High Noon is a stance mod for gunblades, blending swift slashes with gunshots.
Can be equipped on:
- Redeemer ✓
- Redeemer Prime ✓
- Sarpa ✓
- Stropha ✓
- Vastilok ✓
✓ denotes weapon with matching Stance polarity
Combos
Combo/Attack | Name | Attack Multipliers and Forced Procs | Avg Dmg Multi/s | Length @ 1.0 Attack Speed |
Animation | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Neutral (While Not Moving) |
Final Showdown | 338.5%/s | 3.2s | ||||||||||||||||||||||
Forward (While Moving) |
Vagabond Blitz | 280.0%/s | 2.5s | ||||||||||||||||||||||
Forward Block (While Blocking & Moving) |
Desperado Zeal | 162.2%/s | 1.9s | ||||||||||||||||||||||
Block (While Blocking) |
Tomahawk Double-Tap | 742.9%/s | 1.8s | ||||||||||||||||||||||
Heavy (Heavy Attack) |
Full Bore* | N / A | N / A | ||||||||||||||||||||||
Slide (While Sliding) |
Fast Draw* | 333.3%/s | 0.6s | ||||||||||||||||||||||
Aerial (While In Air) |
Outlaw Rush* | N / A | N / A | ||||||||||||||||||||||
Wall (While Wall Latching) |
Vendetta* | N / A | N / A | ||||||||||||||||||||||
Finisher (On Knocked Down Enemy) |
Last Words* | N / A | N / A | ||||||||||||||||||||||
Slam (Looking At Ground While In Air) |
Slam Attack* | N / A | N / A | ||||||||||||||||||||||
Default "Sweep" Attack • 360°/Spin Attack • Direct Slam Attack • Radial Slam Attack • Ranged Attack • "Thrust" Attack
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