|Time: 24 hrs|
|Market Price: N/A||Blueprints Price: 10,000|
Acquisition[edit | edit source]
Characteristics[edit | edit source]
This weapon deals primarily Impact damage.
- High Impact damage – effective against shields.
- Second highest status chance of all sentinel weapons, behind Cryotra.
- Shots explode in a 3 meter radius on impact with a surface or enemy.
- Pinpoint accuracy.
- Innate polarity.
- No Slash damage – less effective against health.
- Damage cannot be increased with Slash mods.
- Explosion has innate Heat damage – less effective against Proto Shield.
- Very low critical chance.
- Low critical multiplier.
- Low fire rate.
- Explosion has linear damage falloff from 100% to 75% from central impact.
- Projectiles have travel time.
Weapon Loadouts[edit source]
- See Category:Helstrum Build to see how players mod this weapon.
- See Category:Helstrum Guides for guides on how to use this weapon effectively.
- For more general help with weapons, you may wish to browse Category:Weapon Guides.
Notes[edit | edit source]
- Missiles have homing properties, allowing the whole salvo to reliably hit small and/or agile targets such as Ospreys.
- In the event the target dies before the missiles reach it, the missiles will continue to travel in a straight line.
- Starts to target enemies that come within ~30m of the companion.
- MOA companions equipped with this weapon will fire a volley only after the previous volley hit. [Needs Testing]
Patch History[edit | edit source]
Last updated: Update 28.0
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