiency.
*Low critical chance.
 
*Low status chance.
 
   
'''Comparisons:'''
 
 
{{WeaponComparison|Hikou Prime}}
 
{{WeaponComparison|Hikou Prime}}
 
 
{{WeaponBuildSection}}
 
{{WeaponBuildSection}}
   
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*When using at a distance aim above the enemy to adjust for Hikou's arc.
 
*When using at a distance aim above the enemy to adjust for Hikou's arc.
 
*Using the {{M|Pistol Ammo Mutation}} mod can help regain lost ammo when needed.
 
*Using the {{M|Pistol Ammo Mutation}} mod can help regain lost ammo when needed.
**Alternatively, bring along a [[Team Ammo Restore]].
+
**Alternatively, bring along a [[Squad Ammo Restore]].
   
 
==Notes==
 
==Notes==
 
*The Hikou can ricochet (rarely) off surfaces, as floors and walls. Ricocheted shots can damage and kill whoever gets in the way.
 
*The Hikou can ricochet (rarely) off surfaces, as floors and walls. Ricocheted shots can damage and kill whoever gets in the way.
*The Hikou are quite similar to the [[Kunai]], the main difference being about half the damage for twice the fire rate. Regarding this, Hikou are slightly superior, dealing 5 more damage per two thrown, which would equal 1 Kunai in terms for rate of fire. In other words, the Hikou trades a slight DPS upgrade for ammo economy when compared to the Kunai. Note that they both share a 210 size spare ammo capacity, so the Hikou is slightly worse for wear.
+
*The Hikou are quite similar to the {{Weapon|Kunai}}, the main difference being about half the damage for twice the fire rate. Regarding this, Hikou are slightly superior, dealing 5 more damage per two thrown, which would equal 1 Kunai in terms for rate of fire. In other words, the Hikou trades a slight DPS upgrade for ammo economy when compared to the Kunai. Note that they both share a 210 size spare ammo capacity, so the Hikou is slightly worse for wear.
*The Hikou can pass through [[Electric Shield]].
+
*The Hikou can pass through {{A|Electric Shield}}.
   
 
==Bugs==
 
==Bugs==
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*The Hikou are based off the Japanese throwing stars from ninjutsu tradition. Throwing stars were primarily used as distractions, and were often called the "invisible blades" due to a thrown star being able to cut enemies unseen from any direction.
 
*The Hikou are based off the Japanese throwing stars from ninjutsu tradition. Throwing stars were primarily used as distractions, and were often called the "invisible blades" due to a thrown star being able to cut enemies unseen from any direction.
 
*The Hikou are the first throwing weapon secondary to receive a [[Hikou Prime|prime variant]].
 
*The Hikou are the first throwing weapon secondary to receive a [[Hikou Prime|prime variant]].
*The Hikou share at least two common traits with the [[Kunai]] and [[Despair]], all three are secondary throwing type weapons, and all weapons have a damage focus mainly on {{Icon|Proc|Puncture}} Puncture damage.
+
*The Hikou share at least two common traits with the {{Weapon|Kunai}} and {{Weapon|Despair}}, all three are secondary throwing type weapons, and all weapons have a damage focus mainly on {{Icon|Proc|Puncture}} Puncture damage.
   
 
==Media==
 
==Media==
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</gallery>
 
</gallery>
   
<gallery widths="320" position="center">
+
<gallery widths="300" position="center" columns="2">
 
Warframe the new weapon Hikou (update 9.0)
 
Warframe the new weapon Hikou (update 9.0)
 
Warframe Hikou
 
Warframe Hikou
 
</gallery>
 
</gallery>
  +
  +
{{SkinGallery}}
   
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|22.12}}
{{PatchHistoryNeeded}}
 
  +
*Status chance increased from 2.5% to 12%.
  +
*Critical chance increased from 2.5% to 4%.
  +
*Critical damage increased from 1.5x to 1.6x.
   
  +
{{ver|20.0}}
}}
 
  +
*The Hikou has received PBR treatment.
  +
  +
{{ver|19.11.5}}
  +
*Fixed the Hikou holsters clipping through Nidus' legs.
  +
  +
{{ver|19.9.1}}
  +
*Increased the flight speed of the Hikou in Quick Steel Conclave Variant.
  +
  +
{{ver|18.1.3.1}}
  +
*Fixed Hikou not being available for use in Conclaves.
  +
  +
{{ver|18.1}}
  +
*Hikou series is now available for use in Conclave.
  +
  +
{{ver|16.8}}
  +
*Fixed thrown weapons not showing the proper energy trails.
  +
  +
{{ver|13.5}}
  +
*Fixed an issue with the Hikou Holster not properly utilizing custom Energy colors.
  +
  +
{{ver|12.4}}
  +
*Fixed Hikou in hand models disappearing forever after emptying one clip.
  +
*Fixed Hikou not matching energy color choice.
  +
  +
{{ver|10.3}}
  +
*Fixed throwing animation (Hikou) becoming jittery with fire rate increase.
  +
  +
{{ver|9.5}}
  +
*Hikou fx trail now uses energy color.
  +
*Fixed the Hikou throwings stars so that they only have 1 flashlight beam pointing in the correct direction.
  +
  +
{{ver|9.0}}
  +
*Introduced.
  +
}}{{ver/Lu|22.20.9}}
   
 
==See Also==
 
==See Also==
*[[Hikou Prime]], the [[Prime]] version of this weapon.
+
*{{Weapon|Hikou Prime}}, the [[Prime]] version of this weapon.
*[[Kunai]], another thrown secondary.
+
*{{Weapon|Kunai}}, another thrown secondary.
*[[Despair]], another thrown secondary, used by the [[Stalker]].
+
*{{Weapon|Despair}}, another thrown secondary, used by the [[Stalker]].
*[[Panthera]], a weapon crafted from the Hikou.
+
*{{Weapon|Panthera}}, a weapon crafted from the Hikou.
   
 
{{WeaponNav}}
 
{{WeaponNav}}
 
__NOTOC__
 
[[de:Hikou]]
 
[[de:Hikou]]
  +
[[es:Hikou]]
 
[[fr:Hikou]]
 
[[fr:Hikou]]
__NOTOC__
 
 
[[Category:Thrown]]
 
[[Category:Thrown]]
 
[[Category:Tenno]]
 
[[Category:Tenno]]

Revision as of 21:34, 14 August 2019

As an alternative to Kunai, these Tenno throwing stars do less damage but they come with expanded ammo capacity and a higher rate of fire.

The Hikou are a set of shurikens released in Update 9.0 (2013-07-13). It has a lower base damage than the Kunai Kunai and Despair Despair, but a higher fire rate and base magazine size. Like its counterparts, it can also be hard to aim with because of its arrow-like arc projection.

This weapon can be sold for Credits64 5,000; it is also a requisite ingredient for the Panthera Panthera.

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
Morphics
5
Plastids
500
Rubedo
600
Salvage
4,000
Time: 12 Hour(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge 225 Blueprint2 Blueprints Price:Credits15,000

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages

  • High Script error: The function "Proc" does not exist. damage – effective against armor.
  • Silent.
  • Very high reload speed.
  • Highest fire rate of all throwing-type secondaries.
  • Two Script error: The function "Pol" does not exist. polarity slots.
  • Works well with Mod TT 20px Concealed Explosives, considering its high fire rate and ammo capacity.

Disadvantages

  • Lowest base damage of all throwing-type secondaries.
    • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against health and shields.
  • Low critical chance and damage.
  • Low status chance.
  • Projectiles have travel time.
  • Projectiles travel in an arc, making it hard to hit at longer ranges and achieve headshots.
  • Very low ammo efficiency.

Comparisons:

Lotusiconsmall
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Tips

  • Make sure to adjust your aim for moving targets.
  • When using at a distance aim above the enemy to adjust for Hikou's arc.
  • Using the Mod TT 20px Pistol Ammo Mutation mod can help regain lost ammo when needed.

Notes

  • The Hikou can ricochet (rarely) off surfaces, as floors and walls. Ricocheted shots can damage and kill whoever gets in the way.
  • The Hikou are quite similar to the Kunai Kunai, the main difference being about half the damage for twice the fire rate. Regarding this, Hikou are slightly superior, dealing 5 more damage per two thrown, which would equal 1 Kunai in terms for rate of fire. In other words, the Hikou trades a slight DPS upgrade for ammo economy when compared to the Kunai. Note that they both share a 210 size spare ammo capacity, so the Hikou is slightly worse for wear.
  • The Hikou can pass through ElectricShield130xWhite Electric Shield.

Bugs

  • As with all thrown sidearms, when performing a Jump Kick your frame will hold the Hikou as dual pistols. Upon hitting the ground and sliding, this will quickly switch back to as it should be.

Trivia

  • Hikou (Hikō or 飛行 ) in Japanese means "flight."
  • The Hikou are based off the Japanese throwing stars from ninjutsu tradition. Throwing stars were primarily used as distractions, and were often called the "invisible blades" due to a thrown star being able to cut enemies unseen from any direction.
  • The Hikou are the first throwing weapon secondary to receive a prime variant.
  • The Hikou share at least two common traits with the Kunai Kunai and Despair Despair, all three are secondary throwing type weapons, and all weapons have a damage focus mainly on Script error: The function "Proc" does not exist. Puncture damage.

Media

Hikou Skins

Edit

Patch History

Update 22.12 (2018-02-09)

  • Status chance increased from 2.5% to 12%.
  • Critical chance increased from 2.5% to 4%.
  • Critical damage increased from 1.5x to 1.6x.

Update 20.0 (2017-03-24)

  • The Hikou has received PBR treatment.

Hotfix 19.11.5 (2017-02-28)

  • Fixed the Hikou holsters clipping through Nidus' legs.

Hotfix 19.9.1 (2017-02-02)

  • Increased the flight speed of the Hikou in Quick Steel Conclave Variant.

Hotfix 18.1.3.1 (2015-12-18)

  • Fixed Hikou not being available for use in Conclaves.

Update 18.1 (2015-12-16)

  • Hikou series is now available for use in Conclave.

Update 16.8 (2015-06-10)

  • Fixed thrown weapons not showing the proper energy trails.

Update 13.5 (2014-05-28)

  • Fixed an issue with the Hikou Holster not properly utilizing custom Energy colors.

Update 12.4 (2014-03-05)

  • Fixed Hikou in hand models disappearing forever after emptying one clip.
  • Fixed Hikou not matching energy color choice.

Update 10.3 (2013-10-09)

  • Fixed throwing animation (Hikou) becoming jittery with fire rate increase.

Update 9.5 (2013-08-09)

  • Hikou fx trail now uses energy color.
  • Fixed the Hikou throwings stars so that they only have 1 flashlight beam pointing in the correct direction.

Update 9.0 (2013-07-13)

  • Introduced.

Last updated: Hotfix 22.20.9 (2018-06-07)

See Also